A crowd of umbrellas crowds the streets of New York, and seen from the sky, the colors dance...
In Umbrella, each player orchestrates a "dance" of umbrellas in a street crossing. You start with a 4x4 square of umbrellas, with four each of four colors. One umbrella of each color starts in a "waiting zone" to your left and right (with these being shared with the players sitting in those directions), a "waiting zone" in the center of play (shared by all players), and a "waiting zone" below your personal game board (only for you). Start with two stacks of two figure tiles on your game board. Each figure tile shows you an arrangement of umbrellas in a single color that you want to create on your board.
On a turn, take an umbrella from an adjacent waiting zone, then slide it onto your game board from the direction of that area, pushing out an umbrella into the waiting zone on the opposite side. If you have created a unicolor umbrella arrangement that matches a visible figure tile on your board, place a scoring token on an empty space of the matching color on your scoreboard, then pass the figure tile to the player on your left; they place this tile on their board in the first empty figure space, rotating the tile to match the depicted orientation.
Continue taking turns in clockwise order until a player has no figure tiles in front of them, a player has ten scoring tokens on their scoreboard, or a player empties the pool of scoring tokens by taking the final one. Each other player takes one turn, then everyone scores their points: 2 points per scoring token, a variable number of points for groups of tokens (which differs per scoreboard), and points based on the number of umbrellas in their personal waiting zone.
Umbrella is easy to get to the table, easy to teach or learn, and easy to start by clicking the game link below:
https://boardgamearena.com/gamepanel?game=umbrella
Thanks to the Lumberjack Studio team, and the game designers Flavien Dauphin & Benoit Turpin, we are proud to host the game on our platform. Let's mention the excellent work done by Moof for the development of the game.
And that's it for your Monday release ;)
Until Wednesday, take care and play fair!
雨傘:在雨中唱歌!
紐約街頭擠滿了雨傘,從空中看,色彩在舞動…
在《Umbrella》中,每位玩家在十字路口精心編排雨傘「舞蹈」。您從一把 4x4 的方形雨傘開始,四種顏色各有四把。每種顏色的一把傘從你左邊和右邊的「等待區」開始(這些等待區與坐在這些方向的玩家共享),遊戲中心的「等待區」(由所有玩家共享),以及您的個人遊戲板下方的「等待區」(僅供您使用)。從遊戲板上的兩堆兩個人物圖塊開始。每個圖形圖塊都會向您顯示您想要在板上建立的單色雨傘的排列。
轉彎時,從相鄰的等待區拿一把雨傘,然後從該區域的方向將其滑到遊戲板上,將雨傘推入對面的等待區。如果您已經創建了與棋盤上可見的人物圖塊相匹配的單色傘排列,請將計分標記放在計分板上匹配顏色的空白處,然後將人物圖塊傳遞給左側的玩家;他們將這個圖塊放在棋盤上的第一個空白圖形空間中,旋轉圖塊以匹配所描繪的方向。
繼續以順時針順序輪流,直到玩家面前沒有人物圖塊、玩家記分牌上有十個得分標記,或者玩家通過拿走最後一個得分標記池來清空得分標記池。其他玩家輪流玩一回合,然後每個人都得分:每個得分標記 2 分,標記組的分數可變(每個記分板不同),以及根據個人等待區中的雨傘數量計算的分數。
Umbrella 很容易上手,易於教學或學習,並且透過點擊下面的遊戲連結輕鬆開始:
https://boardgamearena.com/gamepanel?game=umbrella
感謝 Lumberjack Studio 團隊以及遊戲設計師 Flavien Dauphin 和 Benoit Turpin,我們很榮幸能夠在我們的平台上託管這款遊戲。讓我們提一下Moof為遊戲開發所做的出色工作。
這就是周一發布的內容 ;)
週三之前,請保重並公平競爭!
Age of Innovation is a standalone game set in the world of Terra Mystica.
