Vlaada Chvátil is a famous game designer for a simple reason : he created some of the most amazing brain-burrning experiences in the board game world.
From Through The Ages to Galaxy Trucker to Dungeon Lords to Bunny, Bunny, Moose, Moose, his designs have continued to break new ground, introduced new mechanisms, and universally provided thoughtful, fun game experiences that stick with you long after the games are over.
And Dungeon Petz is no exception.
In Dungeon Petz, Chvatil's sequel to Dungeon Lords, you manage a group of imps that were recently displaced when their dungeons were destroyed by heroes in the previous game, leaving them without jobs. With their limited skills, the imps band together and open a monster pet shop, hoping to achieve fame and glory and a bit of profit selling their pets to the few dungeon lords that still remain in business. Of course, all the imps from the other decimated dungeons decided to do the exact same thing, and now the imps are not only competing to sell pets to the dungeon lords, but they are also competing against each other to see who has the best pets (because that's what imps do).
During the game, you will buy baby pets and raise them for sale and exhibition. Being baby pets, they won't always do what you want, or what you expect. You'll just have to provide for their various needs as best you can. You will buy cages for them, provide them with food, install toys in their cages, clean up poop, more poop, and piles of poop. Or not (your choice). You will defend your cages against pets throwing tantrums and trying to escape (be prepared for the occasional hospital visit). Some pets will try to play with dangerous magic and accidentally grow themselves an extra set of eyes, or an extra tail. And some pets just get depressed when there is no one to play with them. Pets are complicated creatures. And they grow fast. It's probably best if you put in the time and learn about them now while they are little, because when your pets age they get hungrier, more fearsome, and far more demanding. In the game, you can buy books about your pets to learn their inner-most secrets (What To Expect When You Are Expecting Poop). There are a lot of things you can buy: long shovels for cleaning, um, stuff... you get it; whips to encourage the exhibition judges to vote your way; and even magical armor that your imps can use when defending against outbursts and the occasional fit of magical experimentation.
And just when you grow attached to your pets, learn how to care for them, and start to respect them as individuals, you'll throw them on stage and make them compete in shallow exhibitions against each other to see which pets are the meanest, hungriest, and poopiest. And then you'll sell them. Just like that. For one gold nugget if you can. Or less, if it helps your bottom line. From infant to family pet to exhibition to sale, a gold nugget for you, and a life of servitude to horrific dungeon lords for them. Such is the life of a pet.
If any of this sounds fun, then Dungeon Petz is the game for you!
But beware : it's not a light game.
You can see it in action by clicking this link, if you dare:
https://boardgamearena.com/gamepanel?game=dungeonpetz
This is a worker placement, blind bidding and card management game. The game play flows together very nicely if you are able to accept that you can not plan everything. And that's part of the charm.
We would like to thank the team behind Czech Games, Vladaa Chvatil, and all of the game testers.
There would be no games on BGA without the help of developers, and oh... what a humongous work has been done here by our fantastic dev, Victoria_La, who worked on this monster of a game for weeks.
So now, you have two possible choices: Play it, or pass.
But you have to know that there are two kinds of humans in the world:
The ones who have played this game, and the others...
And about expansions?
(we see you)
Like any games on BGA: if the game is played by many people, they will come 😉
地城寵物:來自地獄的重量級寵物店
VlaadaChvátil是一位著名的遊戲設計師,原因很簡單:在桌遊世界中,他創造了許多令人讚嘆的燒腦遊戲。
從《歷史巨輪》到《銀河卡車司機》,《地城領主》,再到《兔子,兔子,麋鹿,麋鹿》,他的設計不斷創新,引入新的機制,有趣的體驗在遊戲結束後仍然長存你的腦中。
地城寵物也不例外。
在Chvatil與地牢領主的續作《地城寵物》中,你管理一組小魔怪,因為在上一場遊戲中被英雄摧毀地牢時流離失所,使他們失去工作。
小魔怪們由於技能有限而團結起來,開了一家怪獸寵物店,希望藉此獲得名望和榮耀,並從將寵物賣給仍在經營中的少數地牢領主以獲得利潤。
當然,其他在地牢中的小魔怪都決定做同樣的事情,現在小魔怪不僅在爭奪向地主出售寵物的機會,而且還在相互競爭,看誰擁有最好的寵物(因為這就是小魔怪在做的事)。
在遊戲過程中,你將購買嬰兒小魔怪並飼養牠們並進行銷售和展示。
作為嬰兒小魔怪,牠們不會總是做你想要的事情或你期望的事情。
你只需盡最大可能滿足他們的各種需求。
你將為牠們購買籠子,為牠們提供食物,在籠子裡安裝玩具,清理大便,更多的大便和成堆的大便。
或者不做(都是你的選擇)。
你將保護自己的籠子,防止寵物發脾氣並試圖逃脫(準備偶爾去醫院看病)。
一些寵物會嘗試玩危險的魔術,並意外地長出額外的眼睛或尾巴。
當沒有人跟寵物一起玩,有些寵物會變得沮喪。
寵物是複雜的生物。
他們成長飛速。
在牠們還很小的時候,最好花點時間去了解牠們,因為當你的寵物變老時,牠們會更飢餓,更加恐懼並且要求更高。
在遊戲中,你可以購買有關寵物的書籍,以了解牠們的內在秘密(當你期望大便時該期待什麼)。
你可以購買很多東西:用於清潔的長鏟,嗯,就是那些東西...
你懂了;鼓勵展覽評委以自己的方式投票;甚至您的小鬼可以在防禦爆發和偶爾進行魔法實驗時使用的魔法盔甲。
當您逐漸養成寵物,學習如何照顧它們,並開始尊重它們作為個體時,您便會將它們放在舞台上,並使它們在較淺的展覽中相互競爭,看看哪些寵物是最卑鄙的,最餓,最無聊。
然後,你將會把寵物們賣掉。
就是這樣。
如果可以,買一個金塊。
或更少,如果它對你有利。
從嬰兒到家庭寵物再到展覽再到出售,為您準備金塊,為他們提供奴役生活到可怕的地牢領主。
寵物的生活就是這麼樸實無華。
如果聽起來很有趣,那麼地城寵物就是你的最佳選擇!
但要注意:這不是一個簡單的遊戲。
如果你夠大膽,請點擊連結查看實際遊戲情況:
https://boardgamearena.com/gamepanel?game=dungeonpetz
這是一個工人擺放,競標和卡牌管理遊戲。
如果你能夠接受無法規劃所有內容,那麼遊戲流程會非常流暢地進行。
這就是遊戲的魅力。
我們要感謝Czech Games背後的團隊, Vladaa Chvatil和所有遊戲測試人員。
沒有開發人員的幫助,BGA上就不會有遊戲。
我們出色的開發人員Victoria_La在這裡做了多麼艱鉅的工作,他為這個遊戲怪獸工作了數週。
因此,現在你有兩個選擇:遊玩,或略過。
但是你必須知道世界上有兩種人:
玩過這遊戲的人,而其他沒玩過的人...
至於擴充?
(我們靜觀其變)
就像BGA上的任何遊戲一樣:如果很多人玩,擴充就會出現。