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桌遊競技場(Board Game Arena)團隊

  Sourisdudesert
Let's be serious: it's a game.
  Een
Do you mean rules have to be explained _before_ playing?
  DrClick
- Place the board in the center of the table. -
Is the - Once upon a time - for boardgames.
  Draasill
It does not matter whether you win or lose, what matters is whether I win or lose !
  xate
as the sign says, i will literally cook for board games! i love gaming and cooking- both things you can do with friends.
  Archduke
Rashly grab a demo for tabletop play (9)

社群仲裁者

  Puha
Just an apple.
  Gilbert of Talagbar
Sorry but my internet connection is going on and off, so I prefer turn based tables and/or turn based tournaments.
  The Cereal Killer
Power Resides Where Men Believe It Resides.
  kuung
Hey, sit down and let's play a game!

遊戲開發人員

  ufm
開發遊戲: 冰雪連天, 玉攻棋, Baby Dinosaur Rescue, Yaniv, Art Thief, 六百間, 排七, 生活, Fruit Picking, 釣魚趣, 韓國花牌, 五子棋, Coupell, Pyrga, La Marche du Crabe, Pier 18, Hoola, Bahama Taxi, Regidice, Narabi, Heckin Hounds, Tumbleweed, 弒君者, Twin Palms
A floating octopus adorabilis
  stefano
開發遊戲: Pyramid Poker, 我是大老闆, Balloon Pop!, 國王與我, Guile, Dice Theme Park, Samarkand, Morocco, Queens & Kings ...A Checkers Game, Break the Code, BuyWord, Rainbow, 戰士, Tinners' Trail, 欲罷不能極速版, The Mother Road: Route 66, Verona Twist, Sushi Go Party!, Mercado de Lisboa, 動物園大亨, Herooj, 小小工廠
  Victoria_La
開發遊戲: Russian Railroads, Signorie, 拼布藝術, 金字塔之謎, 明治維新, Khronos, 地城寵物, 群龍列戰, 人類源起, Eminent Domain: Microcosm, 終極鐵路, 馬德拉, 海戰棋 (紙筆版), 多米諾王國, 香料之路, 蟲蟲攻防戰, Lewis & Clark, Eminent Domain, 文明繪卷, Isaac
I enjoy playing boardgames and also develop them for BGA in my spare time
  Tisaac
開發遊戲: Simplicity, Papayoo, 強國爭壩, 星際探險隊, 農家樂, Alhambra, Memoir '44, Yin Yang, Nidavellir, Equinox, Kingdom Builder, 砰!, 星際探險隊:深海任務, Santorini, 歡迎來到, Number Drop, 搶地盤, 語破天機
Developer of Santorini, Kingdom Builder, Concept, Welcome To, YinYang, Nidavellir and more to come...

Co-dev of Alhambra, Papayoo, Marrakech, The Crew, Agricola, Bang, Equinox.
  MarkSteere
開發遊戲: Rive, Hadron, 破冰船, Fractal, Zola, Redstone, Diablo, Silo, Cephalopod, Herd, Dodo, Oust, Impasse, Gopher
Think outside the shrinkwrap.

My niche as an abstract game designer is an architecture first approach. A set of rules has a beauty all its own, independent of the gameplay. Go, Reversi, Hex, and Y inspired me initially, without ever having played any of them. Like those games, my games are based on pure, simple, essential mechanisms - more discovery than invention. They aren't arbitrary or hodgepodge. I also try to make my games as unique as possible - different from what I've already done, and different from what's out there. I don't do "with a twist" games.

Other designers, some very successful, do it differently. They start with a concept, playtest it extensively, tweak it, playtest it again, tweak it again... until they arrive at gameplay which meets their high standards. I couldn't do that even if I wanted to. I'm a decidedly below average player of games, and I'm not one to judge quality of play. I do playtest my games to make sure they don't have any robustness issues, but I can never really be sure until talented players get ahold of them and try to wring them out. Generally, the simpler a game is, the more vulnerable it is to problems. There was speculation that Dodo would quickly fall, but it's still standing strong.

Luckily, a small percentage of my games turned out to be pretty good in spite of my modus operandi.

