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Reflections in the Looking Glass 的案件
#82222: "Scoring display: + and - signs don’t appear when you come back to a table"
fixed: 錯誤已修復
1
這是關於哪方面的案件?
發生什麼事? 請從下方選擇
顯示異常:部分遊戲資訊顯示錯誤(未造成嚴重後果)
細節描述
• 請描述顯示問題。 建議將此錯誤的螢幕截圖上傳到 Imgur.com 並轉貼連結。
See screenshot here: top picture is when you see the scoring live online, bottom picture is when you open up the table after being offline or in another game.
imgur.com/a/XBFJH0d
Somehow the + and - signs don’t appear when you come back to the scores table.
They are only visible when you see the scoring happening online
• 你的瀏覽器是什麼?
Safari v16.2
案件沿革
wolmot • 開發者尚未重現這項錯誤:
2023年 2月25日 10:55 • Nothing more, game looks and plays perfectly otherwise, excellent job for your first BGA development.
Pretty great you were able to implement your own game design on BGA!
Going to keep an eye on the Kickstarter for sure, definitely interested if the shipping costs to Europe are reasonable. Thanks for bringing this to the community here!
Pretty great you were able to implement your own game design on BGA!
Going to keep an eye on the Kickstarter for sure, definitely interested if the shipping costs to Europe are reasonable. Thanks for bringing this to the community here!
RyTracer • 錯誤已修復:
2023年 2月25日 18:32 • This has been fixed.
Thank you for your kind words. I had fun learning the programming protocols on here, got two more implementations in development (another one of mine and one that is not).
Shipping has been an issue. I'm retailing the game for $12 US. and shipping to Europe might be about another $12. However, it will probably be about the same for up to 4 copies, so I'm hoping some European backers join together if they all like it so they feel the shipping isn't too bad.
Thank you for your kind words. I had fun learning the programming protocols on here, got two more implementations in development (another one of mine and one that is not).
Shipping has been an issue. I'm retailing the game for $12 US. and shipping to Europe might be about another $12. However, it will probably be about the same for up to 4 copies, so I'm hoping some European backers join together if they all like it so they feel the shipping isn't too bad.
wolmot • 錯誤已修復:
2023年 2月27日 12:33 • Just checking if you are sure this fix went through?
Because I am still seeing the same behavior on this table #351024267, which was started afterwards.
Because I am still seeing the same behavior on this table #351024267, which was started afterwards.
RyTracer • 錯誤已修復:
2023年 2月27日 16:28 • I'm pretty sure that is fixed. I can't verify that the game you mentioned is still experiencing the problem because it is still in progress and won't let me go back in time. Is that a bug in BGA?
Anyway, the fix required client side changes as well, so refreshing your browser cache might fix it.
Anyway, the fix required client side changes as well, so refreshing your browser cache might fix it.
wolmot • 錯誤已修復:
2023年 2月27日 17:12 • Yeah, you can't check game replays until the table if finished.
But I am pretty sure something went wrong or was forgotten to get your code fix deployed.
Because when you look at the game page here, it still says the release version is still "230224-0255", and that has the release timestamp in YYMMDD, so this is release from before my bug report.
boardgamearena.com/gamepanel?game=reflectionsinthelookingglass
Available since February 21, 2023
Release 230224-0255
You should probably check in the BGA Studio if your code fix really got committed and released to production.
But I am pretty sure something went wrong or was forgotten to get your code fix deployed.
Because when you look at the game page here, it still says the release version is still "230224-0255", and that has the release timestamp in YYMMDD, so this is release from before my bug report.
boardgamearena.com/gamepanel?game=reflectionsinthelookingglass
Available since February 21, 2023
Release 230224-0255
You should probably check in the BGA Studio if your code fix really got committed and released to production.
RyTracer • 錯誤已修復:
2023年 2月27日 17:58 • I actually believe I fixed this problem before your first bug report, but you had played a game or two before and your javascript was out of date. Therefore, I am trying to verify this theory by running through the replay of the first bug report game and doing a refresh after the scores are revealed, which could even be at the end of the game, but I can't get it to stay there. When I refresh, it goes back to the beginning with the replay controls.
Are you a developer, wolmot? You seem to know things. I thought there was a parameter I could put in the url during replay that would stick it to a particular move. Something like &move=30, but that doesn't work. Anyway, as an actual player in the game, maybe you can click on the link to the game and go to the final situation and do a complete refresh and tell me if the scores are there or not.
Are you a developer, wolmot? You seem to know things. I thought there was a parameter I could put in the url during replay that would stick it to a particular move. Something like &move=30, but that doesn't work. Anyway, as an actual player in the game, maybe you can click on the link to the game and go to the final situation and do a complete refresh and tell me if the scores are there or not.
wolmot • 錯誤已修復:
2023年 2月27日 19:36 • Yes, when you are in a running game you can click in the game log and this will force replay from that point with &replayFrom=15 parameter.
And with the Advanced Replay options, you can go a specific move # or direct to the end - even with fast option, without need to sit through all the moves.
But unfortunately both options only work from within the opened game, they are not accepted as a direct deep link with the move number. So if you refresh you always get back to the start.
If you are sure the fix pre-dated my bug report, it will probably be fine then.
But I invited you to a short new table if you want to make absolutely sure :)
And with the Advanced Replay options, you can go a specific move # or direct to the end - even with fast option, without need to sit through all the moves.
But unfortunately both options only work from within the opened game, they are not accepted as a direct deep link with the move number. So if you refresh you always get back to the start.
If you are sure the fix pre-dated my bug report, it will probably be fine then.
But I invited you to a short new table if you want to make absolutely sure :)
RyTracer • 錯誤已修復:
2023年 2月27日 20:15 • Okay, my bad.
I thought you were talking about all the scores not being present at all when you refresh (no colors, no numbers, no sign), because that was an old bug I discovered on my own and fixed before your report (which I apparently didn't fix completely). Now I see that you are just talking about the signs, which was a simple oops that I just deployed.
Thank you for your diligence in helping with this issue.
I thought you were talking about all the scores not being present at all when you refresh (no colors, no numbers, no sign), because that was an old bug I discovered on my own and fixed before your report (which I apparently didn't fix completely). Now I see that you are just talking about the signs, which was a simple oops that I just deployed.
Thank you for your diligence in helping with this issue.
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