Twelve factions, each with unique characteristics, populate this world of varying terrains. Here you will compete to erect buildings and merge them into cities. Each game allows you to create new combinations of factions, homelands, and abilities so that each game isn't the same as another.
You control one of these factions and will terraform the game map's terrain into your homelands where you can erect your buildings. Proximity to other factions may limit your expansion, but it also gains you significant advantages in the game. This tension adds to the appeal of the Terra Mystica series.
Upgrade your buildings to gain valuable resources such as tools, scholars, money, and power. Build schools to advance in different sciences and collect books, which you can use to make innovations. Build your palace to gain a powerful new ability or build workshops, guilds, and universities to complete your culture.
Success in this game requires balancing focus on both short-term and long-term goals while making the most of available bonuses. Understanding the interconnected systems is crucial, and each playthrough sharpens your strategy and approach to achieving your objectives. Despite its complexity, the game design never feels overwhelming or overly complicated.
On your turn, you perform a single action, usually involving paying for something and receiving the corresponding benefit. Occasionally, you'll stumble upon satisfying combos, but this isn't a "combo-centric" game, making such moments simple and straightforward to handle.
You don't know Terra Mystica? That's fine! The game has its very own tutorial available, and you can find more information by clicking the link below:
https://boardgamearena.com/gamepanel?game=ageofinnovation
We would love to send some love to the Feuerland Spiele team, as well as to Helge Ostertag - the game designer - who allowed this game to reach your lovely board game platform!
Also, most of the kudos must be sent to Rincevent123 who coded and developed this entire game for BGA. It's such a big game, he deserves our bravos!
And that's it for your Wednesday Release Time!
What's coming around the corner?
Be there next week to discover it.
Until then, as always:
Take care and play fair!
大創造時代:一個 神秘大地 遊戲
大創造時代 是一款以 神秘大地 世界為背景的獨立遊戲。
十二個部族,每個部族擁有獨特的之處,居住於多樣地形的世界。您將在此競相興建建築,並將他們串聯成城市。每次遊戲你都會擁有不同的部族、原生地形與能力來讓每場遊戲都是新的體驗。
You control one of these factions and will terraform the game map's terrain into your homelands where you can erect your buildings. Proximity to other factions may limit your expansion, but it also gains you significant advantages in the game. This tension adds to the appeal of the Terra Mystica series.
升級你的建築物以獲得寶貴的資源,如工具、學者、金錢和魔力。建立學校以推動不同科學的發展並收集書籍,您可以用它們來進行創新。建造你的宮殿以獲得強大的新能力,或建造工坊、行會和大學來完善你的文化。
要在這款遊戲中取得成功,需要平衡對短期和長期目標的關注,同時充分利用可用的獎勵。了解系統之間的交互關係至關重要,每次遊戲都會增強您實現目標的策略和方法。儘管很複雜,但遊戲設計從來不會讓人感到壓倒性或過於複雜。
輪到你時,你執行一個動作,通常涉及支付某些東西並獲得相應的好處。有時,你會偶然發現令人滿意的連鎖行動,但這不是一款「以連鎖行動為中心」的遊戲,這使得這樣的時刻變得簡單明了,易於處理。
你不知道神秘之地嗎?沒關係! 遊戲有自己的教學 ,您可以點擊下面的連結找到更多資訊:
https://boardgamearena.com/gamepanel?game=ageofinnovation
我們很樂意向 Feuerland Spiele 團隊以及遊戲設計師 Helge Ostertag 致以一些關愛,是他們讓這款遊戲登上了您可愛的棋盤遊戲平台!
此外,大部分榮譽必須送給 Rincevent123,他為 BGA 編碼和開發了整個遊戲。這是一場如此大型的遊戲,他值得我們為他喝采!
這就是您的週三發佈時間!
即將發生什麼事? 下週去那裡發現它。 直到那時,一如既往:
保重並公平競爭!