My journey at BGA. I am not a programmer. I saw that there were tutorials and I thought, How hard can it be? Little did I know. I designed Gopher as a super simple game to make my first programming project easy. It wasn't. My strategy was to copy the Reversi program and swap out the graphics and game logic. My program was a total kludge and it took a lot of work by Sunil Patel to make it functional. He was a fan of my game, Flume, which he had programmed for his own fledgling game site, and he took me under his wing. He disappeared after Gopher, but then Tisaac stepped in and helped me quite a lot on various game programs. He wasn't writing my programs for me but he always told me just what I need to know to get back on track. Tisaac really helped me get a toehold at BGA. UFM deserves mention for his help with the pie rule and player panel which I've used in many programs since. Eventually I would get through a few programs without needing any help. But then I got stuck on Cephalopod and VictoriaLa came to the rescue.

Most developers were indifferent to my pleas for assistance. A small percentage grudgingly helped. A tiny percentage enthusiastically helped. One was a POS. But overall a stellar bunch of guys (and girls). To those who helped, reluctantly or otherwise, I say Thank you. It was noble of you to take time away from your own projects to help a doddering old amateur develop a game program that would be lucky to get .01% of the playership.

The admins here are awesome. Most have personally thanked me for my contributions. Pleasant admins are the exception to the rule. At most game sites the admins are dimwits who take pleasure in lording over the designers.

To me, designers are the apex predators. Selectors (developers) play an important role but are decidedly lower in the food chain. In my case, I wear a designer hat with a little developer feather in the band. My specialty, the finite abstract, is the highest form of a game.

Other designers I admire include Michael Amundsen and Alek Erickson. I view Michael as the current torch bearer in this thin sliver of the design universe we've found ourselves in. Alek has collaborated with Michael on many designs. I like Christian Freeling. He's been around for a long time designing Chess and Checkers variants.

There aren't many shrink-wrapped games I like. Azul for example, popular though it is, totally misses me.

I've lived in Mongolia since March 2019. I lived in California for 20 years before moving here.

Mark Steere Games chat: https://discord.gg/ukXZfJrPRE
  thoun
開發遊戲: 請上車:紐約&倫敦篇, Nicodemus, 得分沙拉, 東京之王, 方舟, Sea Salt & Paper, 深淵密謀, 鐵道任務, , Glow, Garden Nation, 花磚物語
BGAddict
  apollo1001
開發遊戲: Veletas, 大五月花號, Exploration: Warzone, 卡卡頌, Mammalath, 文明繪卷, Sapiens, 彩虹小鎮, Buttons, 巫術學院, 九子直棋
  lordalx
開發遊戲: 七大奇蹟:建築師, 克洛茲大師:爆炸, Living Forest, 克洛茲大師:競技場, 追星人, Lost Explorers, Next Station: London, 璀璨寶石, 卡坦島, 奧法之戰
  vincentt
開發遊戲: 農家樂, 強國爭壩, Nidavellir, Memoir '44, 古文明建築師, Equinox, 鍛骰物語, 星際探險隊:深海任務, 中世紀建築師, Number Drop
Let's roll :)
  Mogri
開發遊戲: Beyond the Sun, Jump Drive, Blue Skies, Arctic Scavengers, 不速之禮, 蓋亞計劃, 國家公園:自然之旅, Space Station Phoenix, Art Decko, 美麗新世界
Developer of Gaia Project, PARKS, Space Station Phoenix, and other BGA adaptations. Send me a message if you're looking to adapt your game!
  pikiou
開發遊戲: 席迪特戰記, 圖爾奈, 卡拉拉的王宮, Quoridor, 量子戰爭, 時光大師, Sobek, Metromania, Gear & Piston
Adapted for BGA: Quoridor, Gear&Piston, Tournay, Time Masters, Sobek, Quantum, The Palaces of Carrara, Lords of Xidit and Metromania ^^
  A-dam
開發遊戲: Medo, Hypnosia, Marram, 快艇骰子, Circle of Life, The King's Guild, Blooms, Mattock, Penny Press
  Mistergos
開發遊戲: 星際探險隊, Chakra, Trekking the World, Clash of Decks: Starter Kit, Room 25, Trek 12, Rallyman: GT, 超級夢幻大亂鬥
  darhf
開發遊戲: Living Forest, 追星人, Lost Explorers, Next Station: London, 璀璨寶石, 卡坦島, 奧法之戰, 七大奇蹟:建築師
  hersh
開發遊戲: 拉格蘭哈莊園, Obsession, 龍城對壘, Tiny Farms, 地產達人, Chocolate Factory, 馬可波羅 II — 可汗的託付, 馬可波羅
  DrKarotte
開發遊戲: Stir Fry Eighteen, GORami, Skat, The Ruhr: A Story of Coal Trade, SOLO, Big Time Soccer, Ice Cold Ice Hockey, Sapiens
Stets auf der Suche nach frischem Löwenzahn...
  Kayvon
開發遊戲: 蓋亞計劃, 國家公園:自然之旅, Space Station Phoenix, Art Decko, 美麗新世界, 怪獸工廠, Jump Drive, Arctic Scavengers
I develop games on BGA!

