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Letter Tycoon 的案件
#29018: "2x Multipliers don´t accumulate"
#29018: "2x Multipliers don´t accumulate"
這是關於哪方面的案件?
發生什麼事? 請從下方選擇
建議:依我所見,有些調整將大幅增進遊戲完成度
發生什麼事? 請從下方選擇
建議:依我所見,有些調整將大幅增進遊戲完成度
請檢查是否已有同課題案件
若肯定,請「投票」給這樁案件。最高票的案件將「優先」處理!
# | Status | Votes | Game | Type | Title | Last update |
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細節描述
• 如果可以的話,請轉貼螢幕顯示的錯誤訊息。
Any 2x multiplier letter (B, J, K or Q) which are already very powerful alone, can be impossible to beat if you get 2 of them together.
My suggestion is a simple option that 2x DO NOT accumulate, meaning there is no 4x or 8x, the max is 2x.
This can be implemented as a pre-game option, something like "2x MAX rule".• 請說明你當時想做什麼,你做了什麼,然後發生了什麼事
• 你的瀏覽器是什麼?
Google Chrome v86
• 請轉貼未翻譯的英文字句。 建議將此錯誤的螢幕截圖上傳到 Imgur.com 並轉貼連結。
Any 2x multiplier letter (B, J, K or Q) which are already very powerful alone, can be impossible to beat if you get 2 of them together.
My suggestion is a simple option that 2x DO NOT accumulate, meaning there is no 4x or 8x, the max is 2x.
This can be implemented as a pre-game option, something like "2x MAX rule".• 這些文字存在於 翻譯系統 中嗎?若為真,其是否已被翻譯超過 24 小時?
• 你的瀏覽器是什麼?
Google Chrome v86
• 請簡明精確地解釋你的建議,以便讓人一目了然。
Any 2x multiplier letter (B, J, K or Q) which are already very powerful alone, can be impossible to beat if you get 2 of them together.
My suggestion is a simple option that 2x DO NOT accumulate, meaning there is no 4x or 8x, the max is 2x.
This can be implemented as a pre-game option, something like "2x MAX rule".• 你的瀏覽器是什麼?
Google Chrome v86
• 當你不能動作時,螢幕上顯示什麼?(螢幕全黑?部份遊戲介面?錯誤訊息?)
Any 2x multiplier letter (B, J, K or Q) which are already very powerful alone, can be impossible to beat if you get 2 of them together.
My suggestion is a simple option that 2x DO NOT accumulate, meaning there is no 4x or 8x, the max is 2x.
This can be implemented as a pre-game option, something like "2x MAX rule".• 你的瀏覽器是什麼?
Google Chrome v86
• 遊戲規則的哪部分在 BGA 版本有所錯漏?
Any 2x multiplier letter (B, J, K or Q) which are already very powerful alone, can be impossible to beat if you get 2 of them together.
My suggestion is a simple option that 2x DO NOT accumulate, meaning there is no 4x or 8x, the max is 2x.
This can be implemented as a pre-game option, something like "2x MAX rule".• 這項違反規則之處可否在遊戲重播中看到?若可以是在哪步?(重播時左上角資訊)
• 你的瀏覽器是什麼?
Google Chrome v86
• 你當時想採取哪個遊戲行動?
Any 2x multiplier letter (B, J, K or Q) which are already very powerful alone, can be impossible to beat if you get 2 of them together.
My suggestion is a simple option that 2x DO NOT accumulate, meaning there is no 4x or 8x, the max is 2x.
This can be implemented as a pre-game option, something like "2x MAX rule".• 你想觸發這個遊戲行動時做了什麼?
• 當你試著這麼做時發生了什麼(錯誤訊息、遊戲狀態條訊息...)?
• 你的瀏覽器是什麼?
Google Chrome v86
• 問題發生在遊戲的哪一步?(當前遊戲指示是什麼)
Any 2x multiplier letter (B, J, K or Q) which are already very powerful alone, can be impossible to beat if you get 2 of them together.
My suggestion is a simple option that 2x DO NOT accumulate, meaning there is no 4x or 8x, the max is 2x.
This can be implemented as a pre-game option, something like "2x MAX rule".• 當你試著進行遊戲動作時發生了什麼(錯誤訊息、遊戲狀態條訊息...)?
• 你的瀏覽器是什麼?
Google Chrome v86
• 請描述顯示問題。 建議將此錯誤的螢幕截圖上傳到 Imgur.com 並轉貼連結。
Any 2x multiplier letter (B, J, K or Q) which are already very powerful alone, can be impossible to beat if you get 2 of them together.
