桌遊競技場(Board Game Arena)團隊 聯絡我們
We don't stop playing because we grow old; we grow old because we stop playing. But my artery disagree with that.
社群仲裁者
A penny farthing is an old fashioned bicycle. Apparently sales of penny farthings increased 200% during the pandemic!
Trying board games on for size in Edmundston NB 🇨🇦. Invite me to play Wingspan, 7 Wonders Duel, Space Base, Earth, Gizmos, Backgammon, Castles of Burgundy anytime, or any game really but give me a play or 2 to learn it and I will ask for a rematch.
J'essaie des jeux de société pour voir si ils me font à Edmundston NB 🇨🇦. Invitez moi a jouer Wingspan, 7 Wonders Duel, Space Base, Earth, Gizmos, Backgammon, Castles of Burgundy n'importe quand, ou n'importe quel jeu nouveau pour moi et donnez-moi une partie ou deux et je vais apprendre les règles, mais je vous demanderai une revanche.
J'essaie des jeux de société pour voir si ils me font à Edmundston NB 🇨🇦. Invitez moi a jouer Wingspan, 7 Wonders Duel, Space Base, Earth, Gizmos, Backgammon, Castles of Burgundy n'importe quand, ou n'importe quel jeu nouveau pour moi et donnez-moi une partie ou deux et je vais apprendre les règles, mais je vous demanderai une revanche.
遊戲開發人員
開發遊戲: 五子棋, 傷心小棧, 快艇骰子, Briscola, President, Pinochle, Indian Chief, 黃色矮人, 排七, Durak, 玉攻棋, Tumbleweed, Bahama Taxi, Pyrga, Fruit Picking, Yaniv, Twin Palms, Narabi, Pier 18, 韓國花牌, 六百間, 冰雪連天, Heckin Hounds, Hoola, Coupell, 生活, Baby Dinosaur Rescue, 妖怪七重奏, 弒君者, Regidice, La Marche du Crabe, 釣魚趣, Tiến Lên, Art Thief, 二十一點, Tranquility: The Ascent, Seotda, Sasaki, 正中紅心, 鬥地主, Nylon-ppong, 林中狐, Spite and Malice, 大老二, 花見小路, 夏威夷花札, 31, Golf, Mia, Poker Dice, Farkle, Knockout Whist, Cucumber, German Whist, Sergeant Major, Toepen, Mighty, Open Face Chinese Poker, Rummy, Nap, Two-Ten-Jack, Écarté, Schnapsen, Kings in the Corner, Euchre, 金羅米牌(Gin Rummy), 42, 多米諾骨牌, Cheez-Tricks, ECK, Ludo, The Brambles, HUND, Qu4to, Dobro, Cradle to Grave, Go-Stop, Stonks, 福爾摩斯 13, Crisps!, 林中狐二重奏, Five Three Five, Bacon, Greasy Spoon, Dickory, Enemy Anemone, Fibonachos, Spring Cleaning, Lunar, Lure, Pescado Novo, Claim, The Last, Onda, Park Life, Canasta, Expressions, Power Vacuum, Diamonds, Blot, Sail, Grove, Forage, Orchard, lepidopter
A floating octopus adorabilis
開發遊戲: 化身博士:天人交戰, 富饒之城 2, 瘟疫危機, 血色狂怒, Betta, Roll'n Bump, Gang of Dice, 傳城事記, Vaalbara, Lost Seas, Pocket Cats, 數字戰爭, Dobble Connect, Perfect Words, 12 Chip Trick, Dracula vs Van Helsing, My City: Roll & Build, 遙遠之地, It's a Wonderful Kingdom, Captain Flip, 永恆之谷, Mojo, Solstis, Khiva, 小小世界, Dicy Cards, Middle Ages, Zenith, Capybara'n'Capybara, The Yellow House, Giraffe Raffe, Umbrella, Ekko, Kado, Pyramido: Forgotten Treasures, 轉運熊貓, Garden Rush, Paper World, Easy Peasy, 魔戒:遠征隊的宿命, Jurassic Snack, 天下鳴動, Scratch and Catch, Moonshine, Gatsby, Viva Catrina
開發遊戲: Alhambra, Papayoo, 地毯商人, Santorini, Kingdom Builder, Yin Yang, 星際探險隊, 語破天機, 歡迎來到, 砰!, 尼達維爾, 農家樂, Simplicity, Number Drop, 星際探險隊:深海任務, Memoir '44, 強國爭壩, 洞穴農夫, Rauha, 方舟動物園, 雅典衛城, Ancient Knowledge, 熱力狂飆, 未知行星, 奇境幻旅, 太空議會, Gold’n’Crash, Coal Baron, 鐮刀戰爭, Welcome To The Moon, HUTAN: Life in the Rainforest
Developer of Santorini, Kingdom Builder, Concept, Welcome To, YinYang, Nidavellir and more to come...Co-dev of Alhambra, Papayoo, Marrakech, The Crew, Agricola, Bang, Equinox.
