Tranquility: The Ascent is a standalone sequel to Tranquility, with players working together to complete a grid of numbers as they scale the mountain.
Starting at the bottom of the mountain, players are tasked with completing a pyramid-shaped grid from the base to the summit. The base of the mountain is nine cards wide, the row above that is eight, and so on, with the top row consisting of a single summit card played once the rest of the grid is complete. On your turn, you must play a card onto the mountain or discard two cards. Cards are numbered between 1 and 12 and feature one of three different types of terrain. You may not play cards of the same terrain type next to one another, and you must also discard the difference between cards when played next to one another, e.g. placing a 7 next to a 4 would require you to discard three cards.
Rows are completed from left-to-right, and the numbers on the cards can ascend, descend, or remain the same. Rows can include any number barring this one restriction: the number on a terrain card must be equal to or higher than the number of the row, which means that a 1 can be played only in the first row whereas numbers 8-12 can be played on any row.
You can start a new row once at least the first two cards in the row below have been placed. Cards must always be "supported" by the two cards immediately below them, but they do not relate to the rows above or beneath in any way, i.e., the first row could start with a 10 while the next row starts with a 2.
*If players complete the mountain and top it with a summit card, they win; if a player cannot take an action on their turn, everyone loses.
Tranquility: The Ascent includes three mini-expansion modules that can be added separately or together. "The Green Path" requires players to form a continuous path from the bottom to the top of the mountain. "The Panorama" module gives players specific number sequences to photograph. And finally, herd "The Mountain Goats" up to the summit where the grass is greener in the final module.
You can play it now by clicking here:
[https://boardgamearena.com/gamepanel?ga ... theascent
](https://boardgamearena.com/gamepanel?game=tranquilitytheascent)
And there's a tutorial included if you never played the original Tranquility or this one. A good way to discover it quickly!
We would love to thank James Emmerson and Board Game Hub for allowing the game to be developed on Board Game Arena. No games without developers, and it's all up to ufm for this adaptation that is as beautiful as it is playable.** Try it!**
That's it for today, and this week is gonna be a bit* special.*
Maybe we will have something coming** BEFORE** Wednesday.
Let's change our habits, at least for this very special day...
Until then, take care and play fair!
寧靜號- 當你需要更多的寧靜時
Tranquility: The Ascent是寧靜號的獨立續集,玩家在攀登山峰時共同努力完成數字網格。
從山腳開始,玩家的任務是完成從山腳到山頂的金字塔形網格。
山腳有九張牌,上面一排是八張,依此類推,最上面一排是一張山頂牌,在剩下的網格完成後打出。
輪到你時,你必須向山上打一張牌或棄掉兩張牌。
卡片編號在 1 到 12 之間,具有三種不同類型的地形之一。
您不能將相同地形類型的牌一張接著一張地打出,並且當一張牌打出時,您也必須丟棄牌之間的差異,例如
將 7 放在 4 旁邊需要您棄掉三張牌。
行是從左到右完成的,卡片上的數字可以上升、下降或保持不變。
除此限制外,行可以包含任何數字:地形卡上的數字必須等於或大於行數,這意味著 1 只能在第一行放置,而數字 8-12 可以放置在任何一行。
一旦下面一排的前兩張牌至少被放置好,你就可以开始新的一排。
卡片必須始終由緊靠其下方的兩張卡片“支撐”,但它們與上方或下方的行沒有任何關係,即第一行可以以 10 開頭,而下一行可以以 2 開頭。
如果玩家完成登頂並用登頂卡放置,他們就贏了;如果一個玩家不能在輪到他們時採取行動,那麼每個人都會輸。
Tranquility:Ascent包括三個迷你擴展模塊,可以單獨添加或一起添加。
“綠色之路”需要玩家從山腳到山頂形成一條連續的路徑。
“全景”模塊為玩家提供特定的數字序列進行拍攝。
最後,在最後一個模塊中將“山羊”趕到山頂,那裡的草更綠。
現在可以點擊此處:
https://boardgamearena.com/gamepanel?ga~...~theascent
如果你從未玩過原版Tranquility或這款遊戲,我們會提供教學。
快速發現它的好方法!
我們非常感謝James Emmerson和Board Game Hub允許在Board Game Arena上開發遊戲。
沒有開發者就沒有這遊戲,而這一切都取決於ufm對於這種既美觀又可玩的改編。你該嘗試一下!
這就是今天的內容,本週會有點特別。
也許我們會在星期三之前收到一些東西。
讓我們改變我們的習慣,至少在這個非常特別的日子裡……
在那之前,保重並公平競爭!