#98107: "Architects - incorrect bridge movement"
這是關於哪方面的案件?
發生什麼事? 請從下方選擇
發生什麼事? 請從下方選擇
請檢查是否已有同課題案件
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| # | Status | Votes | Game | Type | Title | Last update |
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細節描述
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• 如果可以的話,請轉貼螢幕顯示的錯誤訊息。
In my opinion, the last movement of the bridge carried out by the Architects should not be allowed, because after the movement the two city tiles are not in a correct position. The city furthest to the left is broken.
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• 請說明你當時想做什麼,你做了什麼,然後發生了什麼事
Almost at the end of the game
• 你的瀏覽器是什麼?
Google Chrome v116
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• 請轉貼未翻譯的英文字句。 建議將此錯誤的螢幕截圖上傳到 Imgur.com 並轉貼連結。
In my opinion, the last movement of the bridge carried out by the Architects should not be allowed, because after the movement the two city tiles are not in a correct position. The city furthest to the left is broken.
-
• 這些文字存在於 翻譯系統 中嗎?若為真,其是否已被翻譯超過 24 小時?
Almost at the end of the game
• 你的瀏覽器是什麼?
Google Chrome v116
-
• 請簡明精確地解釋你的建議,以便讓人一目了然。
In my opinion, the last movement of the bridge carried out by the Architects should not be allowed, because after the movement the two city tiles are not in a correct position. The city furthest to the left is broken.
• 你的瀏覽器是什麼?
Google Chrome v116
-
• 當你不能動作時,螢幕上顯示什麼?(螢幕全黑?部份遊戲介面?錯誤訊息?)
In my opinion, the last movement of the bridge carried out by the Architects should not be allowed, because after the movement the two city tiles are not in a correct position. The city furthest to the left is broken.
• 你的瀏覽器是什麼?
Google Chrome v116
-
• 遊戲規則的哪部分在 BGA 版本有所錯漏?
In my opinion, the last movement of the bridge carried out by the Architects should not be allowed, because after the movement the two city tiles are not in a correct position. The city furthest to the left is broken.
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• 這項違反規則之處可否在遊戲重播中看到?若可以是在哪步?(重播時左上角資訊)
Almost at the end of the game
• 你的瀏覽器是什麼?
Google Chrome v116
-
• 你當時想採取哪個遊戲行動?
In my opinion, the last movement of the bridge carried out by the Architects should not be allowed, because after the movement the two city tiles are not in a correct position. The city furthest to the left is broken.
-
• 你想觸發這個遊戲行動時做了什麼?
Almost at the end of the game
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• 當你試著這麼做時發生了什麼(錯誤訊息、遊戲狀態條訊息...)?
• 你的瀏覽器是什麼?
Google Chrome v116
-
• 問題發生在遊戲的哪一步?(目前遊戲指示是什麼)
In my opinion, the last movement of the bridge carried out by the Architects should not be allowed, because after the movement the two city tiles are not in a correct position. The city furthest to the left is broken.
-
• 當你試著進行遊戲動作時發生了什麼(錯誤訊息、遊戲狀態條訊息...)?
Almost at the end of the game
• 你的瀏覽器是什麼?
Google Chrome v116
-
• 請描述顯示問題。 建議將此錯誤的螢幕截圖上傳到 Imgur.com 並轉貼連結。
In my opinion, the last movement of the bridge carried out by the Architects should not be allowed, because after the movement the two city tiles are not in a correct position. The city furthest to the left is broken.
• 你的瀏覽器是什麼?
Google Chrome v116
-
• 請轉貼未翻譯的英文字句。 建議將此錯誤的螢幕截圖上傳到 Imgur.com 並轉貼連結。
In my opinion, the last movement of the bridge carried out by the Architects should not be allowed, because after the movement the two city tiles are not in a correct position. The city furthest to the left is broken.
-
• 這些文字存在於 翻譯系統 中嗎?若為真,其是否已被翻譯超過 24 小時?
Almost at the end of the game
• 你的瀏覽器是什麼?
Google Chrome v116
-
• 請簡明精確地解釋你的建議,以便讓人一目了然。
In my opinion, the last movement of the bridge carried out by the Architects should not be allowed, because after the movement the two city tiles are not in a correct position. The city furthest to the left is broken.
• 你的瀏覽器是什麼?
Google Chrome v116
案件沿革
This is not a bug and is intended behavior based on the verbiage of the SH. "You may not remove a bridge that would leave a town marker in an area that does not qualify for a town anymore. You may remove a bridge from a town though if afterwards the marker is still in an area qualifying for a town (so you can grow a town and then split it into 2 towns)"
This verbiage should imply that as long as the town marker is a part of a valid town "grouping" after movement, the move should be valid. In this instance, the "furthest left city" as fili reported is not "broken." The c2 tile with the town marker (the Sanc space) is now a part of a town with the larger mass including the SH (which also has a town tile).
Nothing in the architects rules would imply that you cannot move the bridges in such a way as to have 2 town tiles in the same grouping. It's also not a balance issue since it takes a bit of setup to do and The Kingdom of Ember gets to do this with like 7 town tiles.
This is not a bug and should be reverted. I also don't think we should be doing rule changes based on opinions, as Fili stated here?
為本案件添加內容
- 其他同樣狀況的桌號/步數
- 按 F5 是否解決了這個問題?
- 問題是否發生了好幾次?每次都發生?時好時壞?
- 建議將此錯誤的螢幕截圖上傳到 Imgur.com 並轉貼連結。