開發遊戲: 不速之禮, Blue Skies, Beyond the Sun, Art Decko, 國家公園, 蓋亞計劃, Arctic Scavengers, Jump Drive, 美麗新世界, Space Station Phoenix, The Great Split, Streets, 村民, Caper: Europe, Astra, Spots, Daybreak, Envelopes of Cash, 馬拉開波, Mini Rogue, Strawberry Sunset, Harvest, Cosmoctopus, Pirates of Maracaibo, 小小城鎮, Monster Smash, 碧海戰記
Developer of Gaia Project, Maracaibo, It's a Wonderful World, and other BGA adaptations. Send me a message if you're looking to adapt your game!
開發遊戲: Balloon Pop!, Herooj, My First Castle Panic, Verona Twist, 戰士, Queens & Kings ...A Checkers Game, Guile, Pyramid Poker, Mercado de Lisboa, 欲罷不能極速版, BuyWord, Samarkand, 我是大老闆, 動物園大亨, The Mother Road: Route 66, Rainbow, Morocco, 小小工廠, 迴轉壽司派對, Tinners' Trail, Break the Code, Dice Theme Park, The Gnomes of Zavandor, 縱橫股海, Empire Plateau, Isle of Trains: All Aboard
開發遊戲: 波多黎各, Tobago, 栗子叔叔的桌上寶, Diam's, 矮人礦坑, 繽紛彩球, 五子棋, 齋普爾, 來來(兩人花札), 精靈國度, Djambi, 大漠商豪, 跳棋, 西洋棋, 東海道, Secret Moon, Outlaws: Last Man Standing, 神秘大地, 米勒山谷狼人, 七變萬畫, 銀杏城, 迴轉壽司, CuBirds, Eminent Domain: Microcosm, 骰寫特魯瓦
Do you mean rules have to be explained _before_ playing?-- Retired BGA admin since the 1st of March 2023: https://boardgamearena.com/forum/viewtopic.php?t=29431 --
-- Just a regular player now :) --
開發遊戲: 御竹園, 極地探險:西北航道, Machiavelli, Dungeon Twister, 人類源起, Khronos, Room 25, 地主, Boomerang: Australia, Egocentric World, Boomerang: Europe, Legends of Hellas, Sensei, Worldwide Tennis, War Chest, Caïrn, Orion Duel, Linx, Le Roy des Ribauds, Beer & Bread, Toy Battle, 嘿!我的魚, Verdant, 骷髏王, Map Masters
I wanna be adored
開發遊戲: 怪獸工廠, Art Decko, 國家公園, 蓋亞計劃, Arctic Scavengers, Jump Drive, 美麗新世界, Space Station Phoenix, The Great Split, Streets, 村民, Caper: Europe, Astra, Spots, Daybreak, Envelopes of Cash, 馬拉開波, Mini Rogue, Strawberry Sunset, Harvest, Cosmoctopus, Pirates of Maracaibo, 小小城鎮, Monster Smash, 碧海戰記
I develop games on BGA!If you're a publisher looking for a slick implementation, send me a message.
