Oh, look! A pyramid!
In Imhotep, the players become builders in Egypt who want to emulate the first and best-known architect there, namely Imhotep.
Over six rounds, they move wooden stones by boat to create five seminal monuments, and on a turn, a player chooses one of four actions: Procure new stones, load stones on a boat, bring a boat to a monument, or play an action card. While this sounds easy, naturally the other players constantly thwart your building plans by carrying out plans of their own. Only those with the best timing — and the stones to back up their plans — will prove to be Egypt's best builder.
Selected for Spiel 2016, Imhotep took a long time to be distributed worldwide. The author offers us a game that brings to mind Zooloretto (the boats that you load but that others can send), Egezia and its multiple market bonuses (of end, of collection, of additional actions), Azul (its arrangement of stones in the tomb) and Pyramids (for its sites where you build in various ways). Imhotep combines several of these mechanics to make a brilliant game.
There are a lot of interactions, as well as opportunistic moves, where your neighbor will inevitably screw up your plans at some point, it is also a game of placement with several ways to win points (and double-sided boards to change the game).
Quite a short and rich game, Imhotep's concept works perfectly, being simple and devious, all without dilemmas for our lil' builders' hearts.
A game worth trying if you've never got your hands on it, by clicking here:
https://boardgamearena.com/gamepanel?game=imhotep
A huge thanks to Phil Walker-Harding, the game designer, as well as the KOSMOS team for giving their authorization to bring this wonder to Board Game Arena.
Let's not forget the most important : XCID, who developed the game for the platform in a pretty efficient way.
Now it's time for you to play it!
Let us know what you think about this game, or... walk like an Egyptian!
IMHOTEP:嗯哼,印何闐是一個金字塔計劃!
哦,快看!
一個金字塔!
在Imhotep 中,玩家成為埃及的建築師,他們想要像 Imhotep 一樣成為埃及第一位也是最有名的建築師 。
在六個回合中,他們乘船移動木石以創建五個開創性的紀念碑,而在一個回合中,玩家可從四個動作選擇一個:獲取新石頭,裝載石頭上船,將船隻帶到紀念碑或打出一個動作卡片。
雖然這聽起來很容易,但其他玩家自然而然地通過執行他們自己的計劃來不斷地阻撓您的建設計劃。
只有那些掌握最佳時機的人——以及良好調度石頭來搭配計劃——才會被證明是埃及最好的建設者。
曾入選Spiel 2016Imhotep花了很長時間才在全球發行。
作者為我們提供了這一款遊戲,讓我們想起Zooloretto (您裝載但其他人可以發送的船)、 Egezia及其多種市場獎勵(結束、收集、附加行動)、 花磚物語 (不堆花磚改在墳墓堆石頭)和Pyramids(因為您以各種方式建造它的地點)。
Imhotep 結合了這當中的幾個機制,創造了一個出色的遊戲。
不但有很多互動,還有機會主義的移動,你的鄰居在某個時候不可避免地會搞砸你的計劃,這也是一個放置遊戲,有多種贏得積分的方式(且有雙面板來增加遊戲變化性) .
相當短卻豐富的遊戲, Imhotep的概念完美地運作,簡單但有心機,這些都不會讓我們小建設家們的心陷入兩難。
如果您從未接觸過這款遊戲,那麼值得試一試,請點擊此處:
https://boardgamearena.com/gamepanel?game=imhotep
非常感謝遊戲設計師Phil Walker-Harding以及 KOSMOS 團隊授權將這個世界奇蹟帶到Board Game Arena 。
讓我們不要忘記最重要的: XCID ,他以非常高效率的方式為平台開發了這遊戲。
現在是你玩它的時候了!
讓我們知道您對這款遊戲的看法,或者...
像埃及人一樣走路!