For-Ex
FOR-EX是貨幣交易的游戲。一個不透明、書獃子、蝴蝶效應的游戲,玩家扮演國際金融家的角色,交易和操縱貨幣價值。游戲的幾種貨幣中的每一種都只有相對於彼此的價值,並且這些價值會根據玩家的投資和撤資而波動。
玩家主要通過簽訂長期合約來賺錢,以將一定數量的貨幣X換為等價的貨幣Y。這些合約將因此被解決數次,在此期間匯率可能會發生變化。但合同是按照原定的、商定的費率解決的,讓玩家能夠獲利。玩家可以(並且應該)簽訂合同,承諾他們還沒有錢,並且可以使用由此產生的貸款給他們一個臨時的支持(前提是他們認為他們可以在貸款到期之前彌補差額)。
一旦游戲開始,隨機性為零;對游戲狀態的每一個微妙的、可愛的調整都是每個玩家做出決定的最終結果。當玩家破產或支付最後一次股息時,游戲結束。屆時,所有資金都將轉換為單一最強的貨幣,並且該類型資金最多的玩家獲勝。
玩家人數: 2 - 6
遊戲歷時: 30 mn
複雜度 4 / 5
在線上玩 For-Ex 以及 1002 款其他遊戲。
無需下載──直接用你的網路瀏覽器玩。
與你的朋友以及全世界成千上萬的玩家們。
免費。
在線上玩 For-Ex 以及 1002 款其他遊戲。
無需下載──直接用你的網路瀏覽器玩。
與你的朋友以及全世界成千上萬的玩家們。
免費。
規則摘要
FOR-EX GAME SUMMARY
SPOT TRANSACTION
Before taking your action for your turn, you may, but are not required to, perform one Spot Transaction with another player, trading 1 buck of any currency for its equivalent in another, or vice-versa.
MAKE A CONTRACT
Take the next available set of Contract cards, placing one in front of yourself, one at the back of the Contract Queue, and leaving the last in the Contract Display. To the left of this last card, place the amount (taken from the Bank) that you wish to pay. To its right, place the equivalent amount in the other currency. The amount of the Stronger Currency must be a whole number, and cannot be in excess of ten bucks.
INVEST
Buy one or two certificates for 2 bucks each of the relevant currencies. You cannot buy two certificates for the same currency in a single action, nor can you have more than four certificates in a single currency at one time. Any currencies that are invested in are strengthened.
DIVEST
Sell one or more certificates of a single type, removing those certificates from the game and receiving 2 bucks of that currency for each certificate divested. As part of your turn, clockwise around the table, each other player has the opportunity to divest certificates of the same type, likewise receiving 2 bucks of that currency and removing the certificate from the game. The divested currency is weakened once for each certificate that is divested.
RESOLVE
Resolve the front item in the Contract Queue:
- If the front item is a Contract, the player who created it must pay the amount to the left of the Contract, and receive the amount to its right. If they cannot pay, they still receive the amount to its right, and the Contract converts to a Loan, with the amount owed increased by +1. The Loan moves to the back of the Contract Queue, with the player who created the Contract now responsible for the Loan. If the player already has a Loan in the Contract Queue, the new Loan is combined with the previous Loan; all combined Loans must be paid off at the same time.
- If the front item is a Loan, the player who is responsible for the Loan must pay the amount owed. If the Loan cannot be repaid, the player is Bankrupt and the game immediately ends.
- If the front item is a Dividend, players earn 0, 2, or 3 bucks of a given currency for each Certificate they hold in that currency, as shown on the Dividend card. If a Currency has any counters on the "8" space, Certificates for that Currency pay nothing. After making payouts, determine which Currency has the most Certificates currently in player hands: that Currency is Strengthened. If multiple Currencies qualify, the acting player chooses one Currency from among the tied Currencies. When the final Dividend is Resolved, there are no more player turns; instead, the remaining items in the Contract Queue are Resolved in order.
If either a Contract or a Loan is paid off, all associated Contract cards return to the contract display and can be used again.
STRENGTHENING/WEAKENING
Currencies are Strengthened:
- each time it is Invested in.
- when, after Resolving a Dividend, it has the most Certificates in player hands.
Currencies are Weakened:
- each time it is Divested in.
GAME END
The game ends when one of the following occurs:
- Any player goes Bankrupt.
- There are no items left in the Contract Queue.
Determine which Currency is Strongest (the stronger half of the most Currency Pairs); if there is a tie, the tied Currency with the most Certificates in player hands is the Strongest; if a tie persists, the player who last took a turn decides which of those tied Currencies is Strongest. All players convert all monies to that Currency, rounding any fractions down. The player with the most money wins.