開發遊戲: Lines of Action, Siam, Geek Out! Masters, 怪獸去哪兒, Shifting Stones, Rolling Pins, Pugs in Mugs, Micro Dojo, Zefiria, Diceathlon, Block Arena, Vault A Solitaire Dice Game, Zuuli, Xxung, Inverted Dice, Vault A Den of Thieves, 母雞啊, GrumbleStone, Nacho Pile, Micro Midgard, Dance of Muses, Resolve, Belladone Bluff, My Shelfie: The Dice Game, Strategic Reserve
開發遊戲: 奧法之戰, 璀璨寶石, Lost Explorers, 追星人, 森生不息, 七大奇蹟:建築師, 卡坦島, 下一站:倫敦, Mech A Dream, 光合作用, Color Flush, 下一站:東京, 石連一線, 重塑火星, Looot, 下一站:巴黎, 究極獎池大挑戰, 魔數推推, Nanatoridori, Survive The Island, The Guild of Merchant Explorers, The Hanging Gardens, 卡坦島:永續能源
開發遊戲: 金字塔之謎, Isaac, 蟲蟲攻防戰, 馬德拉, 群龍列戰, 明治維新, Russian Railroads, Lewis & Clark, 海戰棋 (紙筆版), 人類源起, Khronos, Signorie, Eminent Domain, 多米諾王國, Eminent Domain: Microcosm, 地城寵物, 拼布藝術, 文明繪卷, 香料之路, 終極鐵路, 重塑火星, Galactic Cruise
I enjoy playing boardgames and also develop them for BGA in my spare time
開發遊戲: Gopher, Dodo, Silo, Zola, 破冰船, Rive, Oust, Cephalopod, Redstone, Fractal, Hadron, Impasse, Herd, Diablo, Coins, Mod Ten, Churn, Blast Radius, Jokerball, Strategic Reserve, 420, Run Buster
Think outside the shrinkwrap.My niche as an abstract game designer is an architecture first approach. A set of rules has a beauty all its own, independent of the gameplay. Go, Reversi, Hex, and Y inspired me initially, without ever having played any of them. Like those games, my games are based on pure, simple, essential mechanisms - more discovery than invention. They aren't arbitrary or hodgepodge. I also try to make my games as unique as possible - different from what I've already done, and different from what's out there. I don't do "with a twist" games.
Other designers, some very successful, do it differently. They start with a concept, playtest it extensively, tweak it, playtest it again, tweak it again... until they arrive at gameplay which meets their high standards. I couldn't do that even if I wanted to. I'm a decidedly below average player of games, and I'm not one to judge quality of play. I do playtest my games to make sure they don't have any robustness issues, but I can never really be sure until talented players get ahold of them and try to wring them out. Generally, the simpler a game is, the more vulnerable it is to problems. There was speculation that Dodo would quickly fall, but it's still standing strong.
Luckily, a small percentage of my games turned out to be pretty good in spite of my modus operandi.
My journey at BGA. I am not a programmer. I saw that there were tutorials and I thought, How hard can it be? Little did I know. I designed Gopher as a super simple game to make my first programming project easy. It wasn't. My strategy was to copy the Reversi program and swap out the graphics and game logic. My program was a total kludge and it took a lot of work by Sunil Patel to make it functional. He was a fan of my game, Flume, which he had programmed for his own fledgling game site, and he took me under his wing. He disappeared after Gopher, but then Tisaac stepped in and helped me quite a lot on various game programs. He wasn't writing my programs for me but he always told me just what I need to know to get back on track. Tisaac really helped me get a toehold at BGA. UFM deserves mention for his help with the pie rule and player panel which I've used in many programs since. Eventually I would get through a few programs without needing any help. But then I got stuck on Cephalopod and VictoriaLa came to the rescue.
