Do you remember the days when you were playing hide-and-seek? Have you ever wondered why you stopped? Was it simply because you grew up? Let us take you back to those simpler times… with a serious twist.
In Red Notice, you can either play as Angela Farbank, a master forger, or Jessah Hope, a determined FBI agent. It may share the DNA of a childhood game, but the stakes here are much higher.
Over successive rounds, you compete to reach your personal objective first. As Angela, you must travel the world and cash forged checks for a total value of $1,000,000 or more. And as Jessah, your job is to track down Angela, burn her false identities, and put her behind bars for good. As the Agent, your goal is to capture the Forger 3 times: the first two captures serve to burn her fake identities, and the final arrest secures your victory.
Every round, you place secret tokens to plan your move, such as flying to a new continent or setting up police radars and road barriers. Angela must bluff about her path to avoid traps, while Jessah uses logic and security tools to narrow down the search area. It is a game of hidden movement and deduction where you must outsmart your opponent by guessing their next move.
Red Notice is tense, funny, and puts a serious twist on a childhood favorite. Will you disappear with your “well-earned money” or will you be the one to close the case?
https://boardgamearena.com/gamepanel?game=rednotice
We would like to thank Gautier de Cottreau and Baptiste Laurent, the game designers, as well as the crew at Catch Up Games for letting us add their game to the platform. A tip of the hat to Moof for the BGA port.
This is your Monday release.
If you’re thinking of writing a book about a master forger, it probably won’t be an original story. Take care and play fair…
Red Notice:安琪拉法班克身處何處?
你還記得小時候玩捉迷藏的日子嗎? 你是否曾想過,自己後來為什麼不玩了?難道僅僅是因為我們長大了嗎?讓我們帶你重返那個更純粹的時光……只不過這一次,將迎來一場硬派的全新翻轉。
在Red Notice中,你可以選擇扮演天才偽造師安琪拉法班克,或是誓言將她追捕到案的聯邦調查局特務傑莎霍普。這款遊戲或許流淌著兒時經典遊戲的基因,但這一次,賭上的代價可要高得多了。
在多輪遊戲中,你們將競相率先達成各自的目標。扮演安琪拉,你必須環遊世界,兌現總價值至少100萬美元的偽造支票。扮演傑莎,你的任務是追蹤安琪拉,銷毀她的虛假身份,並將她繩之以法。作為特工,你的目標是抓捕偽造者三次:前兩次抓捕旨在銷毀她的虛假身份,最後一次抓捕則確保你最終獲勝。
每一輪,你都要放置秘密標記來規劃你的行動,例如飛往新的大陸,或是設置警用雷達和路障。安琪拉必須虛張聲勢才能避開陷阱,而傑莎則要運用邏輯和保全工具來縮小搜尋範圍。 這是一款考驗隱蔽行動和推理能力的遊戲,你必須透過猜測對手的下一步行動來智勝他們。
Red Noticee節奏緊湊、幽默風趣,並為大眾的童年最愛注入了硬派的全新翻轉。究竟你會帶著那些『辛苦賺來的血汗錢』人間蒸發、消遙法外?還是你會成為那個親手破案、終結懸案的王牌警探?
https://boardgamearena.com/gamepanel?game=rednotice
我們要感謝遊戲設計師 Gautier de Cottreau 和 Baptiste Laurent,以及 Catch Up Games 的全體工作人員,感謝他們允許我們將這款遊戲加入我們的平台。同時,也感謝 Moof 完成了 BGA 移植工作。
以上就是本週一發布的消息。
如果你打算寫一本關於偽造大師的書,那故事可能就沒什麼原創性可言了。請謹慎並公平競爭…
You think you've got the best hand. But so does everyone else. And someone is wrong.
All In: Predictions is a love letter to poker stripped of the chips and the bluffing. It has been rebuilt into something sharper, faster, and genuinely devious. You're a Foreteller. You don't just play cards. You shape your hand, you read the room, and you bet on who's going to win before anyone flips a card.
Here's how it works: every turn, you play a card from your hand, trigger its effect, steal from the display, peek at an opponent's cards, draw something better and then, that card joins a shared display everyone can see and potentially use. You're constantly improving your hand while watching everyone else do the same. Three rounds. Best hand wins Runes. But the real money? It's in the prediction pot. Before hands are revealed, everyone publicly calls who they think is winning. Read the table right and you split the gold.
