Quartz: The Dice Game
似乎新的礦井不斷被發現......但是這些礦井並不大,所有的矮人都必須在一天之內跑完才能充分利用它們!在這個骰子版的石英中,賭注保持不變:每個人都必須探索礦井,並在一天結束時在城市出售開採的水晶。收集最多金錢的矮人將獨佔整個礦坑。
這個遊戲有六個回合.在他們的回合,每個玩家必須:
1. 開採水晶:
玩家從袋子中取出一顆水晶並將其放在自己的手推車上。
如果開採的水晶不穩定,玩家會收到
重擲標記。玩家可擁有的重擲標記數量沒有限制。
2.擲骰子:
每位玩家每回合最多擲骰子三次。首先,必須擲出全部 5 顆骰子。在第二和第三次時,他們可以根據需要重新擲骰子。如果它有一個重擲標記,玩家可以丟棄它以進行額外的重擲。
3.執行行動:
根據擲骰子的結果,玩家可以執行一個或多個動作。同一動作可用的面越多,該動作的效率就越高。這些行動允許玩家開採更多水晶、偷竊水晶、將水晶儲存在寶箱裡或將不穩定的水晶轉移給對手。
遊戲結束時,每個人都會根據其擁有的水晶的價值獲得分數,收集等量水晶的人還可以獲得獎勵分數。每個不穩定的水晶都會使其主人減少 3 分,而寶箱中水晶最少的玩家將失去 5 分。
玩家人數: 3 - 6
遊戲歷時: 25 mn
複雜度 1 / 5
在線上玩 Quartz: The Dice Game 以及 1287 款其他遊戲。
無需下載──直接用你的網路瀏覽器玩。
與你的朋友以及全世界成千上萬的玩家們。
免費。
在線上玩 Quartz: The Dice Game 以及 1287 款其他遊戲。
無需下載──直接用你的網路瀏覽器玩。
與你的朋友以及全世界成千上萬的玩家們。
免費。
規則摘要
This is a set collection game. Collect high value crystals while avoiding theft and unstable/Autunite crystals. The game is played across six rounds.
Round Structure
The game is played in rounds. In each round:
- - every player takes one turn.
- - the player with the most Valuable crystals (not black) in their Cart at the end of the round becomes first player.
- - 2 unstable/Autunite crystals are added to the bag
Turn Structure
Players complete the following 3 steps in order:
- 1. Mine a crystal
- 2. Roll the dice
- 3. Perform actions
Mine a crystal
- - The player draws a crystal from the bag and places it in their cart.
- - If the mined crystal is an unstable/Autunite crystal, the player receives a reroll marker.
- - There is no limit to the number of reroll markers a player can have.
Roll the dice
- - Each player has up to three dice rolls per turn.
- - In the first, all 5 dice must be rolled.
- - In the second and third they can reroll as many dice as they want.
- - If they have a reroll marker, the player can discard it to perform an extra reroll.
Perform actions
- - According to the result of the dice, the player will be able to perform one or more actions.
- - Many actions require a minimum of 2 dice to perform the action.
- - Many actions are improved by additional dice.
Scoring
Points are awarded for each crystal according to colour/type:
- - crystals can be in the chest or cart
- - unstable/Autunite awards a penalty
| Quartz | 2 points each | |
| Rubellite | 3 points each | |
| Emerald | 4 points each | |
| Sapphire | 5 points each | |
| Ruby | 7 points each | |
| Amber | 9 points each | |
| unstable/Autunite | -3 points each |
Bonus points are awarded for collections of crystals of the same colour:
- - crystals can be in the chest or cart
- - does not include unstable/Autunite
| 3 identical Crystals | 3 points | |
| 4 identical Crystals | 6 points | |
| 5 identical Crystals | 10 points |
Reckless Penalty is awarded to the player with the fewest crystals in their chest
- - -5 points
- - In case of a tie, all tied players lose 5 points.
The player with the most points after 6 rounds wins.
