Cardia
從前,有一位年輕的冒險家,救出了困在沼澤深處的強大精靈。他們一起建造了魔法之城卡迪亞。
如今,城市生活欣欣向榮。然而,四個派系卻在爭奪權力:來自沼澤的反抗軍、來自學院的學者、擁有機械裝置的行會,以及冒險家後裔的王朝。
誰能贏得強大的印戒,並贏得各派系的青睞,誰就能成為卡迪亞的下一任統治者。使用卡牌,战胜對手!
玩家人數: 2
遊戲歷時: 11 mn
複雜度 1 / 5
在線上玩 Cardia 以及 1184 款其他遊戲。
無需下載──直接用你的網路瀏覽器玩。
與你的朋友以及全世界成千上萬的玩家們。
免費。
在線上玩 Cardia 以及 1184 款其他遊戲。
無需下載──直接用你的網路瀏覽器玩。
與你的朋友以及全世界成千上萬的玩家們。
免費。
規則摘要
Overview
Duel for Cardia is a little like "Love Letter" but for two players. Each player has an identical deck of 16 cards. Each card has a number and a special ability or effect.
The players each play one card and duel. The card with the higher number wins a Signet Ring. The card that does not win activates an ability that may change the outcome of this or or other encounters.
The player who collects 5 Signet Rings first wins the game.
Gameplay
During each encounter, each player plays a single card from their hand face down. Both cards are revealed simultaneously. The card that has the higher number wins one Signet Ring. The card with the lower number activates its ability.
On a tie, no Signet Ring is awarded and neither ability is activated.
The game moves onto the next encounter, but the previous encounter's cards remain in place. Abilities may affect the winner of the current encounter, previous encounters, or future encounters, or have ongoing effects.
BGA defaults to playing two games. The winner of the best 2 out of 3 games wins.
Since cards are activated simultaneously, the accounting of Signet Rings is not determined until all cards are resolved. If both players have 5, the game continues until a resolved encounter breaks the tie.
End of Game
There are three ways the game can end.
- If a player has at least 5 Signet Rings, that player wins.
- If a player cannot play a card, the other player wins.
- A card ability activates and causes one player to win.
Abilities
Only the ability of the lower card is activated. The ability of the higher card is ignored.
There are two types of abilities: instant (lightning bolt) and ongoing (∞). Instant abilities are resolved once and only once. Ongoing abilities stay in effect for all encounters that take place after it is resolved. They don't affect past encounters. An "ongoing" symbol is placed on the card to indicate the ability is in effect.
Some abilities change the influence of other cards. When this happens, the corresponding duel is re-evaluated. Signet Rings can change sides or be removed in the event of a tie.
Variations
Deck I vs. Deck II
Deck I has more cards that affect the current encounter or future encounters. Deck II has more cards that change the influence of other cards.
Locations
When creating a game table, you can optionally select a location. Each location has a rule that applies to the entire game. Descriptions can be found when selecting the location in table setup.