Placing your prediction token is where All In: Predictions lives. It's a few seconds of pure psychological electricity. Did you catch the tell when they took that Ace? Did they want you to see it?
And then there's the nuclear option: go All In. Lock your hand, send cards to the display, become untouchable. It's a gamble wrapped in a statement. Sometimes it's genius. Sometimes it hands the round to someone else. Always, always memorable.
All In: Predictions is the kind of game that makes you feel like you're getting away with something, until you're not.
https://boardgamearena.com/gamepanel?game=allinpredictions
You knew our thanks were coming but we’ll do it anyway so thank you to Phil Walker-Harding, the game designer, as well as the Next Move Games crew for letting us add their game to the platform. And a big thank you to darhf and BoucleMed for the BGA port.
This was your Wednesday release.
May your predictions be true and your poker face unreadable. Take care and play fair.
All In 梭哈-----洗牌,不攪牌!
你覺得自己手握最強牌,但其他人也都這麼認為。一定有人錯了。
All In 梭哈是一封寫給撲克的情書,它剔除了籌碼與爾虞我詐,重塑一款更銳利、更快速且真正充滿心機的傑作。在這裡,你是一位預言家。你並不只是在出牌,你是在雕琢自己的手牌、洞察全場局勢,並在所有人翻牌之前,就已經押注好誰才是最後的贏家。
遊戲規則如下:每回合,你從手牌中打出一張牌,觸發其效果,從展示區偷取一張牌,窺視對手的牌,抽取一張更好的牌,然後這張牌會加入到所有人都能看到並可能使用的公共展示區。你不斷提升自己的牌型,同時也在觀察其他玩家的牌型變化。遊戲共進行三輪。牌型最佳的玩家贏得符文。但真正的大獎在預測獎金池。在亮牌之前,所有玩家公開預測誰會獲勝。看清全場局勢,你就能平分獎金池。
放置你的預測標記是 All In 梭哈 環節的關鍵。這短短幾秒鐘,純粹是心理上的刺激。當他們拿出那張A時,你注意到他們的暗示了嗎?他們是想讓你看見嗎?
接著,就是重量級的終極選擇:直接梭哈。鎖定你的手牌,將卡牌送進展示區,讓自己進入無懈可擊的無敵狀態。這是一場包裹在強烈宣言下的豪賭。有時候它是神來之筆;有時候它卻是親手把勝利奉送給別人。但無論結局如何,這一招,絕對讓人永生難忘。
All In 梭哈 是一款讓你感覺自己佔了上風,直到最終發現並非如此的遊戲。
https://boardgamearena.com/gamepanel?game=allinpredictions
你們知道我們肯定會表達感謝,但我們還是要再次感謝遊戲設計師 Phil Walker-Harding 以及 Next Move Games 團隊,感謝他們允許我們將他們的遊戲添加到平台上。也要特別感謝 darhf 和 BoucleMed 提供的 BGA 移植版本。
以上就是本週三發布的消息。
願你的預測成真,你的撲克臉無人能識破。請謹慎並公平競爭。
You're the Tigers. You've got a perfect domino, the numbers line up, the spot is right there and the Snakes just covered it. On their last turn. While smiling at you, you can feel it from behind your screen.
Welcome to Kumata.
This is a game about clans, Monkeys, Snakes, Toucans and Tigers, battling for dominance across a vibrant jungle grid. Each turn, you pick one of your dominoes and place it on the board, covering matching values and slowly building a layered, chaotic, gorgeous landscape of tiles that climbs higher and higher as the game goes on.
It sounds simple but it's not. Or it is… and that's exactly the trap.
Every domino you play has to match the values it covers. Every domino your rivals play might bury the points you were counting on. You can stack pieces on top of each other, turning the board into a three-dimensional puzzle where height actually matters. Plant your totem on a high-stacked domino and it scores bonus points but use it too early and you've wasted your one big move.
Timing is at the heartbeat of Kumata: knowing when to strike, when to block, when to climb. The board shifts every single turn, and the plan you had two moves ago is already gone.
You're not just thinking, you're building something. The jungle rises off the table. And when the game ends and you count up what's still visible, there's a rush of either triumph or disbelief that hits differently than any scoreboard ever should.