The developers are overall a stellar bunch of guys (and girls). To those who helped, reluctantly or otherwise, I say Thank you. It was noble of you to take time away from your own projects to help a doddering old amateur develop a game program that would be lucky to get .01% of the playership.
The admins here are awesome. Most have personally thanked me for my contributions. Pleasant admins are the exception to the rule. At most game sites the admins are dimwits who take pleasure in lording over the designers.
To me, designers are the apex predators. Selectors (developers) play an important role but are decidedly lower in the food chain. In my case, I wear a designer hat with a little developer feather in the band. My specialty, the naturally finite (no superko etc.), decisive abstract, is the highest form of a game.
Other designers I admire include Michael Amundsen and Alek Erickson. I view Michael as the current torch bearer in this thin sliver of the design universe we've found ourselves in. Alek has collaborated with Michael on many designs. I like Christian Freeling. He's been around for a long time designing Chess and Checkers variants.
There aren't many shrink-wrapped games I like. Azul for example, popular though it is, totally misses me.
I've lived in Mongolia since March 2019. I lived in California for 20 years before moving here.
Article about me:
https://www.abstractgames.org/marksteere.html
Article by me:
https://www.abstractgames.org/finitude.html
Mark Steere Games chat: https://discord.gg/feCAeKxyxD
開發遊戲: 降妖伏怪, 小島, Almadi, Scriptoria, Maps of Misterra, Rainforest, Sahwari, Amalfi, Gosu X, 獵頭季, Flowers, 鼠城之夜, Odicey, Eternitium, Potions of Azerland, Leaders, Pagan: Fate of Roanoke, Kikai - Bricolage Heads, 康考迪婭, 鐵拳
開發遊戲: Crypt, Quibbles, 忘憂繪卷, Dog Park, 天合小隊, Forever Home, 爆炸貓, Fromage, 王國製圖師, Festival, 奧爾良, Tag Team, Stonespine Architects, 姬路城, Apiary, Fliptoons, Reforest, spirited
Avid BoardgamerDeveloper of BGA games
Looking to get your game on the platform? Feel free to contact me for more info!
開發遊戲: Rallyman: GT, Room 25, Trekking the World, Chakra, 星際探險隊, 超級夢幻大亂鬥, Trek 12, Clash of Decks: Starter Kit, 文明時代, 時空亂序, 西國建築師, Ticket Gagnant, Volto, DIG UP Adventure, Hadrian's Wall, Mythic Battles: Ragnarök
開發遊戲: Hydroracers, Dice Hospital: ER – Emergency Roll, Rauha, OASIS New Hope, Colorado, 森森不息, 未知行星, Boreal, Treos, Gold’n’Crash, Flowers: A Mandala Game, Nirds, Great Western Trail: El Paso, Sir Ocelot's cave, SUPER, Forest Shuffle : Dartmoor
Auteur de jeux en herbe, Hydroracers ici. Etdeveloppeur BGA si l'occasion se présente. Contactez-moi.