In each round, players will draw 3 cards, choose one to place in their sanctuary, and pass the remaining cards to the next player in a simple drafting phase. Each card features 4 biomes, each containing an animal. When placing a card, you must cover at least one existing biome in your sanctuary. Keep in mind that your sanctuary cannot exceed a 6 x 6 grid.
The game introduces a unique set of scoring objectives each time you play. However, only specific objectives will apply during each round, challenging you to adapt your sanctuary design as the game progresses to maximize your points.
After 5 rounds, the player with the highest score claims victory and earns the title of ultimate sanctuary designer!
It's simple, smart and easy to play, so why not have a look at it first through the included tutorial before diving to the game details? Click below to discover more about it:
https://boardgamearena.com/gamepanel?game=nimalia
This game is brought to you thanks to La Boîte de Jeu team, and the help of the game designer William Liévin. Let's also celebrate the great development for Board Game Arena done by Mizutismask: she made it so you should be able to play from any devices, anywhere in the world.
There are plenty of good reasons to play this title, but the best one is to try it yourself.
Then you can comment below on what you liked about the game.
What if you don't? Easy, just wait for the next Wednesday for more games ;)
Until then, take care and play fair...
NIMALIA:讓我們為你的“動物們建造一個庇護所!”
在每一輪中,玩家將抽取 3 張牌,選擇一張放入自己的庇護所,然後在簡單的抽牌階段將剩餘的牌傳遞給下一位玩家。每張卡有 4 個生物群落,每個生物群落包含一隻動物。放置卡片時,您必須覆蓋您的庇護所中至少一個現有的生物群系。請記住,您的庇護所不能超過 6 x 6 網格。
每次玩遊戲時,遊戲都會引入一組獨特的得分目標。然而,每輪只有特定的目標適用,隨著遊戲的進行,你需要調整你的避難所設計,以最大化你的分數。
5輪過後,得分最高的玩家獲得勝利,並獲得終極庇護所設計師的稱號!
它簡單、聰明且易於玩,所以為什麼不在深入了解遊戲細節之前先透過附帶的教程看看它呢? 點擊下方了解更多:
https://boardgamearena.com/gamepanel?game=nimalia
感謝 La Boîte de Jeu 團隊以及遊戲設計師 William Liévin 的幫助,為您帶來了這款遊戲。讓我們也慶祝 Mizutismask 為Board Game Arena所做的偉大開發:她讓你可以在世界任何地方從任何設備上玩遊戲。
玩這個遊戲有很多充分的理由,但最好的理由就是親自嘗試。
然後您可以在下面評論您喜歡遊戲的哪些方面。
如果你不這樣做怎麼辦?很簡單,只需等待下週三的更多比賽即可;)
在那之前,請小心並公平競爭......
Akropolis Athena is an expansion of the Akropolis base game, set in the Ancient Mediterranean where architects compete to build prestigious cities. The theme revolves around gaining the favor of Athena, the goddess of wisdom, war, and artisans, to earn riches and honor.
In this game, players must use their skills to complete specific Construction cards by building layouts within their cities that match the cards. As players complete these cards, they can acquire parts of the Statue of Athena and gain Mini-tiles to enhance their cities. The goal is to strategically build your city while completing these Construction cards to gain additional points and advantages.
The game integrates the core rules of the AKROPOLIS base game with the added challenge of completing Construction cards. Each architect can complete each Construction card only once and must manage their resources and placements carefully to maximize their points.
The game concludes when there is only one tile left in the Construction Site and all the stacks have been used. Points are counted as usual, but players who have completed the Statue of Athena gain extra points for their Stones, adding a layer of strategic depth to the gameplay. The ultimate goal is to have the most prestigious city by the end of the game, as determined by the accumulated points.
Discover it right now by clicking the link below:
https://boardgamearena.com/gamepanel?game=akropolis
That's it for this Friday Expansion!
Until Monday, take care and play fair!
擴展 - 阿克羅波利斯:雅典娜:競爭、建設、贏得雅典娜的青睞。準備好創造歷史了嗎?