Four clans. One jungle throne. There is only one way to find out if you have what it takes!
https://boardgamearena.com/gamepanel?game=kumata
Our thanks go to Claude Leroy, the game designer, as well as Cosmoludo, the publisher, for letting us add their game to our platform. And kudos to Moof for the BGA port!
This is your Monday release.
The last move is not always the one you planned so, take care and play fair.
Kumata:叢林生存戰!
想像一下:你代表老虎。此時你擁有一張完美的骨牌,數字完全吻合,眼看就要落子在那個關鍵位置,蛇卻在他們的最後一回合強行攔截、將其佔領。雖然隔著螢幕,但你完全能感受到對方正對著你得意地微笑。
歡迎來到Kumata。
這是一款以猴子、蛇、巨嘴鳥和老虎等部落為主題的遊戲,它們在生機勃勃的叢林地圖上爭奪霸權。每回合,你選擇一張骨牌並將其放置在地圖上,覆蓋相同數值的板塊,逐漸構建出一個層疊交錯、錯綜複雜卻又美輪美奐的地形,隨著遊戲的進行,地形會不斷攀升。
看似容易,實則不然。或者說,它確實很簡單……而這正是陷阱所在。
你放置的每一張多米諾骨牌,都必須與它所覆蓋的數值完全吻合。而對手放置的每張牌,都可能將你計算好的得分點徹底掩埋。你可以將板塊層層向上堆疊,讓整個遊戲盤變成一個高度至關重要的三維立體謎題。將你的圖騰放置在高高堆疊的骨牌上能為你賺取加分,但要是用得太早,你可就浪費了唯一一次的大招。
時機正是Kumata的核心:你必須清楚何時該出手突襲、何時該防守卡位、又何時該向上堆疊。戰局在每一個回合都在劇烈變動,你僅僅在兩回合前所規劃好的完美藍圖,此刻早已化為烏有。
你並不只是在思考,而是在親手建造某個東西。叢林在牌桌上拔地而起。當遊戲結束、你開始清點那些依然清晰可見的圖案時,迎面撲來的無論是勝利的狂喜還是難以置信的扼腕,那種衝擊都遠非任何傳統計分板所能比擬。
四大部族,一個叢林王座。想知道自己是否有資格稱霸,只有一個辦法!
https://boardgamearena.com/gamepanel?game=kumata
我們衷心感謝遊戲設計師Claude Leroy以及出版商Cosmoludo,感謝他們授權我們將這款遊戲加入平台。同時,也要對負責BGA移植版本的開發者Moof致以最高敬意!
以上就是本週一發布的消息。
最後一步未必總能照著你的計劃走,所以請謹慎並公平競爭。
We’re proud to launch Board Game Fest, a new initiative designed to put the spotlight on board and card games.
Board Game Fest is our way of celebrating International Tabletop Day (happening on June 6th this year), but rather than limiting the celebration to a single day, we wanted to create something that lasts longer and reflects how people play.
This initiative is about celebrating both the games and the people who play them, shining a light on games that so many of us value in our own way. Whether it’s board games, card games, TCGs, or miniatures, if it’s played around a table, digital or physical, it has a place here.
Join and finish a game on Board Game Arena between June 5th and June 7th 2026 and receive a special trophy for the first edition of Board Game Fest.
And most of all: keep playing, take care and play fair!
和我們一起慶祝桌遊節吧!
我們很榮幸推出桌遊節,這是一項為了讓更多人看見桌上遊戲與卡牌遊戲魅力而打造的全新企劃。
桌遊節是我們慶祝國際桌遊日(今年為6月6日)的方式,但我們不希望將這份喜悅侷限在短短的一天,而是渴望打造一場更持久的盛會,藉此更真實地貼近並呈現玩家們平常的遊玩方式。
這項企劃的核心,在於致敬遊戲,也致敬熱愛遊戲的玩家,我們希望讓那些在每個人心中各具獨特意義的遊戲都能發光發熱。無論是桌上遊戲、卡牌遊戲、集換式卡牌還是微縮模型,只要是能在牌桌上同樂的遊戲,不論它是數位還是實體的,這裡都有屬於它的一席之地。
只要在2026年6月5日至6月7日期間,於Board Game Arena參與並完成任一場遊戲,即可獲得首屆桌遊節的限定獎盃。
然而最重要的是:不間斷地繼續玩,保持謹慎並公平競爭!
