大洋之下
大洋之下是一款關於海底王國的深奧,但易學的家庭引擎構築遊戲。
在遊戲中,你將成為強大的海洋國王之一,努力為他的領土帶來榮耀。為了贏得遊戲,你需要奪取和購買地點、招募新角色並完成目標;每項行動都會在遊戲結束時為你帶來分數。要做到這一點,你需要從手牌中打出牌(每張牌都有一組獨特的動作),然後組合它們。別以為很簡單!只要在回合中運用好策略,你最多可以連續採取十個行動。
你會遇到許多神秘的海洋生物,並將它們放入你的手裡。在他們的幫助下,擬將探索未知的地點,並將海洋深處找到的資源提升到你的王國。本遊戲採用三層玩家版圖和獨特的卡片升級機制。
玩家人數: 2 - 4
遊戲歷時: 33 mn
複雜度 2 / 5
在線上玩 大洋之下 以及 1194 款其他遊戲。
無需下載──直接用你的網路瀏覽器玩。
與你的朋友以及全世界成千上萬的玩家們。
免費。
在線上玩 大洋之下 以及 1194 款其他遊戲。
無需下載──直接用你的網路瀏覽器玩。
與你的朋友以及全世界成千上萬的玩家們。
免費。
規則摘要
OVERVIEW
In Aquatica, players take the role of Sea Folk seeking prosperity by conquering and developing undersea locations. The player with the most Prosperity Points at the end of the game wins!
ON YOUR TURN
On your turn, you must:
- Play 1 Character card from your hand and perform its ability to the fullest extent possible.
- Discard the card to your personal discard pile.
You may also perform any number of additional actions, before and/or after playing your Character card, in any order:
- Activate a ready Manta (flipping it to its tired side) to gain a resource or trigger a special effect.
- Exploit a Location Depth to gain the displayed resource or effect then slide the Location card up one step.
Note: You can only gain resources (from mantas or locations) if required by your main action, and those are the only additional actions allowed during your main action. The other additional actions must be performed before or after, but not during your main action.
MAIN ACTIONS (Character Cards)
Each Character card allows one of the following (depending on the card’s ability):
- Recruit – Pay coins to gain a Character card from the display.
- Buy a Location – Pay coins to gain a Location card and place it on your board.
- Conquer a Location – Pay power (Tridents) instead of coins to gain a Location and place it on your board.
- Raise a Location – Slide a Location card up to access depth bonuses (resources or effects) or gain Mantas.
- Score a Fully Raised Location – Move it to your scoring pile.
- Scout (optional) – Refresh the Location display:
- Discard the top row of Locations.
- Move the bottom row to the top.
- Refill the bottom row with new cards from the deck.
PLACING LOCATIONS AND USING MANTAS
- You must have an empty slot on your board to place a new Location.
- Locations are raised step-by-step to unlock resources and effects.
- Fully raised Locations may grant a Wild Manta if they have a manta icon, but they don’t provide points unless scored.
- Only fully raised Locations can be scored.
- Mantas are reusable: flip them to use, and refresh them with abilities like Matrona or Mantas Leader.
- All resources are temporary and only usable during your turn.
ACHIEVING GOALS
There are 4 shared goals shown on the board. When you meet a goal's condition, you may:
- Place one of your color Mantas (ready or tired) on the leftmost empty space of each goal fulfilled that turn.
- Each goal may only be claimed once per player.
- Claiming a goal earlier gives more points!
END GAME
The final round is triggered when any of the following occurs:
- A player has claimed all 4 goals.
- The Location deck is empty.
- The Character deck is empty.
After one final turn for each player, the game ends.
SCORING
At the end of the game, players score:
- 1 point per Character card in hand (including your King). Discarded cards do not score.
- Points shown on Locations in your Scoring Pile. Locations still on your player board do not score.
- Points from goals, based on the position of your Mantas in the Goal area.
Tiebreakers:
- Most Mantas in personal supply.
- Lowest-numbered King card.
KING CARDS (Optional)
- Each player starts with a King card in hand.
- King cards provide a unique ability and count toward Character-based goals.
- They also count as scoring cards in hand at the end of the game.
- In case of a tie, the player with the lowest-numbered King card wins.
VARIABLE GOALS (Optional)
- The 4 default goals are replaced with randomized goal tokens.
- These offer alternative objectives and different scoring conditions.
- The active goals are always visible on the board during the game.