Akropolis Athena 是 Akropolis 基礎遊戲的擴展,以古地中海為背景,建築師競相建造著名的城市。主題圍繞著獲得智慧、戰爭和工匠女神雅典娜的青睞,賺取財富和榮譽。
在這款遊戲中,玩家必須利用自己的技能,透過在自己的城市中建造與卡牌相符的佈局來完成特定的建築卡牌。當玩家完成這些卡片時,他們可以獲得雅典娜雕像的一部分並獲得迷你瓷磚來增強他們的城市。我們的目標是策略性地建立你的城市,同時完成這些建設卡以獲得額外的積分和優勢。
該遊戲整合了 AKROPOLIS 基礎遊戲的核心規則以及完成建築卡的額外挑戰。每個建築師只能完成每張建築卡一次,並且必須仔細管理他們的資源和佈局,以最大限度地提高他們的分數。
當建築工地上只剩下一塊瓷磚並且所有瓷磚都已用完時,遊戲結束。積分計算方式與往常一樣,但完成雅典娜雕像的玩家可以獲得額外的寶石積分,為遊戲玩法增添了一層戰略深度。最終目標是在遊戲結束時獲得最負盛名的城市,這取決於累積的積分。
點擊下面的連結立即發現它:
https://boardgamearena.com/gamepanel?game=akropolis
這就是本週五的擴充!
週一之前,請保重並公平競爭!
Since the beginning of time, gnomes have been the humble caretakers of nature. In secret, they emerge from their underground homes to maintain meticulous rings of mushrooms known to the human folk as "fairy rings". But the work must be done quickly because as soon as a mushroom path is finished, the mushrooms are ready for picking. Who will be the cleverest gnome and harvest the most mushrooms by the end of the season?
Gnome Hollow is a spatial, tile-placement, worker-placement game in which you grow a tabletop garden of mushrooms and flowers. Every piece is a hand-painted watercolor that captures the whimsical feel of gnomes and nature. Turns are deceptively simple: Players place tiles into the garden, and move a gnome to take a single action on their turn. Come to Gnome Hollow and experience a peaceful garden, the thrill of competing to harvest buckets of mushrooms, and the reward of gathering in all your shiny treasures!
· Immerse yourself in Gnome Hollow, a captivating fun strategy game where players cultivate a vibrant garden of mushrooms and flowers using strategic tile and worker placement mechanics.
· Harvest valuable mushrooms by completing intricate rings, select rewarding bonuses, and sell your mushrooms at the market for the shiniest treasures for points in the hollow.
· Enjoy automatic score calculation on player boards, ensuring smooth game play and allowing you to focus on strategic decisions and garden development.
Note that the game is listed for the "Toy of the year award". Let's cross fingers! You can vote too ;)
Yes it has everything you can think of. The only thing to know is if you are ready to start it now by clicking the link below (and have a look at the easy to read rules):
https://boardgamearena.com/gamepanel?game=gnomehollow
There's a lot going on, and the game is pretty close to the original tabletop one, thanks to the work done by BanBan to adapt and develop it for Board Game Arena.
Let's mention the ones who allowed this to happen on our platform, the game designer Ammon Anderson and the team from The Op Games publishing.
That's it for your Wednesday dose of Board Game!
Try it now from your device, and let's discover a cool novelty today.
Until next week, take care and play fair!
GNOME HOLLOW:一切都與蘑菇有關!
自古以來,侏儒就是大自然卑微的守護者。它們秘密地從地下家園中出來,維護著被人類稱為「仙女環」的精緻蘑菇環。但工作必須很快完成,因為一旦蘑菇路徑完成,蘑菇就可以採摘了。誰將成為最聰明的侏儒並在季節結束時收穫最多的蘑菇?