It's 16th-century Goa, the trading capital of the known world. Silk and pepper flow like currency, fortunes are made in a single deal, and the wrong bid can sink everything you've built.
Goa, a classic by Rüdiger Dorn, puts you at the head of a trading house on India's western coast. Your goal is simple: outthink, outbid, and outlast everyone around that table. The road there, auctions, resource chains, five interlocking progress tracks, is anything but simple.
Every round, tiles hit the market grid and the bidding begins. But here's the twist that changes everything: you're not always the one chasing. Sometimes you're the auctioneer. You hold the power. You decide whether to take someone's money and let them have the tile, or pay one less than their top bid and steal it yourself. That moment of choice, sell it or take it, is where the game gets under your skin. It's personal. It's tense. And it feels real every single time.
When you win a tile, it feeds your engine: ships, goods, taxes, exploration, outposts. Watch each track climb and you'll feel it: the quiet pride of a plan coming together, of a trading empire built piece by piece with your own hands. And then someone outbids you for the depot you needed. Your whole strategy pivots in one turn. You find another way.
Goa doesn't just make you feel clever. It makes you feel invested. Like it actually matters. Because somehow, it does.
https://boardgamearena.com/gamepanel?game=goa
A huge thanks to Rüdiger Dorn and Pedro André Oliveira Correia, the game designers, as well as the publisher, Quined Games, for allowing us to add this classic to our platform. And this would not have been possible without the work and dedication of Jonathan2004, so thank you!
This was your Wednesday release.
Goa-head and show them who really rules the auction floor! Until next time, take care and play fair...
Goa:一款交易的遊戲
這是16世紀的果阿,當時已知世界的貿易中心。絲綢和胡椒像貨幣一樣流通,一筆交易就能創造巨額財富,而一次錯誤的出價就可能讓你的一切努力付諸東流。
由Rüdiger Dorn所設計的經典作品Goa,將讓你化身為印度西岸貿易商號的掌舵者。你的目標非常純粹:在牌桌上用智慧壓制、用出價擊敗,並比周圍的每位對手活得更久。然而,通往勝利的道路卻絕非易事,你必須面對一場場拍賣、錯綜複雜的資源鏈,以及五條環環相扣的發展軌。
每一輪,板塊都會出現在市場格上,競價隨即開始。但關鍵在於:你並非總是追趕者。有時,你就是拍賣師。你掌握著主動權。你可以決定要接受別人的出價,把板塊讓給他們,還是支付比最高出價低一元的價格,自己把它收入囊中。做出選擇的那一刻——賣掉還是拿走——正是這款遊戲最引人入勝之處。它關乎個人,它緊張刺激,而且每一次都無比真實。
當你贏得一塊板塊時,它會為你的引擎提供能量:船隻、貨物、稅收、探索、前哨站。看著每條進度條不斷攀升,你會感受到:計劃逐步實現的默默自豪,一個貿易帝國一步步由你親手建立起來的成就感。然後,有人出價更高,買下了你急需的倉庫。你的整個策略在一回合內徹底改變。你找到了另一個出路。
Goa 不只是讓你覺得自己很聰明,它還讓你覺得自己投入其中,彷彿這件事真的很重要。因為不知何故,它確實很重要。
https://boardgamearena.com/gamepanel?game=goa
非常感謝遊戲設計師 Rüdiger Dorn 和 Pedro André Oliveira Correia,以及發行商 Quined Games,感謝他們允許我們將這款經典遊戲添加到我們的平台。這一切都離不開 Jonathan2004 的辛勤付出和奉獻,在此向他致謝!
以上就是本週三發布的消息。
儘管放手一搏,去向眾人證明誰才是拍賣會上的真正主宰!期待下次再會,請謹慎並公平競爭...
You're sitting at the table, playing with your best friend, your row of cards is perfectly aligned (courtesy of BGA), one animal away from victory and then your best friend sends you a smile emoji... They play the Crab. Your carefully built row shuffles sideways, your Alliance crumbles, and just like that, you're starting over.
That's Collect! in a nutshell.
The setup couldn't be simpler: draw a card, place it in your row, use your animal's ability. You're racing to line up 4 identical animals, it is called an Alliance, and claim the Crown before anyone else does. Sounds easy but it’s not. And that's the whole point.
