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Buttons appear for active player in replay
I'm wondering why when I test my game and other live games, if an active player chooses to replay previous actions all the action buttons still appear and can be clicked on! So I tried adding g_replayFrom != 'undefined' when it enters onUpdateActionButtons, but then it still thinks its in replay mode when it gets to my actual turn, so then I have no buttons to do my actual turn. Surely buttons ...
Caylus - Better Image Files
Hi Dev community
I’m a mere player. Recently trying Caylus for the first time and the image files are super low res. The game was dev’d by BGA itself back in 2012 so I expect there’s no one actively looking after it.
When I look at another older game like Puerto Rico the tiles there are hi-res even when zoomed in on.
How hard would it be to obtain an improved image files from the Caylus ...
Dogs With Jobs - License Available!
Hello Developers!
My name is Kyle and I'm the Technical Director at Lab 380. Our recently released game Dogs With Jobs has been gaining some popularity since Gen Con and we've had a ton of requests from players to see the game on BGA. As such, we've offered up the license and would love to see some talented devs take up the call and help us to bring Dogs With Jobs to the BGA audience.
You'll ...
Core project file "[projectname].game.php" is not being created for new projects
Hello,
I am a new developer trying to start my first project.
When I create a new project in BGA Studio, the main [project_name].game.php file is missing from the generated file list. The rest of the template files seem to be there correctly.
I have tried deleting the project and creating it again with a different name ('zombiaki' and now 'zombiakiatak'), but the problem is the same every time. ...
Why do game logs get jumbled up?
I have an interesting one that I'm a bit stuck on!
I am trying to work out what caused this bug https://boardgamearena.com/bug?id=147610, so that I can stop it happening.
The bug is that when the game is refreshed (most noticeable in turn based mode) the logs are showing out of order: imgur.com/a/LR48KLq
I have thought for a while that the game was just logging too much, and that the timestamps ...
Balance Testing & Social Proofing A Game On BGA Before Print
Hello everyone,
I have designed and play tested a board game and am trying to decide between two separate approaches:
Start by developing a digital implementation of the game on BGA. This would allow me to see if anonymous people actually enjoy the game. Then, if people are actually playing the game, I can see if some obvious meta forms where certain cards/board spaces/mechanics are too over- ...
Tutorial - Player action not loading
I'm new to using the forums, so I apologize if this isn't the right place.
I'm trying to build a tutorial for a game and running into a problem where the tutorial won't load the action that a player takes. After the action is taken, it says "loading" at the top and gets stuck.
I have double checked that the right option "The player must take the next game action via the game nterface to ...
Game Breaking Release - Suggestions?
I am a new developer, with one game in beta (Livingstone). I also took on a Bounty (19826) for a released game = Cribbage. This question is asking for suggestions on doing the release for that bounty.
The bounty involves adding 3 and 4 player capability, and adding teams, to Cribbage. I took the opportunity to autowire and JSON the game to bring it at least closer to the current framework, and ...
Cretaceous Rails - Looking For Developer
I'm Alex Wolf, owner of Spielcraft Games, the publisher of Cretaceous Rails, and I'm looking for a community developer interested in helping get Cretaceous Rails onto BGA.
It's a medium-weight Euro with engine/tableau building, resource management, route building, and a new twist on worker placement. Here's the BGG page: https://boardgamegeek.com/boardgame/363 ... eous-rails
We're launching a ...
Does BGA offer an API?
Greetings,
me and my board game buddies always find ourselves wondering what to play next. There is always discussions and decision paralysis, which takes forever. So i came up with the idea to write a Website or Discord Bot that does the deciding for us. For example find a game none of us has ever played but rankes quiet highly in the popularity list. Or pick a random game all if us have at ...