工業革命:蘭開夏
Brass: Lancashire——最初以 Brass 為名出版——是一款經濟策略遊戲,講述工業革命時期蘭開夏郡棉業企業家之間的競爭。你必須發展、建造並建立你的工業和網路,以便從鐵、煤和棉花的需求中獲利。遊戲分為兩個階段:運河階段和鐵路階段。獲勝條件是獲得最多的獲勝分(VP),在每個階段結束時計分。VP 來自你的運河、鐵路和已建立(翻面)的工業板塊。每回合玩家按回合順序軌依次行動,獲得兩個行動來執行以下任意一項:建造工業板塊、建造鐵路或運河、發展工業、出售棉花、借貸款。
在你的回合結束時,你用牌庫中的兩張新牌替換你打出的兩張牌。回合順序由玩家上一回合的花費決定,花得最少者先行。這一回合順序機制為後行動的玩家帶來一些策略空間,甚至可能出現連續回合。
所有牌第一次打完後(牌庫大小隨人數調整),運河階段結束並進入計分輪。計分後,所有運河和所有最低階工業板塊從遊戲中移除,然後發新牌,鐵路階段開始。此階段中,玩家可在同一城市佔據多個地點,並可進行雙連結建造(雖然昂貴)。鐵路階段結束時再次計分,然後決出勝者。
牌限制你可以在哪裡建造工業、出售棉花或建造連結(不過任何牌都可以用於「發展」)。這帶來牌策略性的時機與留存。資源是共用的,因此如果你要建鐵路線(需要煤),你必須使用最近來源的煤——可能是對手的煤礦,而這會讓那座煤礦更接近計分(即被利用)。
玩家人數: 2 - 4
遊戲歷時: 68 mn
複雜度 3 / 5
在線上玩 工業革命:蘭開夏 以及 1421 款其他遊戲。
無需下載──直接用你的網路瀏覽器玩。
與你的朋友以及全世界成千上萬的玩家們。
免費。
在線上玩 工業革命:蘭開夏 以及 1421 款其他遊戲。
無需下載──直接用你的網路瀏覽器玩。
與你的朋友以及全世界成千上萬的玩家們。
免費。
規則摘要
Core Turn Structure On your turn, you must perform exactly 2 actions (Exception: Everyone only takes 1 action during the very first round of the game). For every action you take, you must discard exactly 1 card from your hand. Turn order for the next round is determined by how much money you spend in the current round. The player who spends the least goes first; the player who spends the most goes last.
The 5 Actions You may perform any combination of the following actions, including taking the same action twice:
1. Build: Place an industry tile on the board.
Location Card: Build any industry in the matching city (does not need to be connected to your network).
Industry Card: Build the matching industry in any city that is part of your established network.
Cost: You must pay the money on the tile, plus any required Coal or Iron.
2. Network: Expand your connections.
Canal Era: Place 1 canal for £3.
Rail Era: Place 1 rail for £5 + 1 Coal, OR place 2 rails for £15 + 2 Coal.
Rule: New links must connect to a location already in your network.
3. Develop: Discard 1 or 2 of the lowest-level industry tiles from your player board to access higher-level, more profitable tiles.
Cost: 1 Iron per tile removed.
4. Sell: Flip your un-flipped Cotton Mills to increase your income and prepare them for scoring.
Must be connected to an un-flipped Port (yours or an opponent's) OR connected to the Distant Market.
You can sell from multiple mills in a single action.
5. Loan: Take an immediate cash injection of £10, £20, or £30 from the bank.
Penalty: Your income track drops by 1, 2, or 3 color-band levels.
Restriction: You cannot take loans during the final 4 rounds of the Rail Era.
The Golden Rule of Resources - Understanding how resources move is the key to winning Brass:
1. Coal needs a path: To use Coal, your build site must be physically connected (via any player's canals/rails) to an unexhausted Coal Mine or a Port with a trade icon. You must always consume the closest available coal.
2. Iron teleports: Iron does not require network connections. You can use Iron from any unexhausted Iron Works on the board, regardless of where it is.
3. If no resources are on the board, you may buy them from the global market, provided you have the required network connection for Coal (Iron can always be bought from the market).
Era Transition & Scoring - Scoring occurs at the end of both the Canal Era and the Rail Era.
Network Links: Score 1 VP for every gold link symbol on the two location tiles connected to your canal/rail.
Flipped Industries: Score the VP value printed on all of your flipped industry tiles.
Between Eras:
1. All Level 1 industry tiles are permanently removed from the board.
2. All Canal links are removed.
3. Level 2+ industries remain on the board and will score again at the end of the Rail Era.
BGA-Specific Tips for Playing
Undo is your friend: Brass is a highly calculable game. Use the "Undo" button on BGA to test a sequence of actions (especially double-rail placements or double-develops) to ensure you have exactly enough money and resources before committing.
