Dungeon Rummy
在《地下城拉米》中,四名魯莽(而且不那麼偉大)的英雄決定與(不那麼偉大)可怕的敵人對抗,以尋求最大的獎勵:在當地酒吧吹牛的權利。
每個玩家都有自己的26 張牌,以傳統牌組為藍本,但有一些變化:您的四種花色將是坦克、傷害輸出者、支援和治療者,而不是梅花、紅心、方塊和黑桃。此外,一些卡牌具有法力符號,這將允許可玩角色執行他們的特殊動作。
在怪物階段——首先發生,因為英雄真的沒有那麼偉大——他們會對英雄造成傷害。創造卡牌組合進行反擊,造成傷害並產生法力。但請記住,相同花色的牌永遠不能並排放置!
如果英雄被淘汰,遊戲就會以失敗告終。如果他們打敗了boss,他們就贏了!
玩家人數: 1 - 4
遊戲歷時: 37 mn
複雜度 2 / 5
在線上玩 Dungeon Rummy 以及 1229 款其他遊戲。
無需下載──直接用你的網路瀏覽器玩。
與你的朋友以及全世界成千上萬的玩家們。
免費。
在線上玩 Dungeon Rummy 以及 1229 款其他遊戲。
無需下載──直接用你的網路瀏覽器玩。
與你的朋友以及全世界成千上萬的玩家們。
免費。
規則摘要
Overview
Dungeon Rummy is like co-op canasta. A party of four heroes will venture into the forest to defeat dangerous monsters. They do this by creating sets and runs of cards, playing on each other's melds to make them stronger, then using the melds to defeat the bad guys. Can your party of misfits defeat the final boss?
Mana
Some cards have little diamonds on them. When these cards are used in a meld to attack a monster, mana is generated. How much depends on the character controlling the meld.
Heroes
There are always four heroes in the game, whether or not there are four players:
| Name | Class | HP | Ability | Mana Cost |
|---|---|---|---|---|
| Lily | Barbarian | 30 | Shield - either prevent 1 damage to herself or absorb 2 damage targeted at another hero | 1 mana = 1 shield token |
| Bob | Mage | 15 | Draw - Choose a player to draw a card (from deck or graveyard) | 2 mana = 1 draw token |
| Oakie | Druid | 15 | Heal - Heal a hero 1 HP per token | 1 mana = 1 heal token |
| Milton | Bard | 15 | Wild - Changes any card to a wild. Note that the card cannot change suit/color and loses its mana | 3 mana = 1 wild token |
If there are fewer than four players, the unused heroes become Companions. Companions are NPCs that have a meld space and a single card revealed from their deck. A player can use a boot token to play that card on a meld.
Overview
Each turn has the following phases:
1. Monster attacks. Heroes and Companions take damage. Note that each monster has a different type of attack.
2. Draw a card from your deck or the graveyard.
3. Take actions. The majority of the game takes place here, where you play cards on each other's melds, trying to create large melds to attack the monster. Also, the player can activate treasures or ability tokens.
4. Discard a card from your hand to the graveyard, if able. If the graveyard contains 7 cards, 7 damage is distributed to the heroes, then all cards in the graveyard are moved to the trash.
If you have no cards in your hand at the end of your turn, draw 7 new ones from your deck.
Melds
You can either put cards down in a run/sequence or a set (cards of the same rank, but different suits/colors). Aces are either high or low. Two cards of the same suit/color can never be next to each other. e.g. red-green-red is ok, but red-red-green is not.
Sets cannot be more than 4 cards.
A meld can only contain 1 wild card (i.e., a card acting as a wild. If a 2? is acting as a 2, it doesn't count as a wild.)
Attack
Any meld with at least 3 cards in it can be used to attack. But some monsters can only be damaged under certain conditions.
Attacking with a meld of 7+ cards adds +3 bonus damage and +3 bonus mana
Game End
If any hero dies, the game is over the players lose. If the boss is defeated, the players win!