If you're a publisher looking for a slick implementation, send me a message.
  XCID
開發遊戲: Lucky Numbers, Fai-fo, Boomerang: USA, Boomerang: Europe, Schrödinger's Cats, Boomerang: Australia, Imhotep
BGA developer of Lucky Numbers, Imhotep, Schrödinger's Cats and the Boomerang series (Australia, Europe, USA)
  VinceS
開發遊戲: Hugo, 獴鷲派對, Murus Gallicus, Piraten kapern, Spades, 糟了個糕!, 六子棋
  Volker78
開發遊戲: Pingimus, 精靈國度, Rage, 城主, Haiclue, Thurn and Taxis, 洪水警報
  Moof
開發遊戲: My City, Jekyll vs. Hyde, Roll'n Bump, Betta, 血色狂怒, 瘟疫危機, 富饒之城 2
  tchobello
開發遊戲: Machiavelli, Worldwide Tennis, Legends of Hellas, Egocentric World, 地主, Dungeon Twister
I can move move move any mooountaaaain
  tilalilalou
開發遊戲: 寂靜迷航, 歷史巨輪, 卓爾金曆:瑪雅日曆, 綿羊爭牧場, 多米諾王國, 歷史巨輪:人類文明新篇章
¯¯̿̿¯̿̿'̿̿̿̿̿̿̿'̿̿'̿̿̿̿̿'̿̿̿)͇̿̿)̿̿̿̿ '̿̿̿̿̿̿\̵͇̿̿\=(•̪̀●́)=o/̵͇̿̿/'̿̿ ̿ ̿̿
  LeSteffen
開發遊戲: 自然法則, 卡卡頌:獵人與採集者, Kami, Splito, Farm Club, 洛可莫莫
  Morgalad
開發遊戲: Taluva, Dragon Keeper: The Dungeon, Veggie Garden, Takara Island, 印加寶藏, Santorini
Developer of:

INCAN GOLD
TAKARA ISLAND
VEGGIE GARDEN
DRAGON KEEPER
TALUVA
SANTORINI
...and board game geek
  marcgenesis
開發遊戲: 空中之城, Oh Hell!, Logger, Djambi, 大地傳說
  stst
開發遊戲: 圍棋, 美國播棋, 攻頂棋, Nautilus, ONE
  quietmint
開發遊戲: Santorini, Taluva, 政變風雲:城邦, Hardback
  paramesis
開發遊戲: 卡內基, Off the Rails, 展翅翱翔, New Frontiers
  BoltKey
開發遊戲: Bug, Lost Ruins of Arnak, 龍龍公園, Squadro
Game designer (Project L, Snekagon), developer, mid-euro player.

My BGA projects:

Released: Draftosaurus, Lost ruins of Arnak

Beta: Squadro, Bug

Alpha: Snekagon,

Upcoming projects: Project L
  KuWizard
開發遊戲: Simplicity, 砰!, 火星骰, 獨家暗語
Hi! I am a developer of Martian Dice and Just One, co-developer of BANG! and a very passionate boardgamer :)
I am a Russian living in Reading, UK. Would love to play some boardgames IRL!
  RicardoRix
開發遊戲: Detective Poker, Finity, Palace, Saint Poker
BGA developer & Abe wannabe:
Hello...Hello..............Follow me.....
  AmadanNaBriona
開發遊戲: For-Ex, Trick of the Rails, 龍年, The Lady and the Tiger (Doors)
I am a collector with too many games on my Shelf of Shame.

