Park Life
下雨時賣雨傘,天氣炎熱時賣冰淇淋,天氣寒冷時賣茶和咖啡,風大時賣風箏,霧霾重時賣口罩。
《Park Life》是一款以5種天氣花色為主進行的搶牌遊戲。但顧客們都很精明,因此只有最後出最低價的商人才能成交。該花色中點數最小的牌會贏得本輪,但在最終結算時,這張牌的分數也較低。你還需考量機會成本。每筆成交都會讓你想提早收攤,因此贏得一輪時,你要將多餘的牌面朝下棄置。你可以快速完成小額交易,但也會比其他人更早收攤,讓他們有獨享大筆交易的機會!
這種平衡得宜的牌組管理與行動經濟機制,巧妙避開了完全資訊的困境,為《Park Life》注入豐富多樣的抉擇。遊戲結束時賺取最多金錢的商人即為勝者!在單人與合作模式中,則設有特定的得分目標作為獲勝條件。
玩家人數: 1 - 8
遊戲歷時: 12 mn
複雜度 2 / 5
在線上玩 Park Life 以及 1300 款其他遊戲。
無需下載──直接用你的網路瀏覽器玩。
與你的朋友以及全世界成千上萬的玩家們。
免費。
在線上玩 Park Life 以及 1300 款其他遊戲。
無需下載──直接用你的網路瀏覽器玩。
與你的朋友以及全世界成千上萬的玩家們。
免費。
規則摘要
How to Play
1. Sale (a ‘trick’)
Starting with the first player and proceeding clockwise, each player plays a card from their hand.
2. On Suit:
The first card played and other cards matching its weather are called on suit. You don’t need to play on suit if you don’t want to!
3. Determine the Winner
The lowest valued card on suit wins the sale. Ties are won by the last player to play the lowest value on suit card.
4. The winner scores their card:
When you win a sale, you keep the card you played as points equal to its value. Place it in front of yourself.
5. Losers Discard Cards Played
Each player who lost the sale discards the card they played.
6. Winner Discards From Hand
When you win a sale, discard cards from your hand equal to the number of Discard Icons on the card you won, face down.
7. Pay what you have:
If you don’t have enough cards to discard when you win a sale, it’s okay. Simply discard the cards you have left in your hand.
8. Next Sale:
The winner of the sale goes first next sale (taking the train marker).
- If the sale’s winner now has no cards in hand, the next player clockwise with cards in hand goes first.
- Players with cards continue to play until everyone has no cards in hand.
- If everyone has no cards in their hands, proceed to scoring.
Alone?
If you’re the only player that in your hand, you play sales without competition. You must still discard cards after each sale as normal — you don’t simply win every card leftover in your hand.
Next Round:
- Shuffle the deck and discarded cards together. DO NOT SHUFFLE POINT CARDS PLAYERS WON!
- Deal each player new cards based on the chart on page 3.
- The winner of the last sale of the last round goes first.
Scoring and Winning
Sort:
After 3 rounds, players sort their numbered cards into piles of suits, with wild cards in their own pile, and then put set collecting cards aside their suit piles.
Numbers:
First sum all the points for all the numbered cards.
1x Set Cards:
Then, add the points for sets. For each 1x Set card, score 1 point for every card you won that shows a matching icon, including itself, other matching set collecting cards, and each wild card.
Neighbor Set (double arrow) Cards:
For each Neighbor Set card, score 1 point for every card your neighbors won that shows a matching icon, including wild cards.
Sum:
Highest score wins the game.
Tie?
If tied at the end of a game, the tied player who won the latest sale wins the game.
Solo or 2p Co-op Rules
Solo Deal:
Each round, deal yourself two hands of 12 cards. Keep each face up. Play each like different players taking turns in a circle. Each hand has its own score area.
Co-op Deal:
Each round, both players draw 12 cards. Players can’t show or talk about cards in their hand.
On Suit:
You must play on suit if able. If you don’t have a card on suit, you may play any card, but cannot win the sale.
Wilds:
Wild cards count as on suit for every suit. You may play them during any sale, but if you don’t have any other cards on suit, you must play a wild if you have one. Last tied card wins the sale.
Table Talk:
In co-op, you cannot discuss the cards you have in your hand. (Beginners may talk freely).
Winning Solo/2p Co-op
After the third round, count each player or hand’s score! The lowest score is the team’s final score.
- Score 45+ Not bad!
- Score 55+ Good job.
- Score 65+ Wow!