Gnome Hollow 是一款空間、瓷磚放置、工人放置遊戲,您可以在其中種植蘑菇和鮮花的桌面花園。每件作品都是手繪水彩畫,捕捉侏儒和自然的異想天開的感覺。回合看似簡單:玩家將磁磚放入花園中,然後移動侏儒以在回合中執行單一操作。來到侏儒山谷,體驗寧靜的花園、爭奪一桶桶蘑菇的快感,以及收集所有閃亮寶藏的獎勵!
· 沉浸在 Gnome Hollow 中,這是一款引人入勝的有趣策略遊戲,玩家可以使用策略性的方塊和工人放置機制來培育充滿活力的蘑菇和花朵花園。
· 透過完成複雜的環來收穫有價值的蘑菇,選擇獎勵獎金,並在市場上出售你的蘑菇以獲得最閃亮的寶藏,以獲得空心的積分。
· 享受玩家板上的自動分數計算,確保遊戲順利進行,讓您專注於策略決策和花園開發。
請注意,該遊戲被列為**“年度玩具獎”**。讓我們交叉手指吧! 您也可以投票;)
是的,你能想到的它都有。唯一需要知道的是,您是否準備好立即開始,點擊下面的連結(並查看易於閱讀的規則):
https://boardgamearena.com/gamepanel?game=gnomehollow
發生了很多事情,遊戲與原始桌面遊戲非常接近,這要歸功於 BanBan 為Board Game Arena進行的改編和開發工作。
讓我們提一下那些讓這種情況在我們的平台上發生的人,遊戲設計師 Ammon Anderson 和來自 The Op Games 出版的團隊。
這就是為你準備的週三桌遊!
立即從您的裝置上嘗試一下,今天讓我們發現一個很酷的新奇事物。 Until next week, take care and play fair!
Welcome to the Ratcity Casino! Here, rats, weasels and rodents of all kinds gather to play Ratjack. Paws are sweaty, whiskers are quivering, the cards are dealt...it's your turn to play.
Each deck in Ratjack has twelve cards with values from 1 to 12, each with a special ability. A central draw pile is created by shuffling together as many decks as the number of players. Players start with a card face down in front of them and a single card in hand. On their turn, they draw a single card from the central deck, then:
- Play a card face down in front of them,
- Play a card face up in front of them and activate its ability, or
- Discard a card to flip over one of their face-down cards and activate its ability.
At any point in the game, a player with more than 25 in value in front of them is taken out. Card abilities are interactive effects that allow players to manipulate cards and their value. Players earn points by taking out their opponents- try to be the last player standing or reach 25 exactly!
You can discover now this very original game based on BlackJack by clicking the link below:
https://boardgamearena.com/gamepanel?game=ratjack
We would love to thank the team from Studio H and the game designers Mathieu Can & Maxime Mercier, the game designers, for their authorization to bring the game to the platform.
Let's also celebrate the fantastic work done by Galeelox who developed this title on Board Game Arena!
That's it for today,
Have a wonderful week, and see you on Wednesday for more games!
As always, take care and play fair...
RATJACK:廿一點的精髓,具有現代式的反轉和玩家互動。
歡迎來到 Ratcity賭場!在這裡,老鼠、黃鼠狼和各種囓齒動物聚集在一起玩廿一點。爪子流汗,鬍鬚顫抖,牌發完了……輪到你玩了。
Ratjack 中的每副牌都有 12 張牌,數值從 1 到 12,每張牌都有特殊能力。透過將與玩家數量一樣多的牌洗在一起來創建中央抽牌堆。玩家開始時面前有一張面朝下的牌,手裡拿著一張牌。輪到他們時,他們從中央牌堆中抽一張牌,然後:
- 在他們面前打出一張面朝下的牌,
- 在他們面前打出一張面朝上的牌並啟動其能力,或者
- 棄掉一張牌,翻轉其中一張面朝下的牌並啟動其能力。
在遊戲中的任何時刻,前面價值超過 25 的玩家都會被淘汰。卡牌能力是一種互動效果,允許玩家操縱卡牌及其價值。玩家透過消滅對手來賺取分數 - 嘗試成為最後存活的玩家或剛好達到 25 分!
