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Table #241174948
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HexTutorial

讓我們來學習怎麼玩 六貫棋!

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本教學的存在歸功於: HexTutorial
0000
HexTutorial歡迎來到六貫棋。 紅藍玩家輪流放置石頭到棋盤。 紅色玩家試圖用紅色石頭來連接紅色角落。 藍色玩家試圖用藍色石頭來連接藍色角落。 誰先連接兩個角落的人獲勝。1hex_menu_toggle001
HexTutorial你是紅色玩家。 點擊這裡來放置你的第一個石頭。 當你放置完石頭後﹐你必須按"確定"或再者按石頭去確認行動。3hex_cell_1_4010hex_cell_1_4 aHR0cHM6Ly94LmJvYXJkZ2FtZWFyZW5hLm5ldC9kYXRhL3R1dG9yaWFscy9pbWc2Nzg1ZWM2NWQ3MGEzNi41OTU0ODQ2NS5wbmc=/-23/-19
HexTutorial做得不錯! 為了平衝遊戲﹐第二次的行動是特別的。 藍色玩家可以選擇正常行動或者選擇"交換"(即是偷取紅色玩家第一次行動)。 交換只可以於遊戲第二輪出現。 按「繼續」進行交換。 1hex_menu_toggle6205ec0aaabf601
HexTutorial藍色交換了。 石頭不但換了顏色﹐還跟長的對角線反射﹐轉了位置。1hex_menu_toggle6205ec0f86b8c01hex_cell_1_1 aHR0cHM6Ly94LmJvYXJkZ2FtZWFyZW5hLm5ldC9kYXRhL3R1dG9yaWFscy9pbWc2Nzg1ZWM2MzlhNDVmMC43MzM5ODk4Ny5wbmc=/-23/-19 hex_cell_2_2 aHR0cHM6Ly94LmJvYXJkZ2FtZWFyZW5hLm5ldC9kYXRhL3R1dG9yaWFscy9pbWc2Nzg1ZWM2MzlhNDVmMC43MzM5ODk4Ny5wbmc=/-23/-19 hex_cell_3_3 aHR0cHM6Ly94LmJvYXJkZ2FtZWFyZW5hLm5ldC9kYXRhL3R1dG9yaWFscy9pbWc2Nzg1ZWM2MzlhNDVmMC43MzM5ODk4Ny5wbmc=/-23/-19 hex_cell_4_4 aHR0cHM6Ly94LmJvYXJkZ2FtZWFyZW5hLm5ldC9kYXRhL3R1dG9yaWFscy9pbWc2Nzg1ZWM2MzlhNDVmMC43MzM5ODk4Ny5wbmc=/-23/-19 hex_cell_5_5 aHR0cHM6Ly94LmJvYXJkZ2FtZWFyZW5hLm5ldC9kYXRhL3R1dG9yaWFscy9pbWc2Nzg1ZWM2MzlhNDVmMC43MzM5ODk4Ny5wbmc=/-23/-19 hex_cell_6_6 aHR0cHM6Ly94LmJvYXJkZ2FtZWFyZW5hLm5ldC9kYXRhL3R1dG9yaWFscy9pbWc2Nzg1ZWM2MzlhNDVmMC43MzM5ODk4Ny5wbmc=/-23/-19 hex_cell_7_7 aHR0cHM6Ly94LmJvYXJkZ2FtZWFyZW5hLm5ldC9kYXRhL3R1dG9yaWFscy9pbWc2Nzg1ZWM2MzlhNDVmMC43MzM5ODk4Ny5wbmc=/-23/-19 hex_cell_8_8 aHR0cHM6Ly94LmJvYXJkZ2FtZWFyZW5hLm5ldC9kYXRhL3R1dG9yaWFscy9pbWc2Nzg1ZWM2MzlhNDVmMC43MzM5ODk4Ny5wbmc=/-23/-19 hex_cell_9_9 aHR0cHM6Ly94LmJvYXJkZ2FtZWFyZW5hLm5ldC9kYXRhL3R1dG9yaWFscy9pbWc2Nzg1ZWM2MzlhNDVmMC43MzM5ODk4Ny5wbmc=/-23/-19 hex_cell_10_10 aHR0cHM6Ly94LmJvYXJkZ2FtZWFyZW5hLm5ldC9kYXRhL3R1dG9yaWFscy9pbWc2Nzg1ZWM2MzlhNDVmMC43MzM5ODk4Ny5wbmc=/-23/-19 hex_cell_11_11 aHR0cHM6Ly94LmJvYXJkZ2FtZWFyZW5hLm5ldC9kYXRhL3R1dG9yaWFscy9pbWc2Nzg1ZWM2MzlhNDVmMC43MzM5ODk4Ny5wbmc=/-23/-19
