Empire Plateau
Empire Plateau 為桌遊愛好者們帶來嶄新的遊戲體驗,尤其是有戰略頭腦的玩家。遊戲可以 2 人* 進行遊玩。這是一款適合家庭、朋友和喜歡橫向思考的人玩的遊戲,它不需要骰子、卡牌或是運氣!
遊戲中的軍隊是以當時統治世界的四個帝國為主題:巴比倫帝國、波斯的米底亞王國、希臘帝國和羅馬帝國。
規畫你的防守與進攻策略,在棋盤上布局,贏得小規模戰鬥,使用技巧和戰術來控制區域,最終征服對手的帝國基地來取得勝利。
玩家人數: 2
遊戲歷時: 18 mn
複雜性 1 / 5
在線上玩 Empire Plateau 以及 846 款其他遊戲。
無需下載──直接用你的網路瀏覽器玩。
與你的朋友以及全世界成千上萬的玩家們。
免費。
在線上玩 Empire Plateau 以及 846 款其他遊戲。
無需下載──直接用你的網路瀏覽器玩。
與你的朋友以及全世界成千上萬的玩家們。
免費。
規則摘要
Empire Plateau (arena) is the on-line adaptation of the 2 to 4 multi-player version of the same game. Difference being, EP arena has quicker-contact between opposing armies due to being on the smaller 16 x 11 long/latt' grid as opposed to the 24 x 11 used by its First edition cardboard sibling. EP arena is configured for just 2-players at a time.
Objective
Conquer your Opponent's Empire Base by landing any of your game pieces on it. The Empires base is situated underneath the Emblem armies starting position.
Turn
On your turn, you must make the minimum of 6 moves
Each army can only move up to its value, e.g. a 4 can only move up to 4 spaces, so a 4 + a 2 moving full will count as the minimum required, likewise 3 4s moving at half speed (2) would count towards the minimum of 6
The Emblem, with no number, can be moved up to 12 spaces, if it is moved after a small army (2,4 or 6), no other small army can then be moved again on that turn, and if moved before small army, it can also not be moved again on that turn. The Emblem is the only army that can be stationed or moved through its own Empire's Base and just moving the Emblem on a turn without deploying small armies is acceptable as long as it moves the minimum requirement of 6 moves.
A single move is from one dot to another dot connected by a line, in any viable direction accept diagonal.
An army when moved cannot end up on the same dot it started from, but can freely change direction during its move (e.g. it could go forward, left/back, right - any combo)
An army cannot be moved a second time in the same turn even if it has moves remaining.
Capturing
If your army captures an opponent, this ends its move and the opponent army is removed from the board
2s can only capture if moved in an L shape
4s can jump any army next or adjacent to it before resolving the remainder of its move (inc. capturing/conquering), but it cannot change direction in the air and the jumped piece is not captured.
Tips
Keep your own base protected from long range Emblem Attacks
Utilise the Jumping 4 high up the board to conquer
Use the multitude of 2s to cover your armies from being captured