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米勒山谷狼人 的案件
#12607: "Shutdown communication during night"
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建議:依我所見,有些調整將大幅增進遊戲完成度
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During night time, players should not be able to send messages using the chat, as talking during the night is not permitted I think in the game.• 你的瀏覽器是什麼?
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案件沿革
tilalilalou • 此建議尚未被開發者分析過:
2019年 5月29日 14:55 • Fortune teller should not be able to tell something before dawn, if she is still alive.
Players try to guess who is werewolf or not based on who writes or don't at night, which is not in the spirit of the game I think.
Players try to guess who is werewolf or not based on who writes or don't at night, which is not in the spirit of the game I think.
Pantoufle • 此建議尚未被開發者分析過:
2019年 5月29日 20:39 •
2019年 6月 2日 8:09 • I've played another online adaptation of the game who was approved by the original creators. Chat is no permitted at all during the night, only the wolves can chat between themselves when they have to choose who to eat (no one can read what they're saying at that time).
I've read the rules from the card game. They say that everyone has to sleep, eyes closed. When the Narrator calls any role during the night, the called character(s) can open their eyes, rise their head and and point people but have to stay silent.
From both these sources, it is evident that chat should not be allowed at all during night if you want to stay close to the original Loups-garous de Thiercelieux game.
At the time, the seer for example can immediately tells their information during the night when they have a good chance to die at the morning, which is not something that has been allowed anywhere I've played the game.
I've read the rules from the card game. They say that everyone has to sleep, eyes closed. When the Narrator calls any role during the night, the called character(s) can open their eyes, rise their head and and point people but have to stay silent.
From both these sources, it is evident that chat should not be allowed at all during night if you want to stay close to the original Loups-garous de Thiercelieux game.
At the time, the seer for example can immediately tells their information during the night when they have a good chance to die at the morning, which is not something that has been allowed anywhere I've played the game.
marion_scr • 此建議尚未被開發者分析過:
2019年 6月 2日 21:49 • Exemple of cheating with night taliking :
Table #52580182
THe little said what she saw at night just before dying. She shouldn't have talked because she should have been dead in the morning
Table #52580182
THe little said what she saw at night just before dying. She shouldn't have talked because she should have been dead in the morning
Entoine_Fk • 此建議尚未被開發者分析過:
2019年 6月 8日 18:52 • There is a bug where a werewolf and the hunter are the last player !!!
So the werewolf eat the hunter who MUST shoot back, but CAN'T shoot the last player!
So the werewolf eat the hunter who MUST shoot back, but CAN'T shoot the last player!
J-Effe IV • 此建議尚未被開發者分析過:
2019年 6月 9日 1:57 • +1. At the very least, please allow the creator of the table to disable it.
xxerox • 此建議尚未被開發者分析過:
2019年 6月10日 17:54 • Its general in EVERY SINGLE WW/MAFIA GAME AROUND THE WORLD that during the night no one to be able to speak.
Didgeridoof • 此建議尚未被開發者分析過:
2019年 6月16日 8:09 • I agree, shutdown communication at night. I have ADHD and have issues with impulse control, and got so excited to play werewolf today as the little girl that I accidentally said the werewolf's name at night, before I died, which the other players rightfully denounced as cheating. I didn't mean to cheat, but I remembered and regret breaking the real life rule once I said it. I would appreciate it if the interface didn't allow for this at all.
ClimateChangeIsReal • 此建議尚未被開發者分析過:
2019年 7月 5日 23:08 •
2019年 8月13日 15:10 • I agree with this with the following restrictions:
(1) Dead players should still be able to talk amongst themselves at night, and
(2) there should be a 5-10 second "twilight" after lynching where people can talk before night (to allow people to finish last-second thoughts)
(1) Dead players should still be able to talk amongst themselves at night, and
(2) there should be a 5-10 second "twilight" after lynching where people can talk before night (to allow people to finish last-second thoughts)
101waystomeeturmaker • 此建議尚未被開發者分析過:
2019年 8月17日 7:02 •
2019年 8月19日 0:48 • i suggest creating an additional option during selection for the setting "chaos" where night talking is permitted without option selected then no discussion at night is possible..
JCase16 • 此建議尚未被開發者分析過:
2019年 8月26日 17:13 •
2019年10月 7日 4:42 •
2020年 4月 5日 16:10 • I agree. I ruined a game without thinking about it. Please disable chat during the night
Marcooooo • 此建議尚未被開發者分析過:
2020年 4月22日 10:21 • I talk at night during werewolves games and I don't see the problem. But I think some players gave me red thumbs for that, and now I can't play with them forever on the whole BGA website.
You should just make it an option during the setup of the game, "talk at night : disabled" so there is no more conflicts about it.
You should just make it an option during the setup of the game, "talk at night : disabled" so there is no more conflicts about it.
barium2000 • 此建議尚未被開發者分析過:
2020年 5月11日 14:35 •
2020年 5月17日 21:15 • I disagree with this suggestion. The guidelines for BGA developers are aimed at REPLICATING, as much as possible, a real board game experience, and not creating a videogame. Therefore, we should ask:
Can people speak at night during the "real" boardgame? YES (as there is no switch that allow mute real people...).
Do people usually speak at night during the "real boardgame"? NO, as they adhere to some "honor code".
Therefore, it is the decision of players who they play with. In my personal experience, people usually adhere to that honor code of not revealing relevant information during night (althought they may say non-relevant stuff)
My suggestion to tackle this issue (in decreasing order of preference) would be:
1- Allow the table admin to state the "house rules" in a special (e.g., highlighted) message at the beginning of the game, and vote down users who do not adhere to them.
2- (less preferred) Enable this option as an optional switch by the table admin.
Can people speak at night during the "real" boardgame? YES (as there is no switch that allow mute real people...).
Do people usually speak at night during the "real boardgame"? NO, as they adhere to some "honor code".
Therefore, it is the decision of players who they play with. In my personal experience, people usually adhere to that honor code of not revealing relevant information during night (althought they may say non-relevant stuff)
My suggestion to tackle this issue (in decreasing order of preference) would be:
1- Allow the table admin to state the "house rules" in a special (e.g., highlighted) message at the beginning of the game, and vote down users who do not adhere to them.
2- (less preferred) Enable this option as an optional switch by the table admin.
Alius1 • 此建議尚未被開發者分析過:
2020年 5月22日 13:43 •
2020年 5月22日 23:21 • This should be optional! So a setting to turn on or off. I would like to downvote it in the current style
aghagh • 此建議尚未被開發者分析過:
2020年 5月23日 11:11 • A comment on some of the latest comments. I think Implemented games here at BGA should allow just what's allowed in the game. They are not Vassal modules. In physical games a player may ruin a game in many ways : punching on the board, flipping players' cards, taking more tokens than he's supposed to, etc. Would we want that ? Would we really leave it up to players to respect not only game rules but a minimum of social manners as well? I think it's the wrong approach. Playing online has some drawbacks as compared to physical games, but it also has some advantages. Let's make use of them.
Online chat for this game should be cut at night (except for the dead chat, of course). Optionally, as Pantoufle mentions, an open chat just for werewolves could also be considered (if so, it should not be indicated who is currently writing on top of the chat window, as that would give way the werewolves).
Online chat for this game should be cut at night (except for the dead chat, of course). Optionally, as Pantoufle mentions, an open chat just for werewolves could also be considered (if so, it should not be indicated who is currently writing on top of the chat window, as that would give way the werewolves).
kllll • 此建議尚未被開發者分析過:
2020年 5月24日 8:28 •
2020年 6月 9日 7:26 •
2020年 6月13日 22:56 • there is a bug with the vote.
First bug,
(a)ww is killed by barber and (a)ww can still vote.
Second bug,
hunter shoot twice after die.
First bug,
(a)ww is killed by barber and (a)ww can still vote.
Second bug,
hunter shoot twice after die.
Jeb_101 • 此建議尚未被開發者分析過:
2020年 7月 1日 17:28 •
2020年 7月 2日 11:29 • You shouldn't be able to do anything exepct play. For example, If you are ww, you should only be able to eat villagers at nighttime.
Darknighter • 此建議尚未被開發者分析過:
2020年 7月17日 15:00 • The graphics are all over the place which is making it difficult to understand the game..... And little graphical changes can do wonders with the game
I_call_yellow • 此建議尚未被開發者分析過:
2020年 8月19日 2:04 •
2020年10月27日 16:09 •
2020年10月27日 16:09 •
2020年11月11日 10:49 •
2020年11月11日 10:50 •
2020年11月11日 10:50 •
2020年12月 8日 8:11 • i agree. especially if there is cheating. people say roles and share urls so they converse on discord and vote off ft every night and That is cheating, slong with sny talking as stated above!,,,,
docter • 此建議尚未被開發者分析過:
2021年 1月19日 3:04 •
2021年 8月 2日 18:09 • when the game no cupido and thief didn't swap,there will be cupido bug sometimes.
cupido bug=no cupido but have cupido timer
cupido bug=no cupido but have cupido timer
Kells96 • 此建議尚未被開發者分析過:
2021年10月31日 20:58 • If Thief does not swap in the game there Will be appaer a cupid bug even when cupid is not in the game
BillyBullet • 此建議尚未被開發者分析過:
2022年 5月30日 4:28 •
2022年10月 7日 21:48 • I can't report anything, always the error message. what is the tech support link??? how can they want someone to be a paying user with a site with bad technical support?
KonaStar • 此建議尚未被開發者分析過:
2025年 2月 1日 4:54 • Honestly I disagree with this. Lots of people like to joke and play around I understand giving up information but people should be better than that. I think this is a personal thing and would ruin some of the fun charm to the game if we couldn’t talk at all.
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