現在您可以點擊下面的連結發現這款基於廿一點的原創遊戲:
https://boardgamearena.com/gamepanel?game=ratjack
我們非常感謝 Studio H 的團隊和遊戲設計師 Mathieu Can 和 Maxime Mercier,遊戲設計師授權將遊戲帶到我們平台。 讓我們也慶祝在Board Game Arena上開發此遊戲的 Galeelox 所做的出色工作!
今天就這樣吧
祝你有愉快的一星期,我們星期三再來發掘更多遊戲吧!
一如既往,小心並公平競爭......
In Sky Team: Turbulence, terrible weather conditions and technical incidents will be the order of the day for your landings.
Take your seat in the cockpit and test your skills in 20 scenarios that are even more demanding! Turbulence introduces new rules and new modules, such as Turbulence, Low Visibility, and Alarms, that will add depth and diversity to your Sky Team base game.
Now boarding for such wonderful destinations as Beijing, Madrid, Warsaw, Sydney, Cape Town, Kyiv, and Saint Martin.
Hang on to your seats. It is going to be a bumpy ride!
Turbulence is an expansion for the co-operative two-player game Sky Team and you can try it now by clicking the link below:
https://boardgamearena.com/gamepanel?game=skyteam
Enjoy and see you on Monday for more games!
天合小隊 : 亂流 - 2024 年 SPIEL DES JAHRES 擴充現已推出!
在天合小隊:亂流中,惡劣的天氣條件和技術事故將是您著陸的必經之路。
坐進駕駛艙,在 20 個要求更高的場景中測試你的技能! 亂流 引入了新規則和新模組,例如湍流、低能見度和警報,這將為您的天隊基礎遊戲增添深度和多樣性。
現在登機前往北京、馬德里、華沙、雪梨、開普敦、基輔和聖馬丁等精彩目的地。
坐在座位上。這將會是一段坎坷的旅程!
- 亂流 是兩人合作遊戲 天合小隊的擴展,您可以點擊下面的連結立即嘗試: *
https://boardgamearena.com/gamepanel?game=skyteam
祝大家遊戲愉快,週一再見!
In Odin, you want to empty your hand as quickly as possible, sending all your Vikings out into the world.
The game lasts several hands, with each hand consisting of one or more rounds. The deck contains cards in six suits, each numbered 1-9, and each player starts with a hand of nine cards.
The lead player for the hand lays a single card on the table. The next player either passes (but can play on a future turn) or plays the same number of cards (or one more than that number) with a higher value. When you play two or more cards, the cards must be the same number or color, and the value of these cards is created by placing their digits in order from high to low. For example, if you play a blue 3 and blue 6, their value is 63, not 36. When you play and are not the lead, you must take one of the cards from the previous play into your hand, then discard the rest.
Play continues around the table until either a player is out of cards, which ends the round immediately, or all players have passed in succession. In the latter case, discard the last cards played; whoever played these cards lays a single card to start a new round. Alternatively, if the lead player has cards in hand of a single suit or number, they play all of these cards at once to end the hand. When a hand ends, each player scores 1 point for each card they still hold.
If no player has at least 15 points, shuffle the deck and start a new hand. If someone does have 15 or more points, whoever has the fewest points wins.
It's a fast-paced game for 2 to 6 players you can all learn in a few minutes through the available amazing tutorial, and available to play right now on our platform by following the link below:
https://boardgamearena.com/gamepanel?game=odin
Let's thank the HELVETIQ team for bringing this title to our platform, with the help of the amazing game designers Yohan Goh, Hope S. Hwang and Gary Kim!
Also, we should send our warmest regards to fenadoruk who developed it for Board Game Arena.
The game looks awesome on any device and you can play it well from any device.
That's it for today's release.
What will come next? Can you guess?
Until next week, play fair and take care!
奧丁:瓦爾哈拉崛起!
In Odin, you want to empty your hand as quickly as possible, sending all your Vikings out into the world.
