所有案件
Astra 的案件
#97716: "Loading should be much faster"
rejected: 開發者認為這並非好主意,或投資報酬率過低
1
這是關於哪方面的案件?
發生什麼事? 請從下方選擇
建議:依我所見,有些調整將大幅增進遊戲完成度
細節描述
• 請簡明精確地解釋你的建議,以便讓人一目了然。
Most games load in a few seconds. Astra sits at "loading the game log" for a long time and that time increases as the game progresses, making turn-based games tedious.• 你的瀏覽器是什麼?
Mozilla v5
案件沿革
ExpendableEnsign • 此建議尚未被開發者分析過:
2023年 9月 5日 14:07 • Last round of the game and loading is taking 75 seconds.
(over 50Mbps broadband)
(over 50Mbps broadband)
Kayvon • 開發者認為這並非好主意,或投資報酬率過低:
2023年 9月 5日 14:46 • This is an affect of the BGA framework. There's nothing we can do as developers to change the framework.
ExpendableEnsign • 開發者認為這並非好主意,或投資報酬率過低:
2023年 9月 5日 14:51 • That can't be true, or every other game would take that time.
For a start, we can see the scores incrementing (very slowly) as Astra loads.
No other game I know does that. Other games display the current total. They don't recalculate it during game loading and redisplay it a zillion times.
For a start, we can see the scores incrementing (very slowly) as Astra loads.
No other game I know does that. Other games display the current total. They don't recalculate it during game loading and redisplay it a zillion times.
Kayvon • 開發者認為這並非好主意,或投資報酬率過低:
2023年 9月 5日 15:37 • What would you like us to do? We have no control over the loading time. Once the game is loaded and displayed, that's when we gain control of what is shown, so we are responsible for that split second time.
BGA's framework has some behind-the-scenes issues where it insists on loading every move to its satisfaction. All this happens before our code even starts.
BGA's framework has some behind-the-scenes issues where it insists on loading every move to its satisfaction. All this happens before our code even starts.
Kayvon • 開發者認為這並非好主意,或投資報酬率過低:
2023年 9月 5日 15:39 • If you have any coding suggestions for what we can change in our code to modify the behavior, I'm all ears. I'm not trying to be argumentative here, it's just that I don't know of any way to have our code (loaded last) speed up the BGA framework (processing during the loading screen).
If you know or learn of something that's new, let me know and I'll investigate adding it to the implementation.
If you know or learn of something that's new, let me know and I'll investigate adding it to the implementation.
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