開發遊戲: 四季物語, Just Desserts, Get the MacGuffin, 嗒寶, Expeditions: around the world, New York Zoo, Nimalia, Festi’vibes, 和諧之森, Inside Job, Superstore 3000, Wizards Cup, Cardia, moonlight, 烏邦果
開發遊戲: Unrest, Trailblazers, 瑪他他亥, 水果莊園, Gnome Hollow, Coffee, Stalk Exchange, Bunny Boom, Dédale, Flip 7, Cafe, Tower up, 瘋王城堡, Nature, Booty dice
開發遊戲: Amazonas, Metz, Qango, Cookie Addict!, Bauer, Pacifica, Diced Veggies, Hamsters vs Hippos, Queen of Scots, Bunny Drops, Streetcar, 瘋狂柯基, 15 Jours en France, Jewel Box
Boardgamer for ages and enjoying playing and developing new games on BGA
開發遊戲: Piratas!, Quartz: The Dice Game, Choconnect, Àiyé, Panda Rei, Cookie battle, Misty, Monster trick, Shock! Knights & Poisons, A.E.R.O., Kokeshi, Pisanki, Malabares, 紫苑
開發遊戲: Dungeon Roll, 13 道線索, 神機妙算, Wizards of the Grimoire, Cannonades, Goblin Hood, Chemical Overload, Classified Information, 大洋之下, Arboretum, Up or Down?, Irish Gauge, Skirmish: Battle for Draconia
BGA Developer of Wizard, Dungeon Roll, 13 Clues and Wizards of the Grimoire
開發遊戲: 中世紀建築師, 鍛骰物語, 古文明建築師, 尼達維爾, 農家樂, Number Drop, 星際探險隊:深海任務, Memoir '44, 強國爭壩, 洞穴農夫, 方舟動物園, 奇境幻旅, 鐮刀戰爭
Let's roll :)
開發遊戲: 動物將棋, Biomos, Undergrove, Mythic Battles: Ragnarök, 魔法秘笈, High Season, 來去日本, Toy Battle, Symbiose, 嘿!我的魚, Verdant, 骷髏王, Piña Coladice
開發遊戲: 卡卡頌, 大五月花號, 九子直棋, Buttons, Sapiens, Mammalath, Exploration: Warzone, Veletas, 巫術學院, 彩虹小鎮, 文明繪卷, 回憶三重奏
開發遊戲: 哈達拉, 煞有其時, 曼荼羅, 玻璃之路, 蒂卡爾古城, 墨西加, Architects of Amytis, Pergola, Carson City, Beyond, 爆米花
開發遊戲: Unconditional Surrender! World War 2 in Europe, Talon, 太空帝國 4X, The Great American Fox Hunt, Galactic Era, Age of Champagne, Quirky Quarks, Quartermaster General: East Front, Dice Mission, Altay: Dawn of Civilization, Mystling Academy
開發遊戲: 狼群:領地之戰, Quattuor Reges, Seven Knights Bewitched, Monster Hex, Paikō', Savanna Ten, 螃蟹龍蝦, Tsukuru Ten Ten, Matchstick Tycoon, Olenon, Amoriax
開發遊戲: Mate, Zookeepers, Batalla de Coronas, Persona Non Grata, Gems of Iridescia, Nibble, Propuh, Orapa Mine, Digit Code, 飛塔巫師, Azure
開發遊戲: 快艇骰子, Hypnosia, Penny Press, Blooms, The King's Guild, Circle of Life, Marram, Medo, Mattock, Wastelandia
開發遊戲: 卡卡頌, Alhambra, 失落的城市, 銀河競逐, 石器時代, 龍年, Dungeon Twister, Hack Trick, 角力棋, Donuts
Let's be serious: it's a game.
開發遊戲: 小農夫, boop., Roll to the Top: Journeys, On Tour, 沈船之謎, River Valley Glassworks, Mountain Goats, Twinkle Twinkle, Bebop, River Rats
Developer of boop., Roll to the Top: Journeys, On Tour, Mountain Goats and other BGA adaptations. Send me a message if you're looking to adapt your game!
開發遊戲: 步步為營, 圖爾奈, Gear & Piston, Sobek, 時光大師, 量子戰爭, 卡拉拉的王宮, 席迪特戰記, Metromania
Adapted for BGA: Quoridor, Gear&Piston, Tournay, Time Masters, Sobek, Quantum, The Palaces of Carrara, Lords of Xidit and Metromania ^^
開發遊戲: 火星骰, 砰!, Simplicity, 獨家暗語, 3000 Scoundrels, 51st State, Welcome To The Moon, HUTAN: Life in the Rainforest, Imperial Settlers
Hi! I am a developer of Martian Dice, Just One, 51st State and others, co-developer of BANG!, Welcome To The Moon.If you'd like your game to be on BGA - message me here or send an email to kuwizard@gmail.com
開發遊戲: 地產達人, 龍城對壘, 拉格蘭哈莊園, 馬可波羅, 馬可波羅 II — 可汗的託付, Chocolate Factory, Tiny Farms, Obsession, Piepmatz
開發遊戲: Strands, EKONOS, Ghost At Home, 夢幻小隊!, Rift Valley Reserve, Lielow, 連線計畫, Go Goa, Roll Into Town
開發遊戲: Polis: Fight for Hegemony, Crime Zoom: A Dirty Objective, Rest In Peace, Abyss, 骷髏牌, 奧丁的盛宴, Botanicus, Karvi, Elongo
Rashly grab a demo for tabletop play (9)
開發遊戲: Stir Fry Eighteen, Ice Cold Ice Hockey, SOLO, The Ruhr: A Story of Coal Trade, Skat, GORami, Sapiens, Big Time Soccer
Stets auf der Suche nach frischem Löwenzahn...
