The Mandala: the symbol of an ancient and sacred ritual. Colored sand is laid to create a symbolic map of the world before the pattern is ceremonially destroyed and the sand cast into the river.
In the two-player game Mandala, you are trying to score more than your opponent by collecting valuable cards- but you will not know which cards are valuable until well into the game! Over the course of the game, players play their colored cards into the two mandalas, building the central shared mountains and laying cards into their own fields. As soon as a mandala has all six colors, the players take turns choosing the colors in the mountain and adding those cards to their "river" and "cup." At the end of the game, the cards in your cup are worth points based on the position of their colors in that player's river. The player whose cup is worth more points wins.
The linen playmat shows two circular mandalas, with each being divided by a horizontal space (the mountain) to create one "field" for each player. The playmat has seven spaces in front of each player to hold their river of single face-up cards and their cup: the stack of face-down cards which they score at the end of the game.
To begin, each player receives a hand of six cards. Each player receives two random cards face down in their cup, then two random cards are dealt face up into the central mountain strip of each mandala.
On your turn, you may play either a single card into one of mountains, or one or more matching cards into one of your fields. All cards played into a mandala must follow the "Rule of Color": Once a color has been played into one of the three areas of a mandala, then later cards of the same color can be played only into that same area. Thus, once your opponent has played red cards into their field, you can no longer play red cards in your field, and neither you nor your opponent can play red cards into the central mountain. If you played a card into a mountain, draw three new cards from the deck at the end of your turn; if you played cards into one of your fields, do not draw new cards.
A mandala is completed once it contains all six colors of cards. When this happens, the players "destroy" the mandala, taking turns to choose a color present in the mountain and claim all cards of that color. Whoever played more cards in their field chooses first; if tied, the player who did not complete the mandala chooses first. The first time you claim cards of a specific color, lay one of these cards in the lowest-valued empty space in your river, then place the rest into your cup. The spaces in your river are valued 1-6 in order, so cards of the first color you claim will be worth 1 point each, cards of the second color you claim worth 2 points each, and so on.
Once a mandala has been destroyed and all the colors in the mountain claimed, cards played in the fields are discarded, two new cards are dealt face up into the mountain, and the game continues.
The end of the game is triggered either when the deck is exhausted or when one player adds a sixth color to their river. Both players then tally the value of all the cards in their cup, based on the position of the colors in their river, and whoever has the higher score wins!
You can learn to play it through our tutorial, or simply by reaching the dedicated game page and start a game:
https://boardgamearena.com/gamepanel?game=mandala
Developed by Sir Heo, we would love to thank him for bringing this game to the platform, as well as the game designers Trevor Benjamin and Brett J. Gilbert. Of course, no games without a publisher, and this title is, again, available thanks to the Lookout Games team!
Send mandalas of appreciation!
That's it for this week. But be prepared, more amazing titles are coming your way!
And for those who are interested in our workforce, please welcome two new Admins to the BGA Staff to reinforce our team, strengthen, and improve (there's so much to do):
Thoun & Lymon Flowers!
They're now part of our team and we wish them a warm welcome. Send some love :)
That's it for today. As always...
Take care and play fair!
曼荼羅:不只是一本填色書!
曼陀羅:古老而神聖儀式的象徵。在儀式上破壞圖案並將沙子投入河中之前,人們會鋪設彩色沙子以創建一個具有像徵意義的世界地圖。
在雙人遊戲曼陀羅中,您試圖透過收集有價值的卡片來獲得比對手更多的分數 - 但直到進入遊戲後您才會知道哪些卡片是有價值的!在遊戲過程中,玩家將自己的彩色卡片打入兩座曼陀羅中,建造中央共享的山脈並將卡片放入自己的區域中。一旦曼陀羅擁有全部六種顏色,玩家就會輪流選擇山中的顏色並將這些卡片添加到他們的「河」和「杯子」中。遊戲結束時,你杯子裡的牌會根據其顏色在該玩家河牌中的位置來計分。杯子得分較高的玩家獲勝。
亞麻遊戲墊上有兩個圓形曼陀羅,每個曼陀羅都被一個水平空間(山)分開,為每個玩家創造一個「場地」。遊戲墊在每個玩家前面有七個空間,用於放置他們的單張面朝上的牌河和他們的杯子:他們在遊戲結束時得分的一疊面朝下的牌。
首先,每個玩家都會收到一手六張牌。每位玩家在自己的杯子中收到兩張面朝下的隨機牌,然後將兩張面朝上的隨機牌發到每個曼荼羅的中央山帶中。
在你的回合中,你可以將一張單張牌打入一座山中,也可以將一張或多張匹配的牌打入你的一個區域中。曼陀羅中打出的所有牌都必須遵循「顏色規則」:一旦將一種顏色打入曼陀羅的三個區域之一,則後續相同顏色的牌只能打入同一區域。這樣,一旦對手在自己的場上打出紅牌,你就不能再在自己的場上打出紅牌,你和對手都不能在中央山上打出紅牌。如果您將一張牌打入山中,則在回合結束時從牌組中抽出三張新牌;如果您將牌打入自己的區域之一,則不要抽新牌。
一旦曼陀羅包含了所有六種顏色的卡片,曼陀羅就完成了。當這種情況發生時,玩家「摧毀」曼陀羅,輪流選擇山中存在的一種顏色並獲得該顏色的所有卡牌。誰在自己的場上打出的牌多,誰就先選擇;如果平局,則由未完成曼陀羅的玩家先選擇。第一次領取特定顏色的牌時,將其中一張牌放入河中價值最低的空白區域,然後將其餘牌放入你的杯子中。你的河牌中的空格按順序價值1-6,因此你聲稱的第一種顏色的牌每張價值1分,你聲稱的第二種顏色的牌每張價值2分,依此類推。
一旦曼陀羅被摧毀並且山上的所有顏色都被佔領,田野裡打出的牌就會被丟棄,兩張新牌面朝上發到山上,遊戲繼續。
當牌組耗盡或當一名玩家在河牌中加入第六種顏色時,遊戲就會結束。然後,兩位玩家根據河牌中顏色的位置計算杯中所有牌的價值,得分較高者獲勝!
您可以透過我們的教學學習如何玩它,或只需訪問專用遊戲頁面並開始遊戲即可:
https://boardgamearena.com/gamepanel?game=mandala
由 Sir Heo 開發,我們非常感謝他將這款遊戲帶到平台,以及遊戲設計師 Trevor Benjamin 和 Brett J. Gilbert。 當然,沒有發行商就沒有遊戲,再次感謝** Lookout Games 團隊**!
送曼陀羅表示感謝!
以上就是本週的內容。但請做好準備,更多令人驚嘆的遊戲即將到來!
對於對我們的員工感興趣的人,請歡迎兩位新管理員加入 BGA 員工隊伍,以加強我們的團隊、加強和改進(還有很多工作要做):
Thoun & Lymon Flowers!
他們現在是我們團隊的一員,我們熱烈歡迎他們。送一些愛:)
今天就這樣。一如既往......
保重並公平競爭!