HexTutorial紅色玩家的二塊石頭形成了一個模式叫*橋*。 即使紅色玩家的石頭沒有接觸到﹐但紅色玩家可確保可以連結他們。 [img]https://x.boardgamearena.net/data/tutorials/img6785ec6605fe45.34583088.png[/img]2hex_menu_toggle6205ec1af1b2f01hex_cell_6_5 aHR0cHM6Ly94LmJvYXJkZ2FtZWFyZW5hLm5ldC9kYXRhL3R1dG9yaWFscy9pbWc2Nzg1ZWM2NjM1MmZhMC41ODU3NTkzMS5wbmc=/-23/-19 hex_cell_7_5 aHR0cHM6Ly94LmJvYXJkZ2FtZWFyZW5hLm5ldC9kYXRhL3R1dG9yaWFscy9pbWc2Nzg1ZWM2NjM1MmZhMC41ODU3NTkzMS5wbmc=/-23/-19
HexTutorial藍色玩家放置一塊石頭於紅色玩家的橋中間。 現在連結橋吧! 別忘了確認你的行動。1hex_menu_toggle6205ec1e0818e11
HexTutorial做得不錯! 不管藍在橋的兩個空牢房中的哪一個上,紅都可以在另一個上。1hex_menu_toggle6205ec207c05e01
HexTutorial藍色試圖*阻止*紅色到達底部邊緣。 在六貫棋裡面,只會有一個人勝出(不會平手)。 因此假設你能成功地阻擋你對手連接,你將會自動獲得勝利!1hex_menu_toggle6205ec22b59bc01
HexTutorial但是紅色一直在用橋迴避藍色。 1hex_menu_toggle6205ec2c93dec01
HexTutorial藍色不能一直讓紅色橋到一側,否則紅色會到達邊緣。 1hex_menu_toggle6205ec2e7ed2c01
HexTutorial藍色玩家再次阻止紅家玩家。 在這時請注意,紅色玩家沒可能在任何地方架橋。 這情況叫*瓶頸,障礙*。 [img]https://x.boardgamearena.net/data/tutorials/img6785ec656bc863.30314961.png[/img]1hex_menu_toggle6205ec338f96f01
HexTutorial紅色玩家保持進攻藍色玩家亦一直防御。 這個叫*梯子*。 可是如果紅色玩家持續將梯子推到盡頭,藍色玩家將會連接到左邊的邊緣。 紅色玩家需要另外的方法。 放置在突出的單元格中。1hex_menu_toggle6205ec405f99d10hex_cell_2_10 aHR0cHM6Ly94LmJvYXJkZ2FtZWFyZW5hLm5ldC9kYXRhL3R1dG9yaWFscy9pbWc2Nzg1ZWM2NWE2N2E2NC4xMTc1OTI5Ny5wbmc=/-23/-19
HexTutorial做得不錯! 你*轉動了* 例如:打了一個在梯子前面。 來看看等等會發生什麼。1hex_menu_toggle6205ec434d3f301
HexTutorial紅色能夠*攀爬*並通過兩座橋連接到紅色的原始石頭之一!1hex_menu_toggle6205ec4f023ce01
HexTutorial藍色玩家盡最後努力去阻止紅色玩家....1hex_menu_toggle6205ec5153e4c01
