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P.I. 的案件
#9901: "Mark unrelated items"
#9901: "Mark unrelated items"
notabug: 這並非程式錯誤
9901
1
這是關於哪方面的案件?
發生什麼事? 請從下方選擇
建議:依我所見,有些調整將大幅增進遊戲完成度
發生什麼事? 請從下方選擇
建議:依我所見,有些調整將大幅增進遊戲完成度
請檢查是否已有同課題案件
若肯定,請「投票」給這樁案件。最高票的案件將「優先」處理!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
細節描述
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• 如果可以的話,請轉貼螢幕顯示的錯誤訊息。
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• 請說明你當時想做什麼,你做了什麼,然後發生了什麼事
• 你的瀏覽器是什麼?
Mozilla v5
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• 請簡明精確地解釋你的建議,以便讓人一目了然。
• 你的瀏覽器是什麼?
Mozilla v5
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• 當你不能動作時,螢幕上顯示什麼?(螢幕全黑?部份遊戲介面?錯誤訊息?)
• 你的瀏覽器是什麼?
Mozilla v5
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• 遊戲規則的哪部分在 BGA 版本有所錯漏?
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• 這項違反規則之處可否在遊戲重播中看到?若可以是在哪步?(重播時左上角資訊)
• 你的瀏覽器是什麼?
Mozilla v5
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• 你當時想採取哪個遊戲行動?
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• 你想觸發這個遊戲行動時做了什麼?
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• 當你試著這麼做時發生了什麼(錯誤訊息、遊戲狀態條訊息...)?
• 你的瀏覽器是什麼?
Mozilla v5
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• 問題發生在遊戲的哪一步?(目前遊戲指示是什麼)
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• 當你試著進行遊戲動作時發生了什麼(錯誤訊息、遊戲狀態條訊息...)?
• 你的瀏覽器是什麼?
Mozilla v5
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• 請描述顯示問題。 建議將此錯誤的螢幕截圖上傳到 Imgur.com 並轉貼連結。
• 你的瀏覽器是什麼?
Mozilla v5
-
• 請簡明精確地解釋你的建議,以便讓人一目了然。
• 你的瀏覽器是什麼?
Mozilla v5
案件沿革
2018年May12日 13:29 • CAROMEEU • 開發者尚未重現這項錯誤:
Sometimes we get so many informations "this item is not related to your case" that it gets impossible reminding all of them. I feel frustrated because I can't take notes and don't know if others do so. a mark on unrelated items would equals us all and avoid us waiting for a card that has already been taken, but left unmarked.
2018年May12日 13:52 • fa81 • 這並非程式錯誤:
You get the evidence cards that are unrelated to your case into your display. Hover over them to quickly highlight them on the board.
The spacial clues of what's related and what not and figuring out the solution *is* the whole game. BGA guidelines tell that implementations should not "help the player" in a way that the original game could not do.
About: "waiting for a card" or not getting one that has already been taken: that's also part of the game, sometimes that's luck, but it can also be part of the strategy to take away a certain card from a player; or taking the last card of an aspect, so that the next player is forced to use an investigator etc.
Also, in turn-based games you can takes notes in the UI. In realtime you can take notes manually.
So, I can see how this feature would be convenient, and I'm also not 100% against usability features (that may not be possible in the real game; i.e. the card highlighting is one I implemented because it makes handling easier); but in this case I think it would be too much help where the thing you complain about *is* essentially the game.
The spacial clues of what's related and what not and figuring out the solution *is* the whole game. BGA guidelines tell that implementations should not "help the player" in a way that the original game could not do.
About: "waiting for a card" or not getting one that has already been taken: that's also part of the game, sometimes that's luck, but it can also be part of the strategy to take away a certain card from a player; or taking the last card of an aspect, so that the next player is forced to use an investigator etc.
Also, in turn-based games you can takes notes in the UI. In realtime you can take notes manually.
So, I can see how this feature would be convenient, and I'm also not 100% against usability features (that may not be possible in the real game; i.e. the card highlighting is one I implemented because it makes handling easier); but in this case I think it would be too much help where the thing you complain about *is* essentially the game.
為本案件添加內容
任何可能重現這項錯誤或了解你的建議之相關資訊,都請在此填寫:
- 其他同樣狀況的桌號/步數
- 按 F5 是否解決了這個問題?
- 問題是否發生了好幾次?每次都發生?時好時壞?
- 建議將此錯誤的螢幕截圖上傳到 Imgur.com 並轉貼連結。
更改案件狀態為:
bug?id=9901