開發遊戲: Gold West, 貓島奇緣, 熊熊公園, 藍星, GOLDblivion, Romi Rami, Draft & Write Records, Cake Master
Gamer, Software Developer (on BGA and elsewhere) and other things too. Developed BGA adaptations for Gold West, The Isle of Cats, Bärenpark, Earth (and Abundance), GOLDblivion, Romi Rami, Draft & Write Records and Cake Master.Joueur, Programmeur (sur BGA et ailleurs) et d'autres choses aussi. J'ai développé les adaptations BGA de Gold West, The Isle of Cats (L'île des chats), Bärenpark, Earth (et Abundance), GOLDblivion, Romi Rami, Draft & Write Records et Cake Master.
開發遊戲: 15 Days, Spirits of the Forest, 性格靈通, 冰糖葫蘆, Legend Raiders, All In, Golems, Bower
千里之行,始于足下。
開發遊戲: Lucky Numbers, Boomerang: Australia, 古惑貓, Boomerang: Europe, Boomerang: USA, Fai-fo, Imhotep
BGA developer of Lucky Numbers, Imhotep, Schrödinger's Cats and the Boomerang series (Australia, Europe, USA)
開發遊戲: 璀璨寶石, 101: the match, 下一站:巴黎, 魔數推推, Nanatoridori, The Guild of Merchant Explorers, The Hanging Gardens
開發遊戲: 印加寶藏, Takara Island, Veggie Garden, Dragon Keeper: The Dungeon, Taluva, Santorini
Developer of:INCAN GOLD
TAKARA ISLAND
VEGGIE GARDEN
DRAGON KEEPER
TALUVA
SANTORINI
...and board game geek
開發遊戲: 綿羊爭牧場, 卓爾金曆:瑪雅日曆, 歷史巨輪, 寂靜迷航, 歷史巨輪:人類文明新篇章, 多米諾王國
¯¯̿̿¯̿̿'̿̿̿̿̿̿̿'̿̿'̿̿̿̿̿'̿̿̿)͇̿̿)̿̿̿̿ '̿̿̿̿̿̿\̵͇̿̿\=(•̪̀●́)=o/̵͇̿̿/'̿̿ ̿ ̿̿
開發遊戲: 吹牛, Mr. Jack, 聖鳥之城, Railroad Ink, Donuts, Massive-Verse: Fighting Card Game
Let me teach you this delightfully silly game
開發遊戲: Applejack, Framework, Road to 300, Knister, Splitter, Qwinto
Vater, Ehemann, Programmierer und Brettspieler aus Leidenschaft
開發遊戲: Saint Poker, Palace, Finity, Detective Poker, Commander Chess, Auntie Mildred's list of random tasks
BGA developer & Abe wannabe:Hello...Hello..............Follow me.....
Great games, you might have missed:
Innovation.
Number Drop.
NXS.
The Battle for Hill 218.
Haiclue.
Martian Dice.
Not Alone.
Pax Pamir.
War Chest.
Super Fantasy Brawl.
開發遊戲: Wolf and Sheep, Flip Freighters, Coal Baron, Stigméria, River of Gold, Mythicals the boardgame
Software Developer,Freelance BGA games Developer known as "joesimpson":
* some games are in alpha,
* 6 games are released
* Maintainer of Gangsta!
