Marram
快來這座長著濱草(marram) 的沙丘玩耍。重塑地景;收集花朵和硬幣;踩踏蛇、蚯蚓和怪異生物;進行翻面大戰。全都在這款遊戲之中!
Marram 的「經典」模式,是一個允許 2 到 4 人遊玩的板塊放置策略遊戲,並且易學難精。玩家輪流放置,每次放置 2 個板塊,上有蛇和蚯蚓的身體部分以及草地和沙地,需與場上已放置的板塊吻合;你也可以改為用鏟子重塑地景而不放置板塊,翻轉場上已放置的板塊。你可以放置雨鞋來對蛇、蚯蚓、沙地和草地宣告所有權,並且在完成時獲得分數。比對手獲得更多分數你便獲勝!藉由簡短遊戲學習如何玩(花費 15 到 25 分鐘),並且將學到的技巧用在更具策略的耗時遊戲(25 到 40 分鐘)中
或者考驗你的智慧:遊玩更為複雜的「乾草叉」變體 —— 一款分成兩段的遊戲。在遊戲前半段,捕捉並移除蛇和蚯蚓;然後在後半段,爭奪廣闊草地和沙地的控制權。在耗時遊戲中,你需要深入思考,並且會耗費大約一小時;簡短遊戲則耗費 25 到 35 分鐘。
最後,略微瘋狂的「動物」變體,可以再被附加於「乾草叉」之上:你可以藉由猜測一條蛇會吃掉蒼蠅還是青蛙,來贏得額外分數。
玩家人數: 2 - 4
遊戲歷時: 48 mn
複雜度 2 / 5
在線上玩 Marram 以及 960 款其他遊戲。
無需下載──直接用你的網路瀏覽器玩。
與你的朋友以及全世界成千上萬的玩家們。
免費。
在線上玩 Marram 以及 960 款其他遊戲。
無需下載──直接用你的網路瀏覽器玩。
與你的朋友以及全世界成千上萬的玩家們。
免費。
規則摘要
For tips on how to play marram, see Tips_marram
How to play
Marram Classic
- Each turn, a player must do the following twice:
- place a tile; or
- flip a tile.
Place a tile
- When placing a tile, all the features of adjacent tiles must match: grass tufts, sand, orange snakes, blue snakes and worms.
- If there are any remaining in their supply, a player may optionally place a welly boot on a feature of the placed tile.
- If the tile placement completes a feature, that feature scores for the player with the most welly boots on it.
- All welly boots from completed features are returned to their respective players.
Flip a tile
- A player may only flip a tile if they have at least one remaining shovel in their supply.
- Flipping a tile expends a shovel from the player's supply.
- The player selects a tile with a shovel symbol on it and turns it over in place.
- If there are any welly boots on the flipped tile itself, they are removed from the game.
- The tile is then realigned, if necessary, so that its features match with the adjacent tiles.
- If more than one rotation is possible, the player may choose.
- The player may then optionally place a welly boot on a feature on the tile.
- Any features completed as a result of the flipping are scored, including those from welly boots just placed.
- Welly boots from completed features are returned to their owners.
Marram Pitchfork
- Same as classic, except with using pitchforks for claiming the creatures.
- A completed creature will disappear from the board, making it much easier to complete grass tufts and sand mounds.
- Pitchforks will be returned to their owners for each completed creature.
Scoring
Marram Classic
Type of feature | Conditions | Scoring |
---|---|---|
Orange snake | Must have two ends. | 1 point for each end, plus 1 point for each middle segment. |
Worm | Must have two ends and one saddle. | 2 points for each end, 2 points for the saddle, plus 2 point for each middle segment. |
Blue snake | Must have one head, one tail and at least one middle segment. | 3 points for the head, 3 points for the tail, plus 3 points for each middle segment. |
Freak beasts | Any worm or snake that fails to meet its species criteria | 3 points. |
Grass tufts | (Must be completely surrounded by sand) | 5 points per bulge, plus 5 points for each gold coin and 3 points for each silver coin. |
Sand mounds | (Must be completely surrounded by grass) | 5 points per bulge, plus 4 points for each flower. |
Marram Pitchfork
Type of feature | Conditions | Scoring |
---|---|---|
Orange snake | Must have two ends. | 1 point for each end, plus 1 point for each middle segment. |
Worm | Must have two ends and one saddle. | 2 points for each end, 2 points for the saddle, plus 2 point for each middle segment. |
Blue snake | Must have one head, one tail and at least one middle segment. | 3 points for the head, 3 points for the tail, plus 3 points for each middle segment. |
Freak beasts | Any worm or snake that fails to meet its species criteria | 3 points. |
Grass tufts | (Must be completely surrounded by sand) | 3 points per bulge, plus 4 points for each gold coin and 2 points for each silver coin. |
Sand mounds | (Must be completely surrounded by grass) | 3 points per bulge, plus 3 points for each flower. |