See, every animal in this deck has an agenda. The Crocodile quietly buries your best card. The Monkey swaps your prized piece for their junk. The Parrot gambles everything on a coin flip. And the Chameleon? That sneaky little wildcard is whatever it wants to be. Every turn feels like a tiny heist where you're never quite sure who's robbing whom.
Collect! balances the two things that make games memorable: the joy of a solid plan, and the chaos of watching it fall apart. You'll think three turns ahead. Someone will ruin it in one. You'll laugh, groan, and immediately deal again.
It has that rare quality where even losing feels fun, because you were this close, and next round, you're sure of it.
https://boardgamearena.com/gamepanel?game=collect
We’d like to thank Jérémy Ducret and Johannes Goupy, the game designers, as well as the folks at CMON for letting us add their game to the platform. We’d also like to thank Moof, for the BGA port.
This was your Monday release.
In the immortal words of every ruined strategy ever: “That escalated quickly.” Take care and play fair…
Collect! 牌列必須繼續
你和你最好的朋友坐在桌旁玩遊戲,你的牌陣排列得完美(多虧了BGA),距離勝利只差一張動物牌,這時你的朋友發來一個笑臉表情……他/她打出了螃蟹。你精心構築的牌陣瞬間被打亂,你的聯盟土崩瓦解,一切又得從頭再來。
這就是 Collect! 的簡要介紹。
遊戲規則極為簡單:抽一張牌,放在你的牌列中,使用你所選動物的能力。你的目標是比拼誰能先湊齊4個相同的動物(稱為「聯盟」),並奪取王冠。聽起來容易,做起來難。而這正是遊戲的精髓所在。
你看,這副牌裡的每隻動物都有自己的計畫。鱷魚會悄悄地把你最好的牌埋起來。猴子會用它自己的破爛牌跟你交換珍貴的牌。鸚鵡會把一切都押在拋硬幣上。至於變色龍?這張狡猾的小萬用牌想變成什麼樣子就變成什麼樣子。 每一回合都像是一場小型劫案,你永遠搞不清楚到底是誰在偷誰的東西。
Collect! 巧妙地平衡了遊戲最令人難忘的兩大要素:精心策劃的喜悅,以及眼睜睜看著它崩潰的混亂。你自以為能看透接下來的三步棋,但總會有人在一回合內把你的心血毀得精光。你時而大笑、時而哀怨,然後迫不及待地再來一局。
它有一種難得的魅力,即使失敗也讓人感到快樂,因為你離勝利如此之近 ,而下一輪,你肯定能贏。
https://boardgamearena.com/gamepanel?game=collect
我們要感謝遊戲設計師 Jérémy Ducret 和 Johannes Goupy,以及 CMON 的各位,感謝他們允許我們將這款遊戲加入我們的平台。我們也要感謝 Moof,感謝他們提供的 BGA 移植版本。
以上就是本週一發布的消息。
- 用所有失敗策略的經典台詞來說就是:「事情發展得太快了。」請謹慎並公平競爭…*
Somewhere out there, lost in in the middle of the ocean, there is an island no one mapped. And it is full of strange creatures: glowing birds, giant insects, and weird animals with far too many legs. Wondrous Creatures invites you to go find them.
You're not here to fight. You're not here to survive. You're here because you love animals, and building your own reserve on a mysterious island is absolutely irresistible.
The heart of the game is your reserve: a personal collection of creature cards and eggs you'll carefully curate. Each creature has its own ability, and the magic is in making them all work together. That small creature you picked up early? It might just be the key to a combo you didn't see coming. There's a specific joy in watching your reserve click into place, not just because it is a digital version of the game...
Every turn, you're making real choices. Do you send your crew out to gather resources, or play the cards already in your hand? Do you rush to complete that achievement before someone else does? And those eggs, oh, those eggs... Collecting them, hatching them, flipping them at just the right moment… it all feeds into something that feels alive.
What makes Wondrous Creatures memorable is that you keep discovering new things: new habitats emerge from the mist as the game progresses, the island keeps growing, and each game tells a different story depending on which creatures you meet.
New to the island? The tutorial will help you when you start exploring. But whether you end up with the highest score or a gloriously chaotic reserve full of dragons and glowing insects, you'll want to go again.
https://boardgamearena.com/gamepanel?game=wondrouscreatures
Our thanks to C.W. Yeom, the game designer, and the team at Bad Comet for letting us add their game to our platform. And a big shoutout to jordijansen who brought the island to life on BGA.
This was your Wednesday release.
