APEX
那些尚處於萌芽階段、尚未開啟宇宙史詩之旅的文明,有時會自欺欺人地認為,在浩瀚無垠的宇宙中,自己是智慧生命唯一的具象化身。然而,銀河系中充滿了生理構造既奇特又多樣的生物,進而孕育出複雜度與多樣性更令人驚嘆的各種文明。
然而,大多數文明在掌握光速旅行技術之前,終究會走向毀滅——不論是死於自我毀滅,或是毀於外力干預。因此,那些少數倖存下來的文明,無一例外地成為了宇宙中最強悍的存在;無論他們是透過戰爭洗禮、政治角力、經濟霸權,或是開創了史無前例的技術革新而崛起。
銀河雖巨,卻容不下多個呈指數級擴張的星際帝國。遲早,各方勢力必將為了爭奪銀河霸權而爆發衝突。
為了在銀河衝突中立於不敗之地,最先進的文明都已學會如何駕馭散佈於銀河各處的神祕傳送門。這些物理異常現象,讓整支艦隊能夠在太空中即刻實現點對點的跳躍。
無人知曉究竟是哪一個早已消逝在遠古時代的文明,或是何等強大的科學技術,創造了這些傳送門。雖然啟動它們需要消耗極其龐大的能量,但其使用方式卻相對簡單。
玩家人數: 2 - 6
遊戲歷時: 42 mn
複雜度 3 / 5
在線上玩 APEX 以及 1327 款其他遊戲。
無需下載──直接用你的網路瀏覽器玩。
與你的朋友以及全世界成千上萬的玩家們。
免費。
在線上玩 APEX 以及 1327 款其他遊戲。
無需下載──直接用你的網路瀏覽器玩。
與你的朋友以及全世界成千上萬的玩家們。
免費。
規則摘要
OBJECTIVE OF THE GAME
Collect the most Victory Points (VP) over three eras. Points are earned by controlling sectors at the end of each era and by winning battles.
SETUP HIGHLIGHTS
- Civilizations: Each player receives a board, 20 ships, 3 colonies, and 4 evolution markers.
- Galaxy: The board consists of 4 neutral sectors per player plus one home sector per person at the edge.
- Evolution Tracks: All markers start at Level 0 (or as indicated on the board). The maximum is Level 5.
GAMEPLAY
The game is played over 3 Eras with 5 Rounds each. Each round follows this sequence:
- Strategy Selection: All players simultaneously and secretly choose one side of their Strategy Card (War, Evolution, Colonization, or Expansion).
- Reveal: Cards are revealed at the same time.
- Resolution: Actions are resolved strictly in the following order:
- 1. War
- 2. Evolution
- 3. Colonization
- 4. Expansion
ACTIONS IN DETAIL
- War: Initiate battles in sectors with enemy presence.
- Combat Value: Your ships in the sector + current Armament Level.
- Victory: The highest value wins. All enemy units are destroyed. The winner keeps a number of ships equal to the difference between their value and the second-placed player (the rest are destroyed). Grants +1 VP.
- Evolution: Increase the attribute shown on the card (Production, Movement, Influence, Armament) by +1 Level.
- Colonization: Place a Colony in a controlled sector that does not already have one. Colonies provide bonuses for the Expansion phase.
- Expansion: Perform all available actions (from the card, evolutions, and colonies) in any order:
- Movement: Move ships to adjacent sectors.
- Production: Place a new ship in a sector with your colony.
- Portal: Jump to any sector in play.
- Ambush / Conversion: Destroy or replace enemy ships.
SCORING & ROUND END
- Card Draft: At the end of the round, pass your hand to the neighbor (Eras 1 & 3: left; Era 2: right).
- Sector Control: A sector is controlled by the player with the highest sum of (Units + Influence Level).
- Points: At the end of each era, gain 1 VP per controlled sector.
| Event | Points |
|---|---|
| Won Battle | 1 VP (immediately) |
| Controlled Sector | 1 VP (End of Era) |
