Martian Chess
正如其名,Martian Chess是一款以吃子為核心的遊戲。與西洋棋一樣,Martian Chess採用回合制,並在棋盤上進行。在這兩款遊戲中,玩家移動並吃掉單個棋子,且每種類型的棋子都有獨特的移動規則。
然而,Martian Chess在關鍵方面與西洋棋有所不同:
- 棋子的歸屬權不是由顏色決定,而是由其位置決定。
- 獲勝並非透過吃掉特定棋子,而是由積分決定,這使得玩家有可能在被迫結束遊戲且己方控制下已無棋子的情況下依然獲勝。
玩家人數: 2
遊戲歷時: 10 mn
複雜度 1 / 5
在線上玩 Martian Chess 以及 1403 款其他遊戲。
無需下載──直接用你的網路瀏覽器玩。
與你的朋友以及全世界成千上萬的玩家們。
免費。
設計者
Andrew Looney
美術設計
Andrew Looney, Eileen Tjan
出版商
年份
1995
開發者
維護者
<a class="playername" href="/player?id=84248815">nalka</a>
在線上玩 Martian Chess 以及 1403 款其他遊戲。
無需下載──直接用你的網路瀏覽器玩。
與你的朋友以及全世界成千上萬的玩家們。
免費。
規則摘要
Gameplay
Territory & Pieces
- Each player gets a 4*4 board and fits them together. This is each player's territory.
- Each player gets 3 pawns (one dot), 3 drones (two dots) and 3 queens (three dots) and places them in their territory. Colours don't matter.
Movement & Capture
- On your turn, move a piece in your territory. If you move onto an opponent's piece, you capture it.
- Pawns: Can move one space diagonally.
- Drones: Can move up to two spaces orthogonally (left or right but not diagonally).
- Queens: Can move any number of spaces in any direction.
Merging Pieces
- You can merge a drone and a pawn into a queen if you have no queens, and merge two pawns into a drone if you have no drones.
2-Player Rule
- In a 2-player game, your opponent may not “reject” your move; if one player moves a piece across the canal, the other can’t move it back to the same square it came from.
End of the Game
- The game ends when a territory is empty.
- Scoring: Each player scores 1 point for a dot on a piece they capture. The player with the most points wins.
- Tie-breaker: If there is a tie, the player who makes the move causing the game to end is the winner, regardless of points.
桌遊競技場(Board Game Arena)想要感謝 Looney Labs 讓本遊戲得以在此供遊玩。