Set sail. The creatures are waiting. Take care and play fair.
Wondrous Creatures:生命,呃……總會找到出路
在茫茫大海的某個未知角落,隱藏著一座地圖上從未記載的神祕島嶼。那裡繁衍著無數不可思議的奇特生物:散發螢光的鳥類、體型巨大的昆蟲,以及長著太多條腿的怪異巨獸。Wondrous Creatures正邀請你親自去揭開牠們的神祕面紗。
你來這裡不是為了戰鬥,也不是為了生存。 你來這裡是因為你熱愛動物, 而且在一座神秘的島嶼上建立屬於你自己的保護區,這種誘惑力是無法抗拒的。
這款遊戲的核心靈魂在於你的保護區:這是一個由你精心培育的專屬收藏,裡面存放著各式各樣的幻獸卡牌與珍貴的蛋。每隻幻獸都擁有獨一無二的專屬能力,而這款遊戲的精隨就在於如何讓牠們彼此完美連動。你可能在遊戲早期隨手抓了一隻不起眼的小生物,牠或許正是引發意想不到的組合技的關鍵。當你親眼看著自己的保護區像齒輪般精準咬合、完美運作時,那種快樂可不僅僅是因為它是這款遊戲的數位版本而已...
每一步,你都面臨真正的抉擇。你是派出船員去收集資源,還是打出手中的牌?你是爭先恐後地完成成就,還是搶在別人之前?還有那些蛋,哦,那些蛋……收集它們,孵化它們,在恰當的時機翻轉它們……這一切都讓遊戲充滿生機。
《Wondrous Creatures》最令人難忘之處在於,你會不斷發現新事物: 隨著遊戲的進行,新的棲息地會從迷霧中出現,島嶼會不斷擴大,而且每一局遊戲都會根據你遇到的生物講述不同的故事。
初次來到這座島嶼? 遊戲教學將幫助你開始探索。無論你最終獲得最高分,還是打造出一個充滿巨龍和發光昆蟲的混亂而精彩的保護區,你都會想再玩一次。
https://boardgamearena.com/gamepanel?game=wondrouscreatures
感謝遊戲設計師 CW Yeom 和 Bad Comet 團隊允許我們將他們的遊戲添加到我們的平台。也要特別感謝 jordijansen,是他讓 BGA 上的島嶼栩栩如生。
以上就是本週三發布的消息。
揚帆啟航吧。那些幻獸正靜候著你的到來。請謹慎並公平競爭。
There is something deeply satisfying about putting things in order. Whether it’s a bookshelf or a hand of cards, our brains just love it when a plan comes together. IPSO takes that feeling and turns it into a fast-paced "construction game".
At its heart, this acronym for Include, Plan, Score, Optimize, is about turning chaos into a masterpiece. You start with 14 cards face down, a pyramid of secrets waiting to be revealed. One by one, you’ll swap them for the numbers in the center, trying to build rows that flow perfectly from low to high.
The magic of the game lies in the choices you make! Do you take that blue 45 now to secure your middle row, or do you wait, hoping for a lower number to keep your options open? Every card you flip over is a moment of truth. There’s a specific kind of joy in watching a row of cards finally click into place. It’s like finding the last piece of a puzzle you didn't know you were solving.
And there is a cherry on top of that cake: your Star card sits there like a silent guardian. It’s your safety net. As the game nears its end, you face the ultimate "what if" moment: do you hold onto it for the guaranteed points, or do you discard it for one final swap to fix a broken row?
IPSO is a game that asks you to be both a strategist and a dreamer. The pyramid is waiting so let’s get ready to scratch that "just one more game" itch. Are you ready to build your legacy, one number at a time?
https://boardgamearena.com/gamepanel?game=ipso
Our thanks to Alexandre Droit, the game designer, and the team at Gigamic for bringing this elegant challenge to BGA. A huge shoutout to darhf and BoucleMed for making the pyramids look as good as the Giza originals on the platform!
This is your Monday release.
Build your own stairway to numerical heaven one card at a time and as always take care and play fair.