My suggestion is a simple option that 2x DO NOT accumulate, meaning there is no 4x or 8x, the max is 2x.
This can be implemented as a pre-game option, something like "2x MAX rule".• 你的瀏覽器是什麼?
Google Chrome v86
• 請轉貼未翻譯的英文字句。 建議將此錯誤的螢幕截圖上傳到 Imgur.com 並轉貼連結。
Any 2x multiplier letter (B, J, K or Q) which are already very powerful alone, can be impossible to beat if you get 2 of them together.
My suggestion is a simple option that 2x DO NOT accumulate, meaning there is no 4x or 8x, the max is 2x.
This can be implemented as a pre-game option, something like "2x MAX rule".• 這些文字存在於 翻譯系統 中嗎?若為真,其是否已被翻譯超過 24 小時?
• 你的瀏覽器是什麼?
Google Chrome v86
• 請簡明精確地解釋你的建議,以便讓人一目了然。
Any 2x multiplier letter (B, J, K or Q) which are already very powerful alone, can be impossible to beat if you get 2 of them together.
My suggestion is a simple option that 2x DO NOT accumulate, meaning there is no 4x or 8x, the max is 2x.
This can be implemented as a pre-game option, something like "2x MAX rule".• 你的瀏覽器是什麼?
Google Chrome v86
案件沿革
2020年11月29日 16:37 • JPreto • 此建議尚未被開發者分析過:
I think many "more experienced" players would love this option.
2020年11月29日 18:26 • jephly • 開發者認同這是個好點子,並計劃實行:
The game designer, Brad Brooks, suggested a variant to address this problem in this Board Game Geek thread: boardgamegeek.com/thread/1883712/double-double-vx-combo
His suggestion is to add a variant in which doublers "add" instead of "multiply". So, two doublers applied to the same word would result in 3x earnings instead of 4x.
I'm happy to implement this variant, since it's endorsed by the game designer. I think the "2x MAX" variant you describe goes a little two far, since it eliminates any benefit of achieving multiple doubler requirements, and thus reduces strategic options.
His suggestion is to add a variant in which doublers "add" instead of "multiply". So, two doublers applied to the same word would result in 3x earnings instead of 4x.
I'm happy to implement this variant, since it's endorsed by the game designer. I think the "2x MAX" variant you describe goes a little two far, since it eliminates any benefit of achieving multiple doubler requirements, and thus reduces strategic options.
2020年11月29日 18:47 • JPreto • 開發者認同這是個好點子,並計劃實行:
Thanks for the consideration!
But I really think 3x the points is still too much.
Check the stats to see how many times a player that gets B and J together loses...
I even considered a "no doubles allowed" pre-game option. That would still be good, IMO.
But I really think 3x the points is still too much.
Check the stats to see how many times a player that gets B and J together loses...
I even considered a "no doubles allowed" pre-game option. That would still be good, IMO.
2020年11月29日 18:59 • jephly • 開發者認同這是個好點子,並計劃實行:
Unfortunately the stats I have don't make it easy to see information about combos. But I can see which patent abilities are (individually) used the most, both by all players and separately by winning players. The patent ability most used by winning players is not a doubling ability at all, but the V (play two words). The J ability is a close second, but the other doublers (B and K) are the least used (both overall and by winning players).
So, the data I have doesn't indicate that doubler stacking is having a significant effect on win rate. It doesn't disprove it either, of course.
I'm not necessarily ruling out a "2x MAX" variant, but I'd like to start with the designer-approved "doublers add" variant first.
(Since I'm just the developer of this game on BGA, not the game designer, I don't feel comfortable introducing significant rule variants without evidence or approval.)
So, the data I have doesn't indicate that doubler stacking is having a significant effect on win rate. It doesn't disprove it either, of course.
I'm not necessarily ruling out a "2x MAX" variant, but I'd like to start with the designer-approved "doublers add" variant first.
(Since I'm just the developer of this game on BGA, not the game designer, I don't feel comfortable introducing significant rule variants without evidence or approval.)
2020年12月 1日 8:00 • jephly • 此建議已獲實施:
I added the "doubling abilities add" variant, and I also went ahead and added the "one doubling ability maximum" (aka "2x max") variant as well, since it turned out to be easy to do so. Let me know what you think.
為本案件添加內容
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更改案件狀態為:
bug?id=29018