I implement games for BGA as a hobby. I am currently working on Martin Wallace's Perikles.
  Ludovic
開發遊戲: Bubblee Pop, Bombay, Guildes
Un joueur :) .
  Woodruff
開發遊戲: Tock, 法國塔羅牌, 曠世發明
Non non l'appelez pas ça s’ joue à 3 !
Bon c'est pas grave on va s’ démerder…
  Mizutismask
開發遊戲: Just Desserts, 嗒寶, Get the MacGuffin
  MGoulet
開發遊戲: 神機妙算, 13 道線索, Dungeon Roll
BGA Developer of Dungeon Roll, 13 Clues and Wizard
  cpasbanal
開發遊戲: Burgle Bros., Luxor, Barbu
Developer of Barbu, Luxor, Harbour

Co-dev of Burgle Bros.
  bennygui
開發遊戲: 熊熊公園, 貓島奇緣, Gold West
Gamer, Software Developer (on BGA and elsewhere) and other things too. Developed BGA adaptations for Gold West, The Isle of Cats and Bärenpark.

Joueur, Programmeur (sur BGA et ailleurs) et d'autres choses aussi. J'ai développé l'adaptation BGA de Gold West, The Isle of Cats (L'île des chats) et Bärenpark.
  P C B
開發遊戲: 龍之森, Chimera Station, 為滋瘋狂
  wolmot
開發遊戲: Star Fluxx, 浮言浪語, Klaverjassen
  Galeelox
開發遊戲: Almadi, 小島, 降妖伏怪
  tsaunat
開發遊戲: Caravan, Butterfly, 草泥馬
Alaskan board game enthusiast.
  n_e_s_s_u_n_o
開發遊戲: Pugs in Mugs, Shifting Stones, 怪獸去哪兒
  docthib
開發遊戲: 鍛骰物語, 大西部開拓者
  vaanatomic
開發遊戲: 蟲蟲攻防戰, Alveole
  fafa-fr
開發遊戲: 勃根地城堡, Jump Gate
  Ginso
開發遊戲: 砰!, 地主
  Inaofr
開發遊戲: 聖彼得堡, 石器時代
  PC23
開發遊戲: 大漠商豪, 快艇骰子
  bartoleo
開發遊戲: 葡萄酒莊園, 加勒多尼亞
  Quinarbre
開發遊戲: 塔什-卡拉爾:傳奇競技場, 柯爾特快車
  ArchdukeDev
開發遊戲: 奧丁的盛宴, Crime Zoom: A Dirty Objective
  ber00000
開發遊戲: ToeShamBo, 金字塔之謎
  someguy590
開發遊戲: 骰寫特魯瓦, Rolled West
  Andy_K
開發遊戲: 火山爆發, 尼羅河
  JustinFernal
開發遊戲: Welcome To New Las Vegas, CuBirds
  BaronFraser
開發遊戲: 賽道爭霸, Crusaders: Thy Will Be Done
  Emanuele Ornella
開發遊戲: Soluna, Tea Time
Board game designer of games like Assyria, Byzanz, Pioneers and many others. I am also a software engineering.
  myriam9456
開發遊戲: Hoarders, SteamRollers
  Marcuda
開發遊戲: 北洋船隊, 聖彼得堡
  BROT42
開發遊戲: My Shelfie, VektoRace
  suzannap
開發遊戲: Sheep Boom Bah, Quinque
  Lymon Flowers
開發遊戲: Medina, 玩命賽道
We don't stop playing because we grow old; we grow old because we stop playing. - Shaw
  leocaseiro
開發遊戲: Tic-Tac Match, 星際探險隊
Working my way to being an Alpha reviewer (up to 700+ games).

Developer:
In the meantime, I also started making BGA games.
My first implementation is the 2 player variant for The Crew, Jarvis.
I really appreciate the help from the BGA Dev Community, thanks to Tisaac, Thoun, VictoriaLa, Vincentt, and Archduke.

I developed Tic-Tac Match, currently in Beta. a filler card game inspired by tic tac toe.
  Lunalol
開發遊戲: 太空帝國 4X, Unconditional Surrender! World War 2 in Europe
  shadowphiar
開發遊戲: 蒸氣工藝, Ponte del Diavolo
I play bass guitar and Euro board games. I go to Emmanuel Church and I helped design your phone's brain.
  QWERTY_Already_Taken
開發遊戲: King of the Pitch, Penalty Challenge
  DargorX
開發遊戲: Castles of Caleira, Grand Bazaar
  w3r3wolv3s
開發遊戲: EVL, NXS
  BrickRoadDX
開發遊戲: Dragon Bridge, Lifeline
  Idsky
開發遊戲: Factum, 量子戰爭
  Jimblefredberry
開發遊戲: Phat, Solo Whist
  GTSchemer
開發遊戲: EKONOS, Strands
  galehar
開發遊戲: 銀河競逐
I have taken over the maintenance of Race for the Galaxy. While I didn't wrote the original implementation (it was sourisdudesert), I fixed tons of bugs in the expansions and added many improvements to the interface.
There's still a lot to do.
  arleq1
開發遊戲: 花火
  JumpMaybe
開發遊戲: 七大奇蹟:對決
  bidulpik
開發遊戲: 雙陸棋
  T_Law
開發遊戲: 四子棋
Favourite Games:

- Connect Four
- Kalah
- Werewolf
- Hanabi
- Carcassonne
  bmcfluff
開發遊戲: 失落的城市
  Harkle
開發遊戲: 全面通緝
  ophelopède
開發遊戲: 全面通緝
  BrianHanechak
開發遊戲: 來來(兩人花札)
  kermitfrog
開發遊戲: 曠世發明
  Micah Stairs
開發遊戲: 曠世發明
  lordmcfuzz
開發遊戲: 曠世發明
I love innovation and am part of the volunteer dev team

highest innovation elo? 460 (78th) ->220726
highest vectorace elo? 375 ->220816 (14 th)
  Nanaki404
開發遊戲: 貝洛特
  Ixxar
開發遊戲: 蟲蟲攻防戰
  Rincevent123
開發遊戲: 神秘大地
  joeeoj
開發遊戲: 大同棋
  Gumbzy
開發遊戲: 太空基地
  __wiz__
開發遊戲: Abandon All Artichokes
I co-implemented 'Abandon All Artichokes' on BGA.
  rojoMojo
開發遊戲: Abandon All Artichokes
  MikeIsHere
開發遊戲: 克里比奇
  Guillaume0385
開發遊戲: Papayoo
  Acerbic
開發遊戲: 農家樂
  ch huang
開發遊戲: 黑幕:殺手對警探
  Tanguy_D
開發遊戲: 搶地盤
  Alex_erson
開發遊戲: 浮言浪語
  CuriousTerran
開發遊戲: Via Magica
  Valawala
開發遊戲: 吹牛
  emanueles
開發遊戲: Machiavelli
  Dosychev
開發遊戲: 七變萬畫
  MrTerriFy
開發遊戲: 七變萬畫
  bhauman3
開發遊戲: Tranquility
  ZPolansky
開發遊戲: 方塊大戰
  XiaoYi
開發遊戲: 性格靈通
千里之行,始于足下。
  DrNob
開發遊戲: Flaming Pyramids
Author and Programmer of Flaming Pyramids
  fa81
開發遊戲: P.I.
  blackgambas
開發遊戲: 虛空之城
  absurde12
開發遊戲: 虛空之城
  JoeProgram
開發遊戲: Copenhagen
  tutchek
開發遊戲: Thurn and Taxis
  jephly
開發遊戲: Letter Tycoon
Developer of Letter Tycoon
  Histibidi
開發遊戲: 99(加法卡牌遊戲)
  alkinor
開發遊戲: Dice Hospital
  Kennyyy
開發遊戲: 六貫棋
  neslinesli93
開發遊戲: Briscola
  ExtraPaul
開發遊戲: 可可亞
Développeur informatique, a découvert les jeux de société depuis peu.
  jeffdi
開發遊戲: 禁忌之島
  Sandram
開發遊戲: 結子棋(三連棋)
  domee
開發遊戲: 塞尼特
  Trompetenhut
開發遊戲: 特奧蒂瓦坎:眾神之城
  cora89
開發遊戲: Cinco
  CraWleR
開發遊戲: 量子戰爭
  radu124
開發遊戲: 大五月花號
  vinayakr
開發遊戲: 地主
  BlackBeholder
開發遊戲: Bobail
  RavingWanderer
開發遊戲: Hand and Foot
  baritonehands
開發遊戲: Burgle Bros.
  trimall
開發遊戲: Dingo's Dreams
  ChsLed
開發遊戲: Cardiceo
  Sydnique
開發遊戲: 形意棋
  lyconide
開發遊戲: 終極四連戰
  PiratJack
開發遊戲: Scopa
  dhau
開發遊戲: The Battle for Hill 218
Software Developer and lover of all types of games from Sydney, Australia
  giron1950
開發遊戲: 橫濱紳商傳
  przemek88
開發遊戲: K2
  chriskang
開發遊戲: 中華跳棋
  quaresma95
開發遊戲: President
  wucnuc
開發遊戲: 象棋
  MutantPigeon24
開發遊戲: 卡米諾
Hi all 👋 I'm a volunteer developer for BGA and enjoy adapting board games onto the BGA platform for all players to have fun on.

Developed:
- Chromino

I'm current working on:
- KAWA (Alpha)
  Jinnh
開發遊戲: 八位大師的復仇
  thinkb4coding
開發遊戲: Crazy Farmers
  Lilzer7
開發遊戲: Whist 22
  gkz
開發遊戲: Mapmaker: The Gerrymandering Game
  xnedkx
開發遊戲: 四色牌
https://xnedkx.github.io/games.htm
  robinzig
開發遊戲: Deus
  mavit
開發遊戲: Mijnlieff
  Kasmilus
開發遊戲: Cloud City
  agrypelago
開發遊戲: Diced Tomatoes
  yuke 0x0
開發遊戲: Illustori
  Spukyta
開發遊戲: Dinosaur Tea Party
I've developed the BGA adaptation for Dinosaur Tea Party
  Tirix
開發遊戲: 極地探險:西北航道
  ggohierroy
開發遊戲: City of the Big Shoulders
  WetDogIsHappy
開發遊戲: Railways of the World
  Xom
開發遊戲: Oh-Seven
Oh-Seven developer
  Rudolf
開發遊戲: 暗黑特務
Hellllllloooooooo!
  thenmal
開發遊戲: 兩河流域
  Josten
開發遊戲: Caravan
  ElNSTElN
開發遊戲: Iwari
We don't stop playing because we grow old; we grow old because we stop playing.
  PirateKitten
開發遊戲: 巴黎鐵路網
  ShaPhi7
開發遊戲: Linkage
The board can't be flipped when it's online
  adela82
開發遊戲: 果凍怪獸實驗室
  VanHlebar
開發遊戲: 城主
  Ottoreg
開發遊戲: Boss Quest
  jonsmiley
開發遊戲: Nanga Parbat
  daikinee
開發遊戲: Assyria
  Elliot K
開發遊戲: Uptown
  JohnMothra
開發遊戲: Tucano
  tarini
開發遊戲: Florenza: The Card Game
http://www.giocareinscatola.it
  Brainchild
開發遊戲: A Fistful of Gold
Insatiable euro-gamer and occasional BGA developer
  Hebraz
開發遊戲: 化裝舞會
  MathieuV
開發遊戲: District Noir
  Tof63
開發遊戲: Reflection
  nicotacotac
開發遊戲: Big Monster
  Feunisher
開發遊戲: Con Sonar!
  TheBoot
開發遊戲: Homesteaders
  HQ063
開發遊戲: Geek Out! Masters
Geek, nerd, freak, terco y vago. Web & Desktop Developer. Adicto a Internet. Vivo la vida de a 140 caracteres a la vez.
  Nico_75
開發遊戲: Las Vegan
  Nico_KYF
開發遊戲: Las Vegan
  QuasarDuke
開發遊戲: 99(吃墩卡牌遊戲)
  Dragonrouge
開發遊戲: 木林森處
  eoincos
開發遊戲: Dice Summoners
Board game designer from Decking Awesome Games (https://www.dag.irish/)
  v_k_k
開發遊戲: Herrlof
  Bids
開發遊戲: 競標
I'm the developer of the Bids card game. You can find my game here on BGA. If you have questions about the game, feel free to ask
  ChazM
開發遊戲: Jump Gate
  GoDodyGo
開發遊戲: Liverpool Rummy
  yupika
開發遊戲: Kmakici Family's greatest teatime
Part-time game designer, part-time translator, part-time reviewer, part-time chikuwa and tiramisu lover, and part-time world peace thinker.
  Babamots
開發遊戲: Homeworlds
Not much to look at but occasionally good for a laugh.
  thebosz
開發遊戲: Eminent Domain: Microcosm
  LaszloK
開發遊戲: Hungarian Tarokk
  Grunt_the_Clever
開發遊戲: Zener
  douze12
開發遊戲: Le Dernier Peuple
  st41116
開發遊戲: 蒐靈祭
You can find Soulaween at Spiel 22' Hall5 L103
Probably, you can find me too, I'm not sure.

(\_/)
( •_•)
/>🐧>
  YEEDA
開發遊戲: 蒐靈祭
  Alex_tgiu
開發遊戲: 斯瓦希里播棋
I love board games since childhood. And since school, we have a weekly board game evening going, since about 10 years even with web based result protocol. When Covid changed the world, it also changed our boardgaming and we discovered BGA, which is since then our weekly gaming place. Besides that, also my family likes to play board games, in real and on BGA, so I'm quite happy about it! And being a software engineer, it gave me the chance to publish a game myself: https://boardgamearena.com/gamepanel?game=baolakiswahili
  Miwarre
開發遊戲: 點格棋
  junibegood
開發遊戲: Canosa
  Brederic
開發遊戲: Remember When
Avid follower of Christ, husband, father and gamer. I developed Remember When here on BoardGameArena.
  grid
開發遊戲: Thrive
Board game designer and video game developer. My game development related blog is at http://chesstris.com/
  philou511
開發遊戲: Thrive
  cosmosch
開發遊戲: Sparts
  Silae
開發遊戲: EpiZodiak
  ericmcsween
開發遊戲: 童話小徑
  Crystalline Cat
開發遊戲: VEGEtables
  Enguerrand_P
開發遊戲: Yoxii
  vincenzobara
開發遊戲: Kulami
  Razvogor
開發遊戲: Biyi
  SteveD123
開發遊戲: Robots Ate Our Pizza
  firgon
開發遊戲: Hydroracers
Auteur de jeux en herbe, Hydroracers ici en Béta
Developpeur BGA si l'occasion se présente. Contactez-moi.
  gilthe
開發遊戲: 日本麻將
  arustleund
開發遊戲: Caribbean All Fours
  Ianizer
開發遊戲: Pedro
  Nisterius
開發遊戲: Grosstarock
I love traditional card games - especially Tarot games. Feel free to hit me up for one!
  disu
開發遊戲: Trusis
Developer and creator of Trusis, a simple murder party game now available on BGA!
  Nierin
開發遊戲: The Nine Domains
  DonSchwarz
開發遊戲: Lineae
  ManaT
開發遊戲: Lifeline
  Bananani
開發遊戲: Blaze
  Gabriel Sagarzazu
開發遊戲: KQJ
  Loenix34
開發遊戲: Dinner In Paris
  Gyasi
開發遊戲: Gangsta!
  Kwiss44
開發遊戲: Gangsta!
Discover Gangsta!, the first game created by Schmeta Games, a brand new game publishing company from Belgium: www.schmetagames.be/en/gangsta.php
  Shazzypaz
開發遊戲: Kingdoms
I absolutely love playing games on BGA! It's great to be able to play any game any time!

I have an inner desire to try every single game on BGA :-) but I will need to work a lot harder to make that happen :-)

I am currently playing in the Allround League, and I am a team captain for United We Stand Season 5 - team Crazy Eight.

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