螃蟹龍蝦
在《螃蟹龍蝦》(Kani Nari Ebi)這款遊戲中,2 位玩家分別操控由 5 個螃蟹棋子組成的黑隊與紅隊。棋子在一個 5x5 格的棋盤上移動,棋盤代表海床。海床中央有一道海流,任何結束移動時停在海流上的棋子都會被沖走。然而,若有螃蟹夠勇敢穿越海流,並成功抵達海床對側邊緣,便會升格為蝦。
但遊戲並非只是簡單的來回移動,棋子之間還可以互動。在相鄰的友方棋子附近停下可獲得邦德加成,為該棋子組中的一個棋子提供一次額外的免費移動。如果停在對方棋子附近,且該棋子已經與對面的友方棋子相鄰,則該棋子將被吃掉。
當玩家成功升級 3 隻螃蟹、捕獲對手 3 枚棋子,或讓對手無法進行任何有效移動時,即可獲勝
玩家人數: 2
遊戲歷時: 7 mn
複雜度 1 / 5
在線上玩 螃蟹龍蝦 以及 1201 款其他遊戲。
無需下載──直接用你的網路瀏覽器玩。
與你的朋友以及全世界成千上萬的玩家們。
免費。
在線上玩 螃蟹龍蝦 以及 1201 款其他遊戲。
無需下載──直接用你的網路瀏覽器玩。
與你的朋友以及全世界成千上萬的玩家們。
免費。
規則摘要
Overview
Kani Nari Ebi(かになりエビ) is a 2players player strategy game inspired by Hasami Shogi. Each player starts with 5 Crab pieces placed on their home column of the 5x5 board and on their turn moves them attempting to surround and capture the opponent's pieces.
Gameplay
One their turn, a player must move one of their pieces to another space on the board. There are 2 kinds of pieces that differ in movement pattern:
- 🦀 Crabs move any number of spaces horizontally (but cannot jump over other pieces)
- 🦐 Shrimps move exactly one space diagonally
Crabs have an opportunity to promote to Shrimps each time they end their move in the opponent's home column at the opposite edge of the board.
Sea Current
Each time a piece stops in the middle column, it's forcibly carried away either up or down, up to player's choice, as far as possible without going over another piece or the edge of the board. It's always possible to choose any of the 2 directions, even it if will result in the piece remaining in place.
The Current must be resolved before Bonding and Capture checks (see below).
Bonding
If a piece ends its move near a group of friendly pieces of the same type(all 🦀Crabs or all 🦐Shrimps) connected orthogonally, the player receives a Bond Bonus that allows them to make another diagonal move with any piece from the group. The Bonded piece is affected by the Current as usual and can be promoted and make an additional Capture if the conditions are met. This effect can only be used once per turn.
An advanced game variant allows Bonds between any pieces.
Captures
When a piece ends its move in the same row or column as another friendly piece and all spaces between them are filled with opponent's pieces, those opponent's pieces are captured and removed from the board until the end of the game.
It's equally possible to surround and capture multiple sets of opponent's pieces in a single move.
Game End
The game ends as soon as one of the players fulfills one of the following win conditions:
- 🦐 Promote 3 Crabs to Shrimps (captured Shrimps don't count)
- 🥅 Capture 3 opponent's pieces
- ⛔ Ensure that the opponent does not have any valid moves on their turn