開發遊戲: Squadro, 龍龍公園, 阿納克遺跡, Bug, Sneferu: Builders of the Pyramids
Game designer (Project L, Snekagon), developer, mid-euro player. My BGA projects:
Released: Draftosaurus, Lost ruins of Arnak
Beta: Squadro, Bug
Alpha: Snekagon,
Upcoming projects: Project L
開發遊戲: Pax Pamir: Second Edition, Pax Renaissance, Bayonets & Tomahawks, A Gest of Robin Hood, Molly House
Freelance software developer. Feel free to contact me about bringing your game to BGA!
開發遊戲: 龍年, Trick of the Rails, For-Ex, The Lady and the Tiger (Doors), Perikles
I am a collector with too many games on my Shelf of Shame.I implement games for BGA as a hobby.
開發遊戲: Iwari, Tuned, 火山棋, Darwin's Journey, YINSH
We don't stop playing because we grow old; we grow old because we stop playing.
開發遊戲: 爆珠發明, FIKA, Five Tribes
When we hit our lowest point, we are open to the greatest change---
Journey before destination
開發遊戲: 曠世發明, 法國塔羅牌, Tock
Non non l'appelez pas ça s’ joue à 3 !Bon c'est pas grave on va s’ démerder…
開發遊戲: Odin, Ninjan, yaxha
Designer of P for Pizza and Don't Flock Up. Developer of Odin, Ninjan and Yaxha on BGA.https://boardgamegeek.com/boardgamedesigner/127952/doruk-kicikoglu
開發遊戲: Barbu, Luxor, Burgle Bros.
Developer of Barbu, Luxor, HarbourCo-dev of Burgle Bros.
開發遊戲: Hokito, Oxono, Kamon
Hello! Je fais des portages de jeux de société sur BGA. Si vous voulez que votre jeu soit disponible sur BGA, n'hésitez pas à me contacter ! :D
開發遊戲: 終極井字遊戲, Cóatl, Cathood
Hi!My name is Ábel Tibor Tóth, and I'm a junior software engineer, bringing wonderful games to life on BGA. If you want to make your game available here, don't hesitate to contact me.
Most of the games I developed here are free to play for the whole BGA community. In case you would like to support me directly, you can visit my Buy Me a Coffe page. Thank you!
buymeacoffee.com/abeltibortoth
開發遊戲: Big Monster, Pook, 太空議會
Developer of Big Monster, PookCo-dev. of Federation
And maybe more to come... ;)
開發遊戲: 星際探險隊, Tic-Tac Match
Working my way to being an Alpha reviewer (up to 700+ games).Developer:
In the meantime, I also started making BGA games.
My first implementation is the 2 player variant for The Crew, Jarvis.
I really appreciate the help from the BGA Dev Community, thanks to Tisaac, Thoun, VictoriaLa, Vincentt, and Archduke.
I developed Tic-Tac Match, currently in Beta. a filler card game inspired by tic tac toe.
開發遊戲: Tea Time, Soluna
Board game designer of games like Assyria, Byzanz, Pioneers and many others. I am also a software engineering.
開發遊戲: Ponte del Diavolo, 蒸氣工藝
I play bass guitar and Euro board games. I go to Emmanuel Church and I helped design your phone's brain.
開發遊戲: cucco, 八八
Japanese boardgame player.I like to play games very much, but I'm not a good player.
開發遊戲: 銀河競逐
I have taken over the maintenance of Race for the Galaxy. While I didn't wrote the original implementation (it was sourisdudesert), I fixed tons of bugs in the expansions and added many improvements to the interface.There's still a lot to do.
