狼群:領地之戰
The Wolves 是一款適合 2-5 名玩家的組隊策略遊戲。這是適者生存的遊戲,你要透過爭奪領地、招募獨狼和圍捕獵物來競爭建立最大、最具統治力的狼群。
每個行動都需要你翻轉與你希望採取行動的地形相對應的地形板塊。這些雙面板塊意味著你在本輪中採取的行動將決定你在下一輪中可以採取行動的地形種類。當你採取行動擴大你的狼群對每個區域的控制時,你也升級了你的狼群的屬性,讓你可以隨著遊戲的進行採取更具侵略性的行動。
在三個遊戲中期計分階段,計算每個區域的控制能力。遊戲結束時,玩家根據在這些計分階段獲得的分數以及玩家面板上六個軌道中每一個中顯示的最高分數來計算得分。得分最多的玩家獲勝!
玩家人數: 2 - 5
遊戲歷時: 54 mn
複雜度 3 / 5
在線上玩 狼群:領地之戰 以及 959 款其他遊戲。
無需下載──直接用你的網路瀏覽器玩。
與你的朋友以及全世界成千上萬的玩家們。
免費。
在線上玩 狼群:領地之戰 以及 959 款其他遊戲。
無需下載──直接用你的網路瀏覽器玩。
與你的朋友以及全世界成千上萬的玩家們。
免費。
規則摘要
Overview
Score the most Victory Points by using Actions on your turns to:
1. Fight for Control of a Region by increasing your wolf pack's presence there.
2. Hunt Prey scattered around the Regions by surrounding it with your wolves.
3. Increase your pack's strength by improving your Attributes.
Attributes
- Build Dens to increase attributes (and gain Bonus Terrain and Action Tokens):
Pack Spread: number of wolves that can move in a Move action.
Wolf Speed: number of hexes each wolf can move in a Move action.
Howl Range: number of hexes for Howl and Dominate actions.
Actions
- Take any two actions.
- May take the same action more than once.
- Pay for actions by flipping Terrain Tiles that all match the terrain type of the target hex(es).
- Bonus Terrain Token: use as any one terrain type.
- Bonus Action Token: use as any one additional action.
Move
- Central Chasm and Water Sources are impassable.
- Cannot land on lone wolf or prey tokens.
- Maximum 2 pieces per hex.
- Wolves of the same type from different packs cannot occupy the same hex.
- Alpha Wolves push Pack Wolves to the nearest empty or friendly hex of the Alpha’s choice.
- Wolves cannot land on an enemy Lair.
Build Dens
- Select a hex occupied by or adjacent to your Alpha Wolf.
- Flip 2 terrain tiles that match the target hex.
- Select an Attribute Track.
- Maximum 1 Den/Lair per hex.
- Cannot build on a hex with an enemy Wolf.
- Can gain Bonus Terrain and Action Tokens and Victory Points (VP).
Upgrade Den
- Select a hex with one of your Dens occupied by or adjacent to your Alpha Wolf and adjacent to a Water Source.
- Flip 2 terrain tiles that match the Den's hex.
- Den moved to the Moonlight Board.
- Lair placed which reveals a bonus.
- Den must be adjacent to Water Source.
- Gains VP.
- Maximum 1 Lair per color in each region.
- Push an enemy wolf in the same hex to the nearest empty or friendly hex of the Lair's choice.
Howl
- Select a Lone Wolf within the Howl range of your Alpha Wolf.
- Flip 2 terrain tiles that match the Lone Wolf's hex.
- Lone Wolf moved to the Moonlight Board.
- Your next Wolf is placed on the Lone Wolf's hex.
- Gain a Wolf by Howling at a Lone Wolf.
- Gains VP.
Dominate
- Select an opponent's Pack Wolf or Den within the Howl range of your Alpha Wolf.
- Flip 3 terrain tiles which match the opponent's piece's hex.
- Opponent's piece moved to the Moonlight Board.
- Place a matching piece of yours on the target hex.
- Gain an opponent’s Pack Wolf or Den.
- Cannot target a hex with 2 pieces of the same color.
Hunting
- At action end, if Wolves of the same color occupy three hexes adjacent to a prey token, that player may move the top prey token to the next free Hunting Tracker space.
- Gain a Bonus Action Token.
- 2players: No Bonus Action Token.
- Gains VP.
- Triggered automatically (no Terrain Tiles).
- Cannot hunt the same type of Prey more than once.
Moonlight Board Scoring
- Tracks when the Region Scoring phases are triggered.
- Most region control gains the most VP.
- 2nd most control gains the lower VP.
- Control = Wolves + Dens + Lair × 3.
- Tiebreak: most Alpha Wolves.
- Else both gain 2nd reward.
- No VP for tied 2nd.
Game End
- After the final Full Moon phase.
- Total VP = Moon Phase VP + highest revealed VP on each track.
- Most VP wins!
Tiebreaks
1. Most Region Scoring tokens.
2. Most wolves on the board.