IPSO:通往數位天堂的階梯
把東西整理好總是能帶給人深深的滿足感。無論是書架還是撲克牌,當一切按計劃進行時,我們的大腦都會感到無比興奮。 IPSO 正是抓住了這種感覺,並將其轉化為一款快節奏的「建造遊戲」。
這個遊戲的核心在於將混亂轉化為傑作,遊戲名稱正是 納入(Include)、規劃(Plan)、計分(Score)、最佳化(Optimize) 這四個步驟的首字母縮寫。 遊戲開始時,你的面前會整齊排列著14張蓋著的卡牌,宛如一座等待被揭開的神祕金字塔。 接著,你將逐一用它們與中央的數字牌進行交換,想辦法拼湊出由低到高、完美流暢的牌列。
這款遊戲的魅力就在於你的選擇! 你現在就拿下那張藍色的45來確保中間一列,還是繼續等待,希望翻到更小的數字來保留更多選擇?你翻開的每一張牌都是關鍵時刻。看著一排牌最後完美契合,那種感覺真是妙不可言。就像找到了你之前從未意識到自己正在解開的謎題的最後一塊拼圖。
更妙的是:你的星星牌就像一位沉默的守護者,時時刻刻守護著你。它是你的安全網。隨著遊戲接近尾聲,你將面臨一個終極「如果......會怎樣?」的時刻:是要保留它以獲得穩妥的分數,抑或是丟棄它進行最後一次交換,以修復斷裂的牌列?
IPSO是一款需要你既是策略家又是夢想家的遊戲。金字塔矗立眼前,準備好迎接「再玩一局」的挑戰吧!你準備好一步一腳印地打造你的傳奇了嗎?
https://boardgamearena.com/gamepanel?game=ipso
感謝遊戲設計師 Alexandre Droit 和 Gigamic 團隊為 BGA 帶來如此精彩的挑戰。也要特別感謝 darhf 和 BoucleMed,他們讓平台上的金字塔看起來和吉薩金字塔的原貌一樣逼真!
以上就是本週一發布的消息。
一步一步建立你通往數位天堂的階梯,一如既往,請謹慎並公平競爭。
The Dwarf King, that’s the one with the longest beard, has challenged humans and goblins to a tournament. Your goal: outscore your rivals across seven deals and claim the crown, even if your beard isn’t quite long enough yet.
You will find all the classic aspects of a trick-taking game, with a twist: every single deal plays by different rules.
What keeps things spicy is the deck itself. Alongside the 39 standard Court cards, one of 14 Special cards is shuffled in each deal. You never quite know which wildcard is lurking until the deal is under way.
Each deal, a special scoring rule called a Quest gets revealed and it completely reshapes what you're trying to do. The result is a game that rewards both planning and adaptability. You might be dealt a hand full of low-value cards and think you're done for, then realize the active Quest scores for exactly those values. Or you'll be sitting on a powerhouse hand only for the Quest to penalize every trick you win. The cards you're trying to collect — or avoid — shift every single round.
The Dwarf King brings you just enough tension and just enough swing to make every deal feel like a proper contest. The crown is up for grabs and we can help with thanks to the tutorial but… who's going to earn it?
https://boardgamearena.com/gamepanel?game=thedwarfking
Our thanks to Bruno Faidutti, the game designer, and the good folks at Iello, the publisher, for letting us use their game on BGA. And to MathCT for doing us a good turn with this adaptation.
This was your Friday release.
No beard was shaved during the making of this article. Take care and play fair…
The Dwarf King:七次發牌,統御萬物
全天下鬍子最長的——矮人王,已經正式向人類與哥布林宣戰,邀請各路好手齊聚這場大賽!你的目標非常明確:在整整七局的對戰中,拿下超越所有對手的最高分數,並奪得至高無上的王冠——就算此時此刻你的鬍子還不夠長也無所謂。
你會發現所有經典的吃墩遊戲元素,但又有所不同:每一局遊戲都遵循不同的規則。
真正讓遊戲充滿懸念的是牌組本身。除了39張標準宮廷牌之外,每局遊戲還會隨機抽出14張特殊牌中的一張進行洗牌。不到遊戲開始,你永遠無法預知哪張特殊牌會潛伏其中。
每一局遊戲都會揭示一條名為任務的特殊計分規則,它會徹底改變你的遊戲策略。 因此,這款遊戲既考驗策略規劃能力,也考驗玩家的隨機應變能力。 你可能拿到一手低分牌,以為自己輸定了,但隨後卻發現,當前任務的計分規則恰恰針對這些低分牌。或者,你可能手握一手強力牌,卻因為任務規則而損失每一墩牌的分數。你需要收集或避免的牌,每一輪都會改變。
The Dwarf King帶來了恰到好處的緊張感與強大的逆轉張力,讓每一次發牌對決都像一場真正的殊死戰。王冠就在那裡等著勝者奪取,而我們也為各位準備好了教學。所以……究竟誰能憑實力加冕為王呢?
https://boardgamearena.com/gamepanel?game=thedwarfking
感謝遊戲設計師 Bruno Faidutti 和發行商 Iello 的各位,允許我們在 BGA 上使用他們的遊戲。也要感謝 MathCT 為我們提供的出色改編。
以上就是本週五發布的消息。
本文撰寫過程中,沒有人被剃鬍。請謹慎並公平競爭…
Let’s be honest: hearing about “cooperative poker” made you a little skeptical. The two words don't exactly belong together. Poker is about reading people, bluffing, and outsmarting everyone, not helping them. But The Gang pulls it off in a way that feels fresh without losing what makes poker fun.
You and your crew are professional thieves orchestrating a series of heists. To crack the vaults, you'll need to play Texas Hold 'em together. Win three heists before tripping three alarms, and the loot is yours.
Each heist follows the familiar poker structure: you get two pocket cards, then community cards are revealed round by round (the Flop, Turn, and River). But instead of betting, you're grabbing chips. Each one represents how strong you think your hand is relative to everyone else's. Take the highest-star chip? You're saying you've got the best hand at the table. Grab the 1-star? You're calling yourself the weakest link.
The first rule of The Gang is: you do not talk about your cards. No hints, no winks, no "hypothetical" questions. The chips are your only language. After four rounds, everyone reveals their hands in chip order, and if the hands come out weakest to strongest without a single mistake, the vault opens. One slip, and the alarm goes off.
Whether you're a poker shark or someone who just learned what a flush is, this game will have you silently losing your mind as your teammate confidently grabs the wrong chip. Ready to pull off the perfect heist?
https://boardgamearena.com/gamepanel?game=thegang
Our thanks go to John Cooper and Kory Heath, the game designers, as well as the KOSMOS’ crew for letting us add their game to our platform. And we would like to thank darhf and BoucleMed for the BGA port.
This is your Wednesday release.
The house always wins… unless the whole house plays together. Take care and play fair…
紙牌幫:一款不允許討論手牌的德州撲克合作遊戲!
說實話,一聽到「合作撲克」這個詞,你是不是有點懷疑?這兩個詞聽起來似乎不太搭。撲克的精髓在於揣摩對手、虛張聲勢、智取勝,而不是互相幫助。但紙牌幫卻以一種既新鮮又保留撲克樂趣的方式,成功地詮釋了合作撲克。
你和你的團隊是一群策劃連環搶案的職業盜賊。 想破解保險庫,你們必須一起玩德州撲克。只要在觸發三次警報前成功完成三次搶劫,戰利品就是你們的了。
每局遊戲都遵循熟悉的撲克結構:你拿到兩張底牌,然後公共牌一輪一輪地翻開(翻牌圈、轉牌圈和河牌圈)。但不同的是,你不是下注,而是抓籌碼。每個籌碼代表你認為自己的牌相對於其他玩家的強弱。抓取最高星的籌碼?就表示你認為自己擁有桌上最好的牌。抓取1星的籌碼?就表示你認為自己是桌上最弱的一環。
「紙牌幫」的第一條規則是:禁止透露你的牌。不許暗示,不能眨眼,不准問任何「假設性」問題。籌碼就是你們唯一的語言。四輪過後,所有人依籌碼順序亮出底牌,如果牌型從弱到強排列且沒有出現任何錯誤,金庫就會打開。一旦出現任何差錯,警報就會響起。
無論你是撲克老手還是剛學會的新手,這款遊戲都會讓你在隊友自信滿滿地拿錯籌碼時,暗自抓狂。準備好上演一場完美的遊戲了嗎?
https://boardgamearena.com/gamepanel?game=thegang
我們要感謝遊戲設計師 John Cooper 和 Kory Heath,以及 KOSMOS' 團隊,感謝他們允許我們將他們的遊戲加入我們的平台。我們也要感謝 darhf 和 BoucleMed 提供的 BGA 移植版本。
以上就是本週三發布的消息。
除非大家一起合作,否則莊家總會贏。請謹慎並公平競爭…