開發遊戲: 曠世發明
I love innovation and am part of the volunteer dev teamhighest innovation elo? 460 (78th) ->220726
highest vectorace elo? 391 (14th) ->221028
highest wingspan elo? 326 () ->241220
I was 1st for sometime in all time elo for Liverpool rummy
highest wingspan score 111 on 241220, bonus card points 24
ranks not tied to elo/date, just when I notice
開發遊戲: 卡米諾
Hi all 👋 I'm a volunteer developer for BGA and enjoy adapting board games onto the BGA platform for all players to have fun on.I also have a YouTube channel where I share my love of board games: https://YouTube.com/@BirdsOnBoard112
開發遊戲: Reflection
I made a browser extension for BGA. Learn more here: https://boardgamearena.com/forum/viewtopic.php?t=30509If you like it, why not buying me a coffee ? https://en.tipeee.com/board-game-arena-chrome-extension
開發遊戲: 沈船之謎
I love deck-building, deduction, and cooperative games (though I also enjoy lots of other things!).I'm a software developer, and I'm working on BGA implementations of Burgle Bros 2 and Effortless at the moment (in addition to the complete projects listed under "games developed"). If you're interested in adapting your game for BGA, send me a message!
開發遊戲: Geek Out! Masters
Geek, nerd, freak, terco y vago. Web & Desktop Developer. Adicto a Internet. Vivo la vida de a 140 caracteres a la vez.
開發遊戲: Gangsta!
Discover Gangsta!, the first game created by Schmeta Games, a brand new game publishing company from Belgium: https://www.schmetagames.be/en/gangsta.php
開發遊戲: 斯瓦希里播棋
I love board games since childhood. And since school, we have a weekly board game evening going, since about 10 years even with web based result protocol. When Covid changed the world, it also changed our boardgaming and we discovered BGA, which is since then our weekly gaming place. Besides that, also my family likes to play board games, in real and on BGA, so I'm quite happy about it! And being a software engineer, it gave me the chance to publish a game myself: https://boardgamearena.com/gamepanel?game=baolakiswahili
開發遊戲: Kmakici Family's greatest teatime
Part-time game designer, part-time translator, part-time reviewer, part-time chikuwa and tiramisu lover, and part-time world peace thinker.
開發遊戲: Dice Summoners
Board game designer from Decking Awesome Games (https://www.dag.irish/)
開發遊戲: Hungarian Tarokk
Favourites: Tarokk, Hanabi, Agricola.I like discussing.
I don't like arguing.
I enjoy the fact that there isn't a single correct way to play Hanabi (or pretty much any other game, for that matter).
開發遊戲: Kiri-ai: The Duel
Master of CS (ASU). Game Software Engineer. AGS Money Charge Ying Da, Boo Bucks (Unity+HLSL). ETBIM Construction Safety (VR+Interactions). BGA: Kiri-ai
開發遊戲: 競標
I'm the developer of the Bids card game. You can find my game here on BGA. If you have questions about the game, feel free to ask
開發遊戲: Thrive
I'm Martin Grider, board game designer and video game developer. My game development blog is chesstris.com, games you can buy at abstractpuzzle.com.
開發遊戲: Coin Age
Freelance game developerGames developed on BGA :
Coin Age (beta)
Coney (alpha)
Current BGA speed record holder in Heat: Pedal to the Metal on Japan track (13:44)
https://boardgamearena.com/table?table=670702867
開發遊戲: Remember When
Avid follower of Christ, husband, father and gamer. I developed Remember When here on BoardGameArena.
開發遊戲: Reflections in the Looking Glass
I love board games in real life and online! I am the president of the Colorado Game Designers Guild and I have one game here on BGA: Reflections in the Looking Glass. I'm also usually ranked in about 5 games on BGA at any given time. Let have some fun!
開發遊戲: Kingdoms
Retired. Play lots of pickleball and love to cook (anything and everything, simple to gourmet).Maintained Space Base on BGA for 1 1/2 years. My volunteer contribution.
開發遊戲: Grosstarock
I love traditional card games - especially Tarot games. Feel free to hit me up for one!
開發遊戲: Trench
World Trench is the official partner with Rui Alípio Monteiro.It is managed by Joana Moreira and Miguel Maduro-Dias (founders of beOMNI Expression), and they implement and maintain Rui's board game ideas.
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