HexTutorial...但太遲了。 紅色橋接至側面,現在通過稱為 *神塔* 的圖案連接到頂部邊緣。 [img]https://x.boardgamearena.net/data/tutorials/img6785ec667022e7.20772563.png[/img] 無論藍色玩家下一步如何﹐紅色玩家都可連結頂端。 紅色玩家也可以連結底部﹐紅色玩家已經確保勝利。2hex_menu_toggle6205ec54c963101hex_cell_5_1 aHR0cHM6Ly94LmJvYXJkZ2FtZWFyZW5hLm5ldC9kYXRhL3R1dG9yaWFscy9pbWc2Nzg1ZWM2NjlkMDgyNi4zMjUwNDA4OS5wbmc=/-23/-19 hex_cell_5_2 aHR0cHM6Ly94LmJvYXJkZ2FtZWFyZW5hLm5ldC9kYXRhL3R1dG9yaWFscy9pbWc2Nzg1ZWM2NjlkMDgyNi4zMjUwNDA4OS5wbmc=/-23/-19 hex_cell_5_3 aHR0cHM6Ly94LmJvYXJkZ2FtZWFyZW5hLm5ldC9kYXRhL3R1dG9yaWFscy9pbWc2Nzg1ZWM2NjlkMDgyNi4zMjUwNDA4OS5wbmc=/-23/-19 hex_cell_6_1 aHR0cHM6Ly94LmJvYXJkZ2FtZWFyZW5hLm5ldC9kYXRhL3R1dG9yaWFscy9pbWc2Nzg1ZWM2NjlkMDgyNi4zMjUwNDA4OS5wbmc=/-23/-19 hex_cell_6_2 aHR0cHM6Ly94LmJvYXJkZ2FtZWFyZW5hLm5ldC9kYXRhL3R1dG9yaWFscy9pbWc2Nzg1ZWM2NjlkMDgyNi4zMjUwNDA4OS5wbmc=/-23/-19 hex_cell_7_1 aHR0cHM6Ly94LmJvYXJkZ2FtZWFyZW5hLm5ldC9kYXRhL3R1dG9yaWFscy9pbWc2Nzg1ZWM2NjlkMDgyNi4zMjUwNDA4OS5wbmc=/-23/-19 hex_cell_7_2 aHR0cHM6Ly94LmJvYXJkZ2FtZWFyZW5hLm5ldC9kYXRhL3R1dG9yaWFscy9pbWc2Nzg1ZWM2NjlkMDgyNi4zMjUwNDA4OS5wbmc=/-23/-19 hex_cell_8_1 aHR0cHM6Ly94LmJvYXJkZ2FtZWFyZW5hLm5ldC9kYXRhL3R1dG9yaWFscy9pbWc2Nzg1ZWM2NjlkMDgyNi4zMjUwNDA4OS5wbmc=/-23/-19
HexTutorial藍色在紅色的神塔中演奏。 在突出顯示的單元格中演奏以重新連接。1hex_menu_toggle6205ec5f41f9f11hex_cell_5_2 aHR0cHM6Ly94LmJvYXJkZ2FtZWFyZW5hLm5ldC9kYXRhL3R1dG9yaWFscy9pbWc2Nzg1ZWM2NzlkOTdmMy41NjY3MzA0MS5wbmc=/-23/-19
HexTutorial做的很好! 既然紅色玩家已經確保勝利﹐藍色玩家一般都會認輸。 "放棄"鍵在選單中用三點標注﹐在這裏亦有標注。 我們會繼續遊玩而非認輸。 按"繼續"看紅色玩家完成連結。1hex_menu_toggle6205ec62c502a00
HexTutorial快完成了! 放置最後一個石頭來獲勝吧!1hex_menu_toggle6205ec8f2dd0d11
HexTutorial恭喜,你獲得勝利了! 感謝您閱讀本教學。1hex_menu_toggle6205ec93d231c01
HexTutorial

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六貫棋 的規則:互動式教學
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Hex

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Complete rules:

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六角棋中文教學
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publisher

Designer: Piet Hein, John Nash

Artist: Vincent Crocher, Peter Selinger

Developed by: Vincent Crocher (Kennyyy)

Release 211112-1936


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