Stefan Dorra is a famous game designer for a reason: he brings his own feel to any mechanism.
Stefan is an explorer.
And that's why we're proud to bring you one of his best titles: Medina.
See for yourself: TricTrac gold award, International Gamers Awards, Deutscher Spiele Preis...
The game is quite a reference for more than 20 years, and that is why it was re-released with updated components in 2014.
That is the game you can play on BGA NOW.
*But what is all the fuss about?
*A medina describes an old city center in North Africa, mostly in Morocco.
The year is 1822. After years of decay, it is time to rebuild the medina, located at the foot of the Atlas mountains. The architects and engineers of the city work to erect large and beautiful palaces and to renovate the damaged city wall. As the reconstruction of the old city progresses, the city's inhabitants flock through the alleys and the contours of the new city gradually reappear!
Each turn, players must place two pieces on the board, either augmenting an existing building or starting a new building if the current building of that color is finished. Each player will claim one building of each of the four colors by the end of the game, gaining one point per wooden piece attached to it.
Also, owning the largest building of a particular color will earn you a bonus for that color. Finally, there are bonuses for the player who most recently connected one of their buildings to the walls, which grow from the four corners of the city.
It's that simple. And you can play it by clicking this link:
https://boardgamearena.com/gamepanel?game=medina
We would like to thank Stefan Dorra, but also White Goblin Games for their authorization, as well as our awesome developer, Lymon Flowers, who did a remarkable job on this adaptation that you can play "on-the-go"' or at home, on BGA.
Don't forget that you will be able to discover another title on Board Game Arena this week being released Wednesday, 2PM CEST.
As usual.
BGA is improving everyday, thanks to your help. Don't hesitate to click on the "community" tab to learn more about game translations provided by the community: you can help a game reach players that don't speak any foreign languages. And we think that is beautiful.
See you on Wednesday!
MEDINA:出自《宮廷密謀》和《地產達人》遊戲設計師的傑作
Stefan Dorra之所以能成為著名遊戲設計師是有原因的:他在任何機制融入了自己的風格。
Stefan是一位探險家。
這就是為什麼我們很自豪地為你介紹他的得意之作:Medina。
親眼看看: TricTrac 金獎、國際遊戲玩家大獎、 德國遊戲獎...
這款遊戲自推出20 多年來,一直是頗具參考價值的遊戲,這也是為什麼它在 2014 年重新發布並更新配件。
這就是你現在可以在BGA 上玩的遊戲。
但是有什麼好大驚小怪的呢?
Medina 描述了北非的一個古老的市中心,地點在摩洛哥。
於 西元1822 年,
位於阿特拉斯山脈腳下的 Medina,經過多年衰敗,重建的時候到了。
這座城市的建築師和工程師們致力於建造宏偉而美麗的宮殿,並修復受損的城牆。
隨著舊城重建的進展,城市的居民湧入小巷,新城市的輪廓逐漸重現!在這一過程中,我們看到了新的城市。
每一回合,玩家必須在棋盤上放置兩個棋子,您必須增加一個現有的建築,或者是在當前該顏色的建築完成後開始一個新的建築。
到遊戲結束時,每位玩家將獲得四種顏色中每一種的一座建築,每連接一個木塊獲得一分。
此外,擁有特定顏色的最大建築物將為你贏得該顏色的獎勵。
最後,對於最近將自己的一座建築與城牆連接起來的玩家來說,還有獎金,而城牆是從城市的四個角落延伸而來的。
就這麼簡單。
點擊下方連結即可開始遊玩:
https://boardgamearena.com/gamepanel?game=medina
我們誠摯感謝Stefan Dorra ,以及 White Goblin Games的授權,還有我們出色的開發人員Lymon Flowers ,他在遊戲介面做得非常出色,讓你不管在外面或在家裡,都可以隨時在BGA 遊玩。
不要忘記,您將能夠在一樣會在本週三下午 2 點 CEST發布的Board Game Arena上發現另一款遊戲。
因為大家的幫助,BGA 每天都在進步。
別猶豫,點擊上方“社群”選項,裡面有更多有關遊戲翻譯的消息:你可以幫助遊戲翻譯,能使許多其他語言的玩家能更快理解並上手。
我們認為這很貼心。
星期三見!