遊戲持續數局,每局由一輪或多輪組成。這副牌包含六種花色的牌,每種牌的編號為 1-9,每位玩家一開始手上有九張牌。
該手牌的領先玩家將一張牌放在桌上。下一位玩家要么放棄(但可以在未來的回合中玩),要么打出相同數量的牌(或比該數量多一張)具有更高價值的牌。當您打出兩張或更多牌時,牌必須具有相同的數字或顏色,並且這些牌的價值是透過將其數字從高到低的順序排列來創建的。例如,如果您打出藍色3 和藍色6,則它們的值是63,而不是36。牌。
遊戲繼續在桌子上進行,直到某個玩家沒有牌(這會立即結束該輪),或者所有玩家都連續通過為止。在後一種情況下,丟棄最後打出的牌;無論是誰打出這些牌,都會放下一張牌來開始新一輪。或者,如果領先玩家手上有單一花色或數字的牌,他們會立即打出所有這些牌以結束這手牌。當一手牌結束時,每位玩家仍持有的每張牌得 1 分。
如果沒有玩家擁有至少 15 分,則洗牌並開始新的一手牌。如果有人得分達到 15 分或以上,則得分最少者獲勝。
這是一款適合 2 到 6 名玩家的快節奏遊戲,您可以透過可用的精彩教程在幾分鐘內學習 ,並且可以立即在我們的網站上玩平台透過以下連結:
https://boardgamearena.com/gamepanel?game=odin
讓我們感謝 HELVETIQ 團隊在出色的遊戲設計師 Yohan Goh、Hope S. Hwang 和 Gary Kim 的幫助下將這款遊戲帶到我們的平台!
另外,我們應該向為Board Game Arena開發它的 fenadoruk 致以最誠摯的問候。
該遊戲在任何設備上看起來都很棒,並且您可以在任何設備上玩得很好。
這就是今天發布的內容。
What will come next? Can you guess?
直到下週,公平競爭並保重!
With three games being released today, all published by Mandoo, it is up to you to decide which one is the best for your gaming time!
1) THE YELLOW HOUSE
Van Gogh and Gauguin debate what is important for drawing. It is a very special climbing game for two players. You must play one card from the elements that have not yet been played this trick among the four elements: money, inspiration, passion, and skill. If the value of that element is low, you must play additional cards to increase its value before playing one card. The player who goes out first scores the last card played and wins the round. Win the game by winning three rounds first or by scoring the same element twice.
Ready to play as a famous painter? This game, designed by Geonil, is available for you! Join a game right now by clicking the link to the game page:
https://boardgamearena.com/gamepanel?game=theyellowhouse
2) CAPYBARA'n'CAPYBARA
Capybaras love to eat pumpkins. You will need the help of the baby monkey walking above to pick up the pumpkins that the capybaras like to eat. You, the players, play as capybara bosses, aiming to line up your capybaras well to earn lots of pumpkins!
In Capybara, you will form a line of capybaras to score Pumpkin cards. You will move the baby monkey above the row of capybaras to carry out different actions. You gain Capybara cards by moving the baby monkey forward to the left, gaining capybaras for the number of spaces moved.
You can also score Pumpkin cards by forming a row of capybaras that meet the Pumpkin scoring conditions, moving the monkey to the left to score them.
Fond of capybaras? You can try this game by Hisashi Hayashi right now from your browser:
https://boardgamearena.com/gamepanel?game=capybarancapybara
3) GIRAFFE RAFFE
Hungry giraffes gather under apple trees, all craving apples!
You lead a herd of them to gather fruit... but you always have to go higher and higher until you cannot anymore!
In this game, you must play cards or spend Apple tokens and if you cannot, you are the sole loser of the game. Be sure to lead your herd to the right trees!
Another game by Hisashi Hayashi that you can join by gently typing the link below:
https://boardgamearena.com/gamepanel?game=girafferaffe
That's it for this Mandoo day release!
We would like to fondly thanks the Mandoo team as well as for Moof, the developer who adapted all of these games for Board Game Arena.
Enjoy the games, let us know which one you prefer, and as always...
Take care and play fair!
黃房子、水豚和長頸鹿拉夫:今天是曼杜日!
今天發布了三款遊戲,全部由 Mandoo 發行,您可以決定哪一款最適合您的遊戲時間!
1) 黃房子
梵谷和高更爭論什麼對繪畫來說是重要的。這是一款非常特別的兩人攀爬遊戲。你必須從金錢、靈感、熱情和技巧這四個元素中,從尚未玩過這一把戲的元素中打出一張牌。如果該元素的價值較低,則在打出一張牌之前必須打出更多牌以增加其價值。最先出局的玩家得分最後一張牌並贏得該回合。先贏得三輪比賽或兩次獲得相同元素即可贏得比賽。
準備好扮演著名畫家了嗎?這款由 Geonil 設計的遊戲可供您使用!點擊遊戲頁面的連結立即加入遊戲:
https://boardgamearena.com/gamepanel?game=theyellowhouse
2) 水豚和水豚
水豚喜歡吃南瓜。你需要在上面行走的小猴子的幫助下撿起水豚喜歡吃的南瓜。你,玩家,扮演水豚老大,目標是把你的水豚排好,以獲得大量的南瓜!
在《水豚》中,您將讓水豚排成一排來得分南瓜卡。您將把小猴子移到水豚行上方以執行不同的動作。您可以將小猴子向左移動來獲得水豚卡,移動的空間數量即可獲得水豚卡。
您還可以將符合南瓜得分條件的水豚排成一排,將猴子向左移動來得分南瓜卡。
喜歡水豚嗎?您現在可以透過瀏覽器嘗試 Hisashi Hayashi 的這款遊戲:
https://boardgamearena.com/gamepanel?game=capybarancapybara https://boardgamearena.com/gamepanel?game=capybarancapybara
3) 長頸鹿拉菲
飢餓的長頸鹿聚集在蘋果樹下,都渴望蘋果!
你帶領一群動物去採摘水果......但你總是必須走得越來越高,直到你再也不能了!
在這個遊戲中,你必須打牌或花費蘋果代幣,如果你不能,你就是遊戲的唯一輸家。一定要帶領你的牛群到正確的樹上!
Hisashi Hayashi 的另一款遊戲,您可以透過輕輕輸入以下連結來加入:
https://boardgamearena.com/gamepanel?game=girafferaffe
這就是 Mandoo 日發布的內容!
我們衷心感謝 Mandoo 團隊以及 Moof,後者為Board Game Arena改編了所有這些遊戲。
享受遊戲,讓我們知道您喜歡哪一款,一如既往...
Take care and play fair!
Let's welcome this expansion that introduces:
- One new driver w/ all of the essential player specific components in orange (now allowing up to 7 racers)
- Two new maps (Japan & Mexico)
- New upgrade cards (introducing the purple drop- a different cooldown that allows the player to take a heat card from their discard pile and place it back into their engine)
- Submerged track sections (must spend an extra heat for downshifting gears in these sections)
- More heat, stress, championship, sponsorship, and event cards!
Improve your skills, master the game, play it or discover it from the link below:
https://boardgamearena.com/gamepanel?game=heat
熱力狂飆:大雨 - 絕對不會有貓狗!
讓我們歡迎這個擴充,它引入了:
- 一名新車手,配備橙色的所有重要玩家特定組件(現在最多允許 7 名賽車手)
- 兩張新地圖(日本和墨西哥)
- 新的升級卡(引入紫色掉落 - 不同的冷卻時間,允許玩家從丟棄堆中取出熱卡並將其放回引擎中)
- 水下軌道部分(必須花費額外的熱量來在這些部分降檔)
- 更多熱度、壓力、冠軍、贊助和賽事卡!
提升您的技能、主宰遊戲,透過以下連結來遊玩或探索: