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{THIS_GAME_BUGS}
#77761: "Tournament Points Option 1 for Winner and 0 for Everyone Else"
#77761: "Tournament Points Option 1 for Winner and 0 for Everyone Else"
發生什麼事? 請從下方選擇
建議:依我所見,下列調整將大幅改善此站
發生什麼事? 請從下方選擇
建議:依我所見,下列調整將大幅改善此站
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# | Status | Votes | Game | Type | Title | Last update |
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細節描述
• 如果可以的話,請轉貼螢幕顯示的錯誤訊息。
When creating a swiss system tournament, the only options for distributing points are:
..., +6, +4, +2, 0
+6, +5, +3, +1, 0, 0, 0 ...
I'd like a new option to be:
1, 0, 0, 0, ...
Only the game's winner gets a point and everyone else gets 0 points.
That would work so much better for many games, especially team games where one team wins and another team loses, like Good Cop Bad Cop or Codenames. Otherwise everyone on the winning team gets 6 points on the losing team gets 5 points.
Getting 5 instead of 6 is fine because it's basically the same as 0 instead of 1, but the real problem is when someone drops from a game or runs out of time and points are awarded based on time left such as 6, 5, 3, 1, 0, etc. It means that if you are in a game where someone runs out of time and you happened to have one of the lower amounts of time left, you could get ~1 point. Getting 1 point because someone else ran out of time when actually losing a game gives you 5 points is not right. You could not recover from it in a tournament.• 請說明你當時想做什麼,你做了什麼,然後發生了什麼事
• 你的瀏覽器是什麼?
Google Chrome v108
• 請轉貼未翻譯的英文字句。 建議將此錯誤的螢幕截圖上傳到 Imgur.com 並轉貼連結。
When creating a swiss system tournament, the only options for distributing points are:
..., +6, +4, +2, 0
+6, +5, +3, +1, 0, 0, 0 ...
I'd like a new option to be:
1, 0, 0, 0, ...
Only the game's winner gets a point and everyone else gets 0 points.
That would work so much better for many games, especially team games where one team wins and another team loses, like Good Cop Bad Cop or Codenames. Otherwise everyone on the winning team gets 6 points on the losing team gets 5 points.
Getting 5 instead of 6 is fine because it's basically the same as 0 instead of 1, but the real problem is when someone drops from a game or runs out of time and points are awarded based on time left such as 6, 5, 3, 1, 0, etc. It means that if you are in a game where someone runs out of time and you happened to have one of the lower amounts of time left, you could get ~1 point. Getting 1 point because someone else ran out of time when actually losing a game gives you 5 points is not right. You could not recover from it in a tournament.• 這些文字存在於 翻譯系統 中嗎?若為真,其是否已被翻譯超過 24 小時?
• 你的瀏覽器是什麼?
Google Chrome v108
• 請簡明精確地解釋你的建議,以便讓人一目了然。
When creating a swiss system tournament, the only options for distributing points are:
..., +6, +4, +2, 0
+6, +5, +3, +1, 0, 0, 0 ...
I'd like a new option to be:
1, 0, 0, 0, ...
Only the game's winner gets a point and everyone else gets 0 points.
That would work so much better for many games, especially team games where one team wins and another team loses, like Good Cop Bad Cop or Codenames. Otherwise everyone on the winning team gets 6 points on the losing team gets 5 points.
Getting 5 instead of 6 is fine because it's basically the same as 0 instead of 1, but the real problem is when someone drops from a game or runs out of time and points are awarded based on time left such as 6, 5, 3, 1, 0, etc. It means that if you are in a game where someone runs out of time and you happened to have one of the lower amounts of time left, you could get ~1 point. Getting 1 point because someone else ran out of time when actually losing a game gives you 5 points is not right. You could not recover from it in a tournament.• 你的瀏覽器是什麼?
Google Chrome v108
• 當你不能動作時,螢幕上顯示什麼?(螢幕全黑?部份遊戲介面?錯誤訊息?)
When creating a swiss system tournament, the only options for distributing points are:
..., +6, +4, +2, 0
+6, +5, +3, +1, 0, 0, 0 ...
I'd like a new option to be:
1, 0, 0, 0, ...
Only the game's winner gets a point and everyone else gets 0 points.
That would work so much better for many games, especially team games where one team wins and another team loses, like Good Cop Bad Cop or Codenames. Otherwise everyone on the winning team gets 6 points on the losing team gets 5 points.
Getting 5 instead of 6 is fine because it's basically the same as 0 instead of 1, but the real problem is when someone drops from a game or runs out of time and points are awarded based on time left such as 6, 5, 3, 1, 0, etc. It means that if you are in a game where someone runs out of time and you happened to have one of the lower amounts of time left, you could get ~1 point. Getting 1 point because someone else ran out of time when actually losing a game gives you 5 points is not right. You could not recover from it in a tournament.• 你的瀏覽器是什麼?
Google Chrome v108
• 遊戲規則的哪部分在 BGA 版本有所錯漏?
When creating a swiss system tournament, the only options for distributing points are:
..., +6, +4, +2, 0
+6, +5, +3, +1, 0, 0, 0 ...
I'd like a new option to be:
1, 0, 0, 0, ...
Only the game's winner gets a point and everyone else gets 0 points.
That would work so much better for many games, especially team games where one team wins and another team loses, like Good Cop Bad Cop or Codenames. Otherwise everyone on the winning team gets 6 points on the losing team gets 5 points.
Getting 5 instead of 6 is fine because it's basically the same as 0 instead of 1, but the real problem is when someone drops from a game or runs out of time and points are awarded based on time left such as 6, 5, 3, 1, 0, etc. It means that if you are in a game where someone runs out of time and you happened to have one of the lower amounts of time left, you could get ~1 point. Getting 1 point because someone else ran out of time when actually losing a game gives you 5 points is not right. You could not recover from it in a tournament.• 這項違反規則之處可否在遊戲重播中看到?若可以是在哪步?(重播時左上角資訊)
• 你的瀏覽器是什麼?
Google Chrome v108
• 你當時想採取哪個遊戲行動?
When creating a swiss system tournament, the only options for distributing points are:
..., +6, +4, +2, 0
+6, +5, +3, +1, 0, 0, 0 ...
I'd like a new option to be:
1, 0, 0, 0, ...
Only the game's winner gets a point and everyone else gets 0 points.
That would work so much better for many games, especially team games where one team wins and another team loses, like Good Cop Bad Cop or Codenames. Otherwise everyone on the winning team gets 6 points on the losing team gets 5 points.
Getting 5 instead of 6 is fine because it's basically the same as 0 instead of 1, but the real problem is when someone drops from a game or runs out of time and points are awarded based on time left such as 6, 5, 3, 1, 0, etc. It means that if you are in a game where someone runs out of time and you happened to have one of the lower amounts of time left, you could get ~1 point. Getting 1 point because someone else ran out of time when actually losing a game gives you 5 points is not right. You could not recover from it in a tournament.• 你想觸發這個遊戲行動時做了什麼?
• 當你試著這麼做時發生了什麼(錯誤訊息、遊戲狀態條訊息...)?
• 你的瀏覽器是什麼?
Google Chrome v108
• 問題發生在遊戲的哪一步?(目前遊戲指示是什麼)
When creating a swiss system tournament, the only options for distributing points are:
..., +6, +4, +2, 0
+6, +5, +3, +1, 0, 0, 0 ...
I'd like a new option to be:
1, 0, 0, 0, ...
Only the game's winner gets a point and everyone else gets 0 points.
That would work so much better for many games, especially team games where one team wins and another team loses, like Good Cop Bad Cop or Codenames. Otherwise everyone on the winning team gets 6 points on the losing team gets 5 points.
Getting 5 instead of 6 is fine because it's basically the same as 0 instead of 1, but the real problem is when someone drops from a game or runs out of time and points are awarded based on time left such as 6, 5, 3, 1, 0, etc. It means that if you are in a game where someone runs out of time and you happened to have one of the lower amounts of time left, you could get ~1 point. Getting 1 point because someone else ran out of time when actually losing a game gives you 5 points is not right. You could not recover from it in a tournament.• 當你試著進行遊戲動作時發生了什麼(錯誤訊息、遊戲狀態條訊息...)?
• 你的瀏覽器是什麼?
Google Chrome v108
• 請描述顯示問題。 建議將此錯誤的螢幕截圖上傳到 Imgur.com 並轉貼連結。
When creating a swiss system tournament, the only options for distributing points are:
..., +6, +4, +2, 0
+6, +5, +3, +1, 0, 0, 0 ...
I'd like a new option to be:
1, 0, 0, 0, ...
Only the game's winner gets a point and everyone else gets 0 points.
That would work so much better for many games, especially team games where one team wins and another team loses, like Good Cop Bad Cop or Codenames. Otherwise everyone on the winning team gets 6 points on the losing team gets 5 points.
Getting 5 instead of 6 is fine because it's basically the same as 0 instead of 1, but the real problem is when someone drops from a game or runs out of time and points are awarded based on time left such as 6, 5, 3, 1, 0, etc. It means that if you are in a game where someone runs out of time and you happened to have one of the lower amounts of time left, you could get ~1 point. Getting 1 point because someone else ran out of time when actually losing a game gives you 5 points is not right. You could not recover from it in a tournament.• 你的瀏覽器是什麼?
Google Chrome v108
• 請轉貼未翻譯的英文字句。 建議將此錯誤的螢幕截圖上傳到 Imgur.com 並轉貼連結。
When creating a swiss system tournament, the only options for distributing points are:
..., +6, +4, +2, 0
+6, +5, +3, +1, 0, 0, 0 ...
I'd like a new option to be:
1, 0, 0, 0, ...
Only the game's winner gets a point and everyone else gets 0 points.
That would work so much better for many games, especially team games where one team wins and another team loses, like Good Cop Bad Cop or Codenames. Otherwise everyone on the winning team gets 6 points on the losing team gets 5 points.
Getting 5 instead of 6 is fine because it's basically the same as 0 instead of 1, but the real problem is when someone drops from a game or runs out of time and points are awarded based on time left such as 6, 5, 3, 1, 0, etc. It means that if you are in a game where someone runs out of time and you happened to have one of the lower amounts of time left, you could get ~1 point. Getting 1 point because someone else ran out of time when actually losing a game gives you 5 points is not right. You could not recover from it in a tournament.• 這些文字存在於 翻譯系統 中嗎?若為真,其是否已被翻譯超過 24 小時?
• 你的瀏覽器是什麼?
Google Chrome v108
• 請簡明精確地解釋你的建議,以便讓人一目了然。
When creating a swiss system tournament, the only options for distributing points are:
..., +6, +4, +2, 0
+6, +5, +3, +1, 0, 0, 0 ...
I'd like a new option to be:
1, 0, 0, 0, ...
Only the game's winner gets a point and everyone else gets 0 points.
That would work so much better for many games, especially team games where one team wins and another team loses, like Good Cop Bad Cop or Codenames. Otherwise everyone on the winning team gets 6 points on the losing team gets 5 points.
Getting 5 instead of 6 is fine because it's basically the same as 0 instead of 1, but the real problem is when someone drops from a game or runs out of time and points are awarded based on time left such as 6, 5, 3, 1, 0, etc. It means that if you are in a game where someone runs out of time and you happened to have one of the lower amounts of time left, you could get ~1 point. Getting 1 point because someone else ran out of time when actually losing a game gives you 5 points is not right. You could not recover from it in a tournament.• 你的瀏覽器是什麼?
Google Chrome v108
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- 按 F5 是否解決了這個問題?
- 問題是否發生了好幾次?每次都發生?時好時壞?
- 建議將此錯誤的螢幕截圖上傳到 Imgur.com 並轉貼連結。
更改案件狀態